Commit Graph

105 Commits

Author SHA1 Message Date
TellowKrinkle
1be0149146 VideoCommon: Cull vertices on the CPU 2023-01-25 02:21:56 -06:00
Admiral H. Curtiss
50625728e0 VideoCommon: De-globalize VertexShaderManager class. 2022-12-28 15:52:29 +01:00
Admiral H. Curtiss
839db591d9 HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
Pokechu22
0bcd3c79bb VertexLoader: Eliminate use of DataReader
DataReader is generally jank - it has a start and end pointer, but the end pointer is generally not used, and all of the vertex loaders mostly bypassed it anyways.

Wrapper code (the vertex loaer test, as well as Fifo.cpp and OpcodeDecoding.cpp) still uses it, as does the software vertex loader (which is not a subclass of VertexLoader). These can probably be eliminated later.
2022-11-22 17:17:11 -08:00
Robin Kertels
f179fd9c33 VideoCommon:VertexLoaderManager: Reduce CPConfig checks
A bit of a micro optimization:
CheckCPConfiguration is called 350 times instead of 35k times.
2022-11-18 01:42:30 +01:00
Pokechu22
574939b683 VideoCommon: Treat invalid normal count as NormalTangentBinormal
See https://bugs.dolphin-emu.org/issues/13070.
2022-10-24 22:36:43 -07:00
Pokechu22
ffed23c059 Simplify saving CP state
Rather than makring some parts of VertexLoaderManager dirty in some places and some in others, do it all in VideoState. Also, since CPState no longer contains pointers/non-CP data after d039b1bc0d, we can just use p.Do on it instead of manually saving each field.
2022-10-09 19:32:59 -07:00
TellowKrinkle
4c629c2bee VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
Robin Kertels
a6c6ec012c VertexLoaderManager: Clean up and slightly speed up with templates 2022-09-19 01:14:49 +02:00
Robin Kertels
a31e36aeb7 VertexLoaderManager: Fix backwards preprocess check
Spotted by Pokechu22.
2022-09-15 23:56:04 +02:00
Pokechu22
6a7aa8f2c6 Convert CP/XF matrix indices mismatch panic alert to a warning
https://bugs.dolphin-emu.org/issues/12977 indicates that this happens on startup of Spider-Man 2, even in single-core. I don't have the game, so I can't directly determine why this is happening, but presumably real hardware does not hang in this case, so we can make it less obtrusive.
2022-07-23 09:01:22 -07:00
Pokechu22
8df55b492c Show a panic alert if the CP matrix indices don't match the XF matrix indices
This almost certainly never happens, but if it does we want to know.
2022-05-18 14:43:14 -07:00
Pokechu22
38a75f6a49 Show a panic alert if the CP vertex config doesn't match the XF vertex config
This probably isn't triggered by real games, but it's possible to accidentally do it with libogc (which results in freezes on real hardware).
2022-05-18 14:43:14 -07:00
Pokechu22
2a5c77f43f VideoCommon: Handle emboss texgen with only a single normal
Fixes a large number of effects in Rogue Squadron 2 and 3.
2022-04-22 16:54:38 -07:00
Pokechu22
39b2854b98 VertexLoader: Convert count register to remaining register
This more accurately represents what's going on, and also ends at 0 instead of 1, making some indexing operations easier.  This also changes it so that position_matrix_index_cache actually starts from index 0 instead of index 1.
2022-04-22 16:54:38 -07:00
Pokechu22
97d0ff58c8 Convert vertex loader position cache to std::array 2022-04-22 16:54:38 -07:00
Pokechu22
27cb704466 Eliminate VarType for ComponentFormat 2021-12-18 15:21:48 -08:00
Pokechu22
d039b1bc0d VideoCommon: Move VertexLoaderManager logic out of CPState 2021-12-18 15:21:48 -08:00
Pokechu22
b5fd35f951 Refactor OpcodeDecoding and FIFO analyzer to use callbacks 2021-12-18 15:21:36 -08:00
Pokechu22
1914087998 Create and use CPArray enum class 2021-12-18 12:51:56 -08:00
Pokechu22
3aaeb2b9ef Convert OpcodeDecoder::Opcode and OpcodeDecoder::Primitive to enum class 2021-12-18 12:51:56 -08:00
Pierre Bourdon
e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Pokechu22
0a906f553f Move vertex size and component calculation to VertexLoaderBase 2021-05-07 15:42:17 -07:00
Pokechu22
b6149623aa Remove VertexLoader::ToString 2021-05-07 15:42:13 -07:00
Pokechu22
cde6cf2ab5 Track and log CP commands 0x00/0x10/0x20 differently from other unknown commands
They appear to relate to perf queries, and combining them with truely unknown commands would probably hide useful information.  Furthermore, 0x20 is issued by every title, so without this every title would be recorded as using an unknown command, which is very unhelpful.
2021-04-06 11:54:49 -07:00