Stenzek
238a70b006
VideoCommon: Move some common initialization logic to RenderBase
2017-03-04 16:42:16 +10:00
Lioncash
70cf774a5c
RenderBase: Forward declare EFBAccessType
2017-01-23 12:41:26 -05:00
Lioncash
5b461f50af
VideoBackendBase: Convert EFBAccessType into an enum class
2017-01-23 03:53:38 -05:00
Léo Lam
72e3f1ecec
Remove unnecessary ConfigManager includes
...
Making changes to ConfigManager.h has always been a pain, because
it means rebuilding half of Dolphin, since a lot of files depend on
and include this header.
However, it turns out some includes are unnecessary. This commit
removes ConfigManager includes from files which don't contain
SConfig or GPUDeterminismMode or GPU_DETERMINISM (which means the
ConfigManager include is not used).
(I've also had to get rid of some indirect includes.)
2016-11-27 22:38:38 +01:00
degasus
be29090aae
AVIDump: Add a struct for the state.
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So AddFrame use no global state and can be threaded well.
2016-11-04 18:35:42 +01:00
degasus
df5eff9ab7
VideoSW: Use VideoCommon frame dumping.
2016-10-11 22:32:06 +02:00
degasus
9f264c0872
AVIDump: Move CoreTiming into caller.
2016-10-10 12:03:18 +02:00
anthony
b427ead0cc
Remove Frameskip
2016-10-08 11:49:51 -05:00
Lioncash
33288c4569
EfbInterface: Change out parameters on getters to return by value
2016-09-21 20:56:44 -04:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
degasus
3a452f3cc5
VideoSW: Fix XFB config.
2016-05-18 18:37:44 +02:00
Lioncash
5ebd1e215b
Fifo: Make g_bSkipCurrentFrame a TU-local variable
...
This is only ever queried, making it a global isn't necessary.
2016-01-25 05:23:14 -05:00
Lioncash
d9fec92628
VideoCommon: Header cleanup
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Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
degasus
5f244abf28
Fifo: Create a "Fifo" namespace.
2016-01-12 23:28:26 +01:00
degasus
efbe5bc4b6
VideoSW: Use more VideoCommon
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Now we require lots of empty functions, but this removes by far more duplicated code.
2016-01-06 22:10:29 +01:00
Lioncash
edda018d54
OnScreenDisplay: Make CallbackType an enum class
2016-01-02 14:57:55 -05:00
degasus
61c3a0d9e4
VideoSW: Split up OGL window handling
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This removes OSD support for video software, but it was already broken before.
This commit does not try to fix coding style issues, the rewrite of this presentation API is splitted up.
2015-10-14 00:13:54 +02:00
Scott Mansell
95f3c956a8
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
degasus
e3e0399af2
VideoSW: Drop HwRasterizer
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I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
Rohit Nirmal
c59bfd2b7f
Fix building with PCH disabled.
2015-05-26 22:44:51 -05:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Lioncash
26a3eaf959
Software: Convert most volatile variables to atomics
2015-05-14 12:33:19 -04:00
Stevoisiak
93b16a4a2d
Formatting/Whitespace Cleanup
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Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
Lioncash
49b94e5285
OGL: Get rid of error macros
2014-10-26 04:54:58 -04:00