Commit Graph
58 Commits
Author SHA1 Message Date
Sintendo 1e0473e44f Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
Jordan Woyak 44a766772f VideoCommon: Add a hidden setting to cap immediate XFB swaps to one per VI. 2025-11-25 00:15:32 -06:00
Jordan Woyak c2a1dce246 VideoCommon: Add "Smooth Early Presentation" setting to improve frame pacing with ImmediateXFB and/or RushFramePresentation. 2025-11-11 20:01:52 -06:00
Jordan Woyak cc331feb02 VideoCommon: Make Presenter aware of the next swap time to eliminate unsafe usage of GetTicks() with ImmediateXFB + DualCore. 2025-11-11 20:01:52 -06:00
Jordan Woyak 16260040e0 CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency. 2025-11-11 20:01:52 -06:00
JMC47andGitHub f63796c480 Merge pull request #14071 from iwubcode/avoid_config_framebuffer_manager
VideoCommon: pass the EFB buffer scale into the FramebufferManager
2025-11-11 20:58:35 -05:00
Jordan Woyak da6c65bf3b Common: Remove the string parameters from the HookableEvent interface. 2025-11-06 22:34:40 -06:00
iwubcode 2f20c12d82 VideoCommon: pass the EFB buffer scale into the FramebufferManager instead of pulling it from config, in the future this will allow us to have multiple framebuffers 2025-11-05 21:52:54 -06:00
Jordan WoyakandDentomologist f289b06e0d Common: Make HookableEvent use non-static data.
Co-authored-by: Dentomologist <dentomologist@gmail.com>
2025-11-02 17:30:43 -06:00
Jordan Woyak 48b2f7d200 VideoConfig: Eliminate frame dumping members. 2025-03-16 04:30:06 -05:00
Jordan Woyak 7222188cde Core/VideoCommon: Push presentation time calculated from CPU thread to GPU thread. 2025-03-10 16:40:46 -05:00
Jordan Woyak c18c039089 VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
TellowKrinkle 7e1a9490c0 VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
Bryan Jacobs 7ec6d116e8 Graphics: Adapt aspect ratio when SBS/TAB 3D is used
Adds support for choosing to present the full resolution
independently to each eye when using side-by-side or
top-and-bottom 3D.
2024-08-22 07:11:43 +10:00
Admiral H. CurtissandGitHub 8268ae1cf7 Merge pull request #12698 from iwubcode/xfb_copy_hash_in_present
VideoCommon: add xfbs hashes to present info if available
2024-04-18 17:11:49 +02:00
Admiral H. Curtiss 2f13be5a2d VideoConfig: Adjust FrameDumpResolutionType enum class to style guidelines 2024-04-13 03:21:39 +02:00
iwubcode abf380b705 VideoCommon: add xfb hash values (if available) to present information 2024-04-09 18:59:33 -05:00
Filoppi 66592f79f2 Video: remove enforced resolution least common multiple of 4 when dumping screenshots and not videos (only videos encoders have this limit).
NOTE: this will likely trigger FIFOCI differences.
2024-04-08 22:54:45 +03:00
Filoppi 72db62e178 Video: split frame dumping settings into 3 resolution dumping modes
also polish aspect ratio related code for clarity
2024-04-08 22:54:45 +03:00
Filoppi 1f34adf216 Video: move all padding added for frame dumping to a single function,
which also avoids the output window from being resized randomly to be a multiple of 4
2024-04-03 13:32:01 +03:00
Filoppi d6230bbad8 Video: Change the frame dumper to actually use the raw emulation output resolution, avoiding any scaling if possible.
This should make comparisons much more reliable as pixels wouldn't be smushed together or stretched.
2024-04-03 13:32:01 +03:00
Filoppi 41b19e262f Add custom relative and raw (squared pixels) aspect ratio modes 2024-02-29 21:11:19 +02:00
Filoppi 3f102ea8c2 Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
This takes care of making the image clearer in some edge cases where the game was already running at near perfect
 4:3 with no stretching, and the VI aspect ratio didn't match the XFB by one pixel, making the image stretched and blurry.
-Video: Fix `FindClosestIntegerResolution() using the window aspect ratio and not the draw aspect ratio, causing it to prefer
 stretching over black bars in cases when it wasn't desirable.
2024-02-20 03:09:11 +02:00
Lioncash cac66317aa VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
2024-01-31 13:12:09 -05:00
Filoppi a6dfeed318 Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one 2023-12-18 02:00:25 +02:00