Commit Graph
17972 Commits
Author SHA1 Message Date
codl 9a01ced032 Fix bogus UPnP requests
UPNP_AddPortMapping needs our IP address, however enet_address_get_host
will return 0.0.0.0 or a host name in most cases.

This gets our IP address from the socket to the IGD.
2016-07-23 20:04:07 +02:00
Pierre BourdonandGitHub 78b68b707f Merge pull request #4052 from leoetlino/wiimote-reconnect
Fix Wiimotes not reconnecting on button press
2016-07-23 11:41:01 +02:00
Léo Lam 7c3a3ce46d Fix Wiimotes not reconnecting on button press
5.0-56 broke reconnecting a Wiimote on button press; this is because
data reporting was now always stopped for real Wii remotes on
disconnect, making it impossible to know a button was pressed in the
first place (to reconnect the Wiimote).

This semi-reverts to the previous behaviour, where data reporting is
never stopped.

(Also, control channels now go through WiimoteEmu, just like before,
to make sure some things are reset on disconnection.)

Hopefully fixes issue 9711.
2016-07-23 11:17:31 +02:00
JMC47 0a7a3aef0e Removes fake wiimote data that was causing desyncs. 2016-07-23 04:52:39 -04:00
Léo Lam da18f7f8ac Netplay: Fix a typo in the MD5 check dropdown
"Curent game" → "Current game"
2016-07-22 17:41:33 +02:00
Pierre BourdonandGitHub 76b1a4d7fa Merge pull request #4039 from RisingFog/check_dump_height_split
Check for zero height when splitting video dump
2016-07-21 17:32:55 +02:00
Chris Burgener 37a0c9c404 Check for zero height when splitting video dump 2016-07-21 11:28:10 -04:00
Pierre BourdonandGitHub c7ead90a09 Merge pull request #4041 from lioncash/mismatch
Movie: use std::mismatch for byte mismatch checking
2016-07-21 10:59:59 +02:00
Pierre BourdonandGitHub 382e7bf2f3 Merge pull request #3825 from magumagu/wii-reset-button
Make reset button (Emulation -> Reset) work correctly for Wii games.
2016-07-21 10:58:08 +02:00
Lioncash 92efd177fc Movie: use std::mismatch for detecting byte mismatches 2016-07-21 02:43:30 -04:00
comex 591e10c4dd trivial warning fixes 2016-07-20 01:23:19 -04:00
Mat MandGitHub 3fbd781cb8 Merge pull request #4033 from RisingFog/configurable_rtc
Disable changing Custom RTC when game is running
2016-07-19 23:09:43 -04:00
Matthew ParlaneandGitHub 7b9e17b72d Merge pull request #4035 from lioncash/si-constness
SI_DeviceKeyboard: const correctness
2016-07-20 12:35:10 +12:00
Lioncash 609cc3c1c3 SI_DeviceKeyboard: const correctness 2016-07-19 19:55:44 -04:00
Lioncash 0483c88f1e TAP_Win32: Use vector assign instead of resize + memcpy 2016-07-19 19:29:49 -04:00
Chris Burgener 80ac4a359d Disable changing Custom RTC when game is running 2016-07-19 16:30:00 -04:00
Chris BurgenerandGitHub e32af8e0fe Merge pull request #4007 from RisingFog/configurable_rtc
Add Configurable RTC options
2016-07-19 11:55:46 -04:00
Chris Burgener cac9516e39 Add Configurable RTC 2016-07-19 11:20:02 -04:00
EmptyChaos 5adb29b6cb Fifo: Call AllowSleep instead of Wakeup when pausing.
BlockingLoop was being woken when the emulator was being paused
which would cause the loop to busy spin. Issue 9692.
2016-07-19 15:20:17 +10:00
Pierre BourdonandGitHub 5740ec2158 Merge pull request #4029 from lioncash/filter
VS: Add MD5Dialog.cpp to the correct filter hierarchy
2016-07-19 01:09:14 +02:00
Pierre BourdonandGitHub 01e99b8a2a Merge pull request #4027 from leoetlino/fix-warnings
Fix warnings
2016-07-19 01:08:54 +02:00
Lioncash 8f52209b3a VS: Add MD5Dialog.cpp to the correct filter hierarchy 2016-07-18 17:58:40 -04:00
Léo Lam 0e1aeedb5b Fix warnings
This fixes warnings in:
- Source/Core/InputCommon/ControllerEmu.h: avoid shadowing other
  variables (my fault)
- Source/Core/Core/IPC_HLE/WII_IPC_HLE.h: made
  SDIO_EventNotify_CPUThread static as it's not used anywhere else
2016-07-18 23:38:42 +02:00
Pierre BourdonandGitHub dac1c2d4fe Merge pull request #4026 from lioncash/constness
EXI: Misc const correctness changes
2016-07-18 18:19:23 +02:00
Pierre BourdonandGitHub e21cc8937b Merge pull request #4023 from bentley/openbsd-context
Clean up context definition errors.
2016-07-18 16:43:52 +02:00