iwubcode
14459bcc1b
VideoBackends / VideoCommon: rename member variables in RenderState to be consistent
2025-08-23 13:50:22 -05:00
Sintendo
aa085a76bc
VideoCommon: Remove unused EnumMaps from PixelShaderGen
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They appear to have been unused since #13432 .
2025-08-20 21:22:53 +02:00
iwubcode
ae26b38fc0
VideoCommon: fix pixel shader gen error about structure not being fully initialized
2025-06-05 01:37:45 -05:00
iwubcode
8e253518e6
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic
2025-03-22 15:22:00 -05:00
JMC47 and GitHub
e3deb14156
Merge pull request #13347 from iwubcode/custom_shader_overhaul_lighting
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VideoCommon: move lighting shader logic to callable functions
2025-03-15 17:26:32 -04:00
JosJuice and GitHub
3fb4084e25
Merge pull request #13345 from Tilka/unswap_depth
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Fix depth texture being incorrectly affected by swap table
2025-03-15 14:30:19 +01:00
iwubcode
15372dc835
VideoCommon: move lighting shader logic to callable functions
2025-03-13 23:56:04 -05:00
Jordan Woyak
c18c039089
VideoCommon: Move backend_info out of VideoConfig struct.
2025-03-09 01:42:45 -06:00
Tillmann Karras
359fb51d64
PixelShaderGen: use unswapped texture samples for depth
2025-02-25 18:45:01 +00:00
Tillmann Karras
5db6bd6054
VideoCommon: simplify dither calculation
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This saves three instructions on AMD GPUs. Dunno about Nvidia.
2025-02-11 19:23:37 +00:00
JMC47 and GitHub
16c7869ab2
Merge pull request #12721 from iwubcode/custom_shader_alpha
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VideoCommon: allow custom shaders to set the alpha value
2024-06-11 21:13:24 -04:00
Admiral H. Curtiss and GitHub
5c2f73986a
Merge pull request #12537 from TellowKrinkle/MTLSubgroup
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VideoCommon: More specific subgroup op bugs
2024-05-21 22:17:22 +02:00
iwubcode
9d28c371e7
VideoCommon: allow custom shaders to set the alpha value for use when blending is enabled
2024-04-28 18:15:27 -05:00
TellowKrinkle
5949911a5a
VideoCommon: Don't use indexed output for fbfetch
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A nonzero index makes no sense, and Mesa doesn't like it when you supply an index
2024-02-07 03:52:31 +01:00
TellowKrinkle
463269f704
VideoBackends:Multiple: Split up BUG_BROKEN_SUBGROUP_OPS
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We now use subgroup ops for more than just a minor performance optimization
2024-01-28 23:20:39 -06:00
iwubcode
cf081e839d
VideoCommon: fix compilation error in pixel shaders when per-pixel lighting isn't set for custom shaders
2024-01-23 21:50:42 -06:00
iwubcode
7118fc5b7b
VideoCommon: fix pixel shader compilation error that happens when uint output is defined
2024-01-23 21:50:42 -06:00
iwubcode
b1d9e13d75
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
iwubcode
931a8aa413
VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
2023-08-20 18:53:27 -05:00
iwubcode
e704385fce
VideoCommon: pixel shader gen changes needed to support custom pixel shaders in graphics mods
2023-08-20 18:53:27 -05:00
takayhan-AMD and OatmealDome
b969282b72
Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
2023-08-15 23:58:29 -04:00
TellowKrinkle
f25a0b43b6
VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS)
2023-02-14 18:25:33 +01:00
degasus
4b2aa948e6
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
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While the NV extension is totally fine, the KHR extension should be able to support more hardware.
For NVIDIA, the hardware either supports both or neither, it just needs a driver from the last two years.
For AMD, the drivers from late 2022-12 seems to bring support for the KHR extension.
For Intel, the KHR is also supported for some years.
2023-02-09 13:27:02 +01:00
Scott Mansell and GitHub
ccf92a3e56
Merge pull request #11522 from phire/KillRendererWithFire
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Kill Renderer (with phire)
2023-02-09 19:59:16 +13:00
Scott Mansell
99d3e489ea
Move BoundingBox out of RenderBase
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They were essentially just pass-though methods
2023-01-31 19:41:24 +13:00