Pokechu22
2f3805e1b4
GraphicsSettings: Remove unused FreelookControlType enum forward declaration
2022-10-26 16:23:13 -07:00
Pokechu22
581a575042
VertexLoader: Remove "too many initializer values" workaround functions
...
I originally added these in 2b1d1038a6 , for both the TPipelineFunction and the size. The size was moved into the header in fdcd2b7d00 (making the size functions obsolete), but it seems that the functions themselves are no longer needed now.
I think I didn't use this approach before because it would have required ComponentFormatTable and ComponentCountRow to be templated, which would end up resulting in lines that were too long and thus wrapped in awkward places. (I *think* they didn't get inferred properly.) Now that we only need TPipelineFunction, the templating is not needed, and this ends up being a more readable version of the version with the wrapper functions.
2022-10-25 15:29:09 -07:00
JMC47 and GitHub
027e10460a
Merge pull request #10977 from tellowkrinkle/FixBackendMultithreading
...
VideoBackends:Vulkan: Improve backend multithreading
2022-10-25 04:14:01 -04:00
JMC47 and GitHub
9ef7a3b44c
Merge pull request #11207 from Pokechu22/invalid-normal-count
...
VideoCommon: Treat invalid normal count as NormalTangentBinormal
2022-10-25 03:17:19 -04:00
Pokechu22
574939b683
VideoCommon: Treat invalid normal count as NormalTangentBinormal
...
See https://bugs.dolphin-emu.org/issues/13070 .
2022-10-24 22:36:43 -07:00
JMC47 and GitHub
b66793194e
Merge pull request #11028 from tellowkrinkle/MetalFixes
...
Various Metal renderer improvements
2022-10-24 15:22:37 -04:00
JMC47 and GitHub
4787b25a7f
Merge pull request #10741 from Pokechu22/audio-dma-one-block-at-a-time
...
DSP: Copy audio dma samples one block at a time
2022-10-24 01:43:22 -04:00
JMC47 and GitHub
33733ff81c
Merge pull request #11199 from JosJuice/translation-fixes
...
WiimoteEmu: Change Shinkansen Start/Select to START/SELECT
2022-10-23 16:07:11 -04:00
JosJuice
7437d2d9ad
WiimoteEmu: Change Shinkansen Start/Select to START/SELECT
...
For consistency with GameCube controllers and GBAs. I missed this
when reviewing the PR.
Also adding some i18n comments while I'm at it.
2022-10-23 21:50:54 +02:00
JosJuice and GitHub
063c2739b3
Merge pull request #11135 from AdmiralCurtiss/ppcanalyst-unused-stats
...
PPCAnalyst: Remove unused variables and methods in BlockStats and BlockRegStats.
2022-10-23 21:22:54 +02:00
JosJuice and GitHub
d442f3f2e0
Merge pull request #11079 from t895/system-windows
...
Android: Do not fit system windows
2022-10-23 21:20:06 +02:00
Charles Lombardo
90d27be1d6
Android: Do not fit system windows
2022-10-23 15:09:01 -04:00
JMC47 and GitHub
9654d9a72b
Merge pull request #11196 from JosJuice/android-vs-lines-points-setting
...
Android: Add "Prefer VS for Point/Line Expansion" to GUI
2022-10-23 14:22:25 -04:00
JosJuice and GitHub
7743afddac
Merge pull request #11163 from t895/convert-layout
...
Android: Replace spinners with dropdown menus
2022-10-23 20:00:18 +02:00
Charles Lombardo
0fdae88fab
Android: Replace spinners with dropdown menus
2022-10-23 13:25:12 -04:00
Shawn Hoffman
4705fb7588
Updater: clarify a string
2022-10-23 01:47:02 -07:00
Shawn Hoffman
08c019608d
WinUpdater: fix renaming of Updater
2022-10-23 01:34:04 -07:00
JosJuice
c1c3ecacac
Android: Add "Prefer VS for Point/Line Expansion" to GUI
...
This adds PR 10890's new setting to the Android GUI. I'm curious to see
if any Android users might get a performance improvement from it.
Due to how our settings work on Android, I haven't implemented disabling
the checkbox when the graphics backend doesn't support both GS and VS
for point/line expansion, but I don't think that's critical to have.
2022-10-23 10:14:23 +02:00
Shawn Hoffman
f952c3dbbe
this is a test commit for WinUpdater
2022-10-23 00:19:46 -07:00
JMC47 and GitHub
34de2b85f3
Merge pull request #11189 from shuffle2/updater-elevation
...
WinUpdater: Defer modifying any files until Updater.exe
2022-10-23 02:20:56 -04:00
JMC47 and GitHub
cdcbe51b2a
Merge pull request #10890 from tellowkrinkle/VertexLineExpand
...
VideoCommon: Add vertex shader point/line expansion
2022-10-23 01:49:26 -04:00
JMC47 and GitHub
06bd0a9086
Merge pull request #11132 from K0bin/vma
...
Vulkan: Use VMA for memory allocations
2022-10-23 01:18:47 -04:00
Robin Kertels
aa1679f2c7
VideoBackends:Vulkan: Clean up unused memory allocation code
2022-10-23 03:21:29 +02:00
Robin Kertels
1ba58e83ca
VideoBackends:Vulkan: Use VMA for stream buffer
2022-10-23 03:21:29 +02:00
Robin Kertels
0e1b7a7b35
VideoBackends:Vulkan: Use VMA for bounding box
2022-10-23 03:21:29 +02:00