Commit Graph
4430 Commits
Author SHA1 Message Date
Pokechu22 97d0ff58c8 Convert vertex loader position cache to std::array 2022-04-22 16:54:38 -07:00
Pokechu22 f722bdf7f1 VertexLoaderX64: Refactor so that zfreeze is only in one place
(Specifically, the copy for VertexLoaderManager::position_cache.  The position matrix index happens elsewhere, and the float path still has special logic to copy to scratch3.)
2022-04-22 16:54:38 -07:00
Pokechu22 6f1350ae51 VertexLoaderARM64: Fix z-freeze position matrix index
Before, it would always write to index 0 (which is unused).  Now it writes to the correct index.
2022-04-22 16:54:38 -07:00
Pokechu22 04fdadd9d5 VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal 2022-04-22 16:54:36 -07:00
Pokechu22 88134a6786 VertexShaderGen: Simplify normal calculation
This is a readability change; there should be no functional or performance differences.
2022-04-22 16:51:58 -07:00
Admiral H. Curtiss ef760ee012 Common/PointerWrap: Prevent reads/writes past the end of the buffer. 2022-04-18 23:48:00 +02:00
Admiral H. Curtiss 853cf4f818 Common/PointerWrap: Hide internals. 2022-04-18 03:41:14 +02:00
Scott MansellandGitHub c5c4169bc8 Merge pull request #10255 from Pokechu22/sw-zfreeze
Software: Fix zfreeze with CullMode::All
2022-04-15 11:12:49 +12:00
JosJuice abffa93a72 MoltenVK: Fix pixel shader typo 2022-04-10 20:51:20 +02:00
Mai MandGitHub e932a1bfb7 Merge pull request #10571 from AdmiralCurtiss/ffmpeg-custom-pix-fmt
VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 14:19:39 -04:00
Pokechu22 59f299d5d6 Software: Fix zfreeze with CullMode::All 2022-04-08 20:05:32 -07:00
Pokechu22 3a742e99bb Software: Remove config to disable ZComploc and ZFreeze
These aren't particularly useful, and make the code a bit more confusing.  If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them.  They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways.
2022-04-08 20:05:32 -07:00
Pokechu22 4e9a314776 Round viewport coordinates when vertex rounding is enabled
This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22 dbb857b175 VertexShaderManager: Use g_ActiveConfig.UseVertexRounding() 2022-04-08 18:30:59 -07:00
Pokechu22 f6ab317374 Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING) 2022-04-08 18:30:59 -07:00
Admiral H. Curtiss df214af8a1 VideoCommon/FrameDump: Fix log messages with arguments. 2022-04-09 01:42:02 +02:00
Admiral H. Curtiss 3382408b8e VideoCommon/FrameDump: Allow user to specify a pixel format. 2022-04-09 00:45:49 +02:00
JMC47andGitHub e02194057b Merge pull request #10412 from Pokechu22/sw-efb-peek-alpha
Software: Implement pixel engine alpha read mode
2022-04-07 17:01:56 -04:00
JosJuiceandGitHub 7a33659e7b Merge pull request #10485 from JosJuice/real-ocol0-logic-ops
Shadergen: Use real_ocol0 workaround for shader logic ops
2022-04-07 21:00:24 +02:00
Shawn Hoffman 4fad2c26e4 framedump: enable compat with utvideo codec 2022-03-29 17:27:59 -07:00
Shawn Hoffman decaea8f9b FrameDump: improve debug logging 2022-03-29 17:27:59 -07:00
Shawn Hoffman 09432ef098 windows: move ffmpeg bins to submodule
udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0
enable ffmpeg on arm64
2022-03-29 17:27:46 -07:00
Pokechu22 8882eb040a PixelEngine: Convert to BitField and enum class 2022-03-29 15:34:43 -07:00
Pokechu22 45b8ebeb25 PixelEngine: Remove old comment
This comment was added in 76d24f2c0d (the link was updated in 5799824b22, but both are dead now).  An archived version is at https://web.archive.org/web/20090830050441/http://developer.nvidia.com/object/General_FAQ.html#t6 but it's about the number of available texture units, which doesn't seem relevant to PixelEngine.
2022-03-29 15:34:43 -07:00
Pokechu22 30a34d06c1 RenderBase: Add call to IMGUI_CHECKVERSION() 2022-03-25 10:24:07 -07:00