Commit Graph
224 Commits
Author SHA1 Message Date
AnthonyandGitHub 096131c908 Merge pull request #6334 from stenzek/startup
Video Backend Initialization/Core Boot Improvements
2018-02-07 23:35:54 -08:00
StenzekandGitHub fe5150cc31 Merge pull request #6303 from TraceBullet/auto-adjust-window-size
Fix Auto-Adjust Window Size option making the window too large
2018-01-29 17:28:44 +10:00
Stenzek d96e8c9d76 VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Also allows the work previously done in Prepare to return a failure
status.
2018-01-27 13:53:55 +10:00
TraceBullet ab6f932347 Fix Auto-Adjust Window Size option making the window too large 2018-01-26 10:47:19 -05:00
Stenzek 3f197480ef Renderer: Fix crash on shutdown when frame dumping or taking screenshots 2018-01-26 12:12:00 +10:00
JosJuice a2404c42a1 Treat invalid aspect ratio setting values as Auto 2018-01-06 12:53:53 +01:00
iwubcode 2f7eacd08c Video Common: move frame advance and counter logic to only happen when we actually render a frame. 2017-12-15 12:46:18 -06:00
StenzekandGitHub cd68b3606c Merge pull request #6193 from stenzek/readbacks
Abstract Staging Textures - VideoCommon interface for texture readbacks/uploads
2017-12-01 14:24:06 +10:00
Stenzek 32125cf181 OGL: Fix headless frame dumping
Also skips swapping the window system buffers in headless mode, as there
may not be a surface which can be swapped in the first place. Instead,
we call glFlush() at the end of a frame in this case.
2017-11-23 16:53:55 +10:00
Stenzek 6577365851 VideoCommon: Re-implement asynchronous frame dumping
This was lost as a result of hybrid XFB, now it is back, and ~10%
faster in very brief testing.
2017-11-22 18:49:33 +10:00
Stenzek 56afebeb44 AbstractTexture: Seperate CopyRectangleFromTexture to two methods
ScaleRectangleFromTexture, which does a draw, and
CopyRectangleFromTexture, which where possible, does a bit-for-bit copy.
2017-11-22 18:47:04 +10:00
Stenzek 49a9c33bd7 VideoCommon: Move abstract texture creation function to Renderer 2017-11-22 18:47:04 +10:00
Stenzek 8985cb2f0b Renderer: Re-implement window size frame dumping
This was broken by hybrid XFB, and all frame dumping/screenshots occured
at the full internal resolution.
2017-11-21 17:19:43 +10:00
Lioncash 5337e58284 VideoConfig: Make StereoMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash 10697bcbe3 VideoConfig: Make AspectMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
iwubcode 7248dd47d5 Hybrid XFB: Fix lint errors 2017-11-17 22:11:32 -06:00
iwubcode 74610646ce TextureCacheBase: Add XFB specific functions 2017-11-17 22:11:32 -06:00
iwubcode 4964fc87ae Video Backends: Remove the right of the xfb region for games where the
VI stride does not match the VI width
2017-11-17 22:11:32 -06:00
iwubcode a129a53e56 Video Common: Improve texture dumping to work with fifoci and
fifo_comparer
2017-11-17 22:11:32 -06:00
iwubcode 53684701fa HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
iwubcode 65418a76f5 Video Common: Use correct aspect ratio when saving screenshots / video 2017-11-17 22:11:31 -06:00
iwubcode e6d85b0915 Video Common: Avoid 'presenting' duplicate frames by detecting when swap
hasn't changed since the last frame
2017-11-17 22:11:31 -06:00
iwubcode 2295d60fdc VideoCommon: Output gamma now comes from the xfb copy 2017-11-17 22:11:30 -06:00
iwubcode 7f0834c919 Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors 2017-11-17 22:11:30 -06:00
iwubcode e33ab4117d Video Common: Make auto IR work with HybridXFB 2017-11-17 22:11:30 -06:00