Commit Graph

42 Commits

Author SHA1 Message Date
JosJuice
27ddf6382b Set console's default language/country/region based on computer settings 2021-03-27 10:05:26 +01:00
Shawn Hoffman
07fd02f207 rename Core/Analytics to Core/DolphinAnalytics 2021-01-27 14:29:47 -08:00
iwubcode
cdf5490d56 Core: Add support for specifying a command line option to boot the game into a save-state 2020-05-06 22:10:30 -05:00
JosJuice
55f787b898 Remove unused function Host_UpdateProgressDialog 2020-04-03 12:53:38 +02:00
Stenzek
5a65031611 Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
Connor McLaughlin
913cb08066 Merge pull request #8456 from jordan-woyak/input-gate-race-fix
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Jordan Woyak
85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
Stenzek
0a75e71672 DolphinNoGUI: Add a FBDev platform
And the associated GLContext bits
2019-09-01 14:00:40 +10:00
Silent
6c21811090 Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
David Korth
8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
spycrab
61350b3d98 Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
Stenzek
836f76da89 DolphinNoGUI: Runtime selection of platform 2019-02-15 18:40:46 +10:00
JosJuice
bd665aad5d Automatic disc change for 2-disc games 2019-01-04 09:24:38 +01:00
Stenzek
eb284b5d66 VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Stenzek
1d827a5223 Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
Stenzek
a877d5f6dc Remove unused Host_ShowVideoConfig 2018-09-28 14:05:53 +10:00
Pierre Bourdon
2cfdf89898 Merge pull request #6983 from yourWaifu/add-discord-rpc-support
Add Discord Rich Presence support
2018-06-25 00:06:27 +02:00
yourWaifu
63f03455f3 Discord Rich Presence CMake integration
I have no idea if this works or not. Hopefully the build bot will tell me.
2018-06-19 22:43:03 -04:00
Lioncash
4288bfe0f9 Common: Move host communication enum to Host.h
Given this is actually a part of the Host interface, this should be
placed with it.

While we're at it, turn it into an enum class so that we don't dump its
contained values into the surrounding scope. We can also make
Host_Message take the enum type itself directly instead of taking a
general int value.

After this, it'll be trivial to divide out the rest of Common.h and
remove the header from the repository entirely
2018-05-28 14:34:59 -04:00
Léo Lam
2f22c76db1 UICommon: Avoid including Xrandr.h
Xlib has really terrible headers that declare non-namespaced
macros and typedefs for common words.

Just wasted 10 minutes trying to figure out why a unit test failed
to build before I remembered it was Xrandr.h conflicting with our
enum class members again.

To fix the issue, this removes the Display* parameter from the
EnableScreensaver function (which was unused) so we don't have
to include Xrandr.h anymore.
2018-04-14 17:14:38 +02:00
Stenzek
de632fc9c8 Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed
event, reducing the overhead for resizes in the Vulkan backend. It is
also now now safe to change the surface multiple times if the video thread
is lagging behind.
2018-02-20 01:15:55 +10:00
Anthony
096131c908 Merge pull request #6334 from stenzek/startup
Video Backend Initialization/Core Boot Improvements
2018-02-07 23:35:54 -08:00
cbdev
6182ab6a6a dolphin-emu-nogui: Conform to the _NET_WM_PID protocol 2018-02-03 03:43:42 +01:00
Stenzek
04027a7da7 Core: Improve ordering of boot
- Smplification of graphics backend startup/shutdown.
- Don't send complete message until CPU is ready to execute.
- Remove redundant stop message.
- Remove OSD message with backend name.
2018-01-27 13:53:55 +10:00