Commit Graph
922 Commits
Author SHA1 Message Date
JMC47andGitHub 69af10ef86 Merge pull request #13663 from dreamsyntax/spiderman-heuristic
GameINI: Spider-Man SuggestedAspectRatio to 4:3
2025-05-21 17:34:09 -04:00
dreamsyntax f96e667a5f GameINI: Spider-Man SuggestedAspectRatio to 4:3 2025-05-21 14:05:19 -07:00
JMC47andGitHub f59708a26c Merge pull request #13656 from icup321/master
GameINI: Disable Dual Core for several games
2025-05-18 02:13:18 -04:00
Tillmann Karras 6315527d21 GameSettings: disable efb2tex for two Cabela's games 2025-05-15 22:45:36 +01:00
icup321 a19b1070a0 Disable Dual Core for several games
Disable Dual Core for several games with known FIFO errors

fix formatting
2025-05-13 17:34:35 -04:00
Martino Fontana 79a90b1f42 GameINI: Enable EFB Access for Jimmy Neutron Boy Genius 2025-05-13 22:57:11 +02:00
JMC47andGitHub c260082cd6 Merge pull request #13636 from icup321/master
GameINI: Disable Dual Core for Piglet's Big Game
2025-05-12 17:54:39 -04:00
fireworksordieandGitHub 7bb78a1d6e GameINI: fix screen tearing in PoP:SoT FMVs
Prince of Persia: Sands of Time exhibits screen tearing on FMVs in Dolphin. Tested the setting (suggested by Amphitryon) on PC and Android and can confirm the tearing previously seen is gone with EarlyXFBOutput disabled.
2025-05-07 12:08:19 -05:00
icup321 69f561e76c GameINI: Disable Dual Core for Piglet's Big Game
Disable Dual Core for Piglet's Big Game and Winnie's Rumbly Tumbly Adventure to prevent game freezes.
2025-05-07 03:33:36 -04:00
Admiral H. CurtissandGitHub 3a27646263 Merge pull request #13473 from Tilka/moki_moki
GameSettings: fix startup hang in Moki Moki
2025-05-04 16:44:21 +02:00
Admiral H. CurtissandGitHub db425ef3a1 Merge pull request #13445 from icup321/master
GameSettings: Various Nick games fixes
2025-05-03 20:16:13 +02:00
JMC47andGitHub 6c9138e5a6 Merge pull request #13592 from SuperSamus/kfp-single-core
GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
2025-05-01 15:30:15 -04:00
Filippo TarpiniandJordan Woyak 2049896cab Improve gamma corrected resampling by acknowledging the perceptual luminance 2025-04-30 15:22:06 -05:00
Martino Fontana d591e3b4e3 GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
These games (both are made with the Lux Engine) randomly freeze with Dual Core.
2025-04-29 11:35:09 +02:00
fox8091 26ae66297d GameINI: Disable Dual Core for NERF N-Strike 2025-04-28 13:11:50 -05:00
Zopolis4 89fdc0b9e0 Fix Triforce GameINIs 2025-04-21 22:05:26 +10:00
Zopolis4 8d94d25203 Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
Zopolis4 71f654cdc4 Add Triforce platform and preliminary boot.id parsing 2025-04-21 22:05:25 +10:00
icup321 883a5cccfa GameINI: Toshi engine updates
Update several INI GameSettings for Blue Tongue Entertainment games

Add comments & more Nick games fixes

Adds comments to all FMV fixes and adds even more fixes for Nick games
2025-04-14 05:21:47 -04:00
TryTwo 69bdb0535c Gamesetting fix: Monster Hunter Tri. set EFBAccessEnable = True to fix over-bloom issues.
Was broken due to the default for this setting being switched.
2025-04-05 17:40:32 -07:00
Tillmann Karras 7e57834691 GameSettings: fix startup hang in Moki Moki
The game sets up a fifo breakpoint callback that just writes a flag to
memory. The hang occurs right after calling GXEnableBreakPt(). It is a
busy loop that repeatedly compares the same register without reloading
it from memory. I guess the developers forgot to make the variable
atomic and never noticed because on hardware the breakpoint is hit
immediately so the flag is already set when it is loaded for the first
(and only) time. This patch grows the loop by one instruction to include
the flag load in the loop.
2025-03-30 00:48:22 +00:00
Tillmann Karras 5a708f0f24 GameSettings: fix startup crash in "The Daring Game for Girls" 2025-03-23 23:28:22 +00:00
Jordan WoyakandGitHub 9b2ab6e259 Merge pull request #13407 from luzpaz/typo-data
Data: fix various typos
2025-03-11 15:37:59 -05:00
Luz Paz cf1541a511 Data: fix various typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
2025-03-10 16:54:34 -04:00
MackdannyTwitchandJordan Woyak ba40e4abad Added widescreen code for Tomb Raider: Legend GL8.ini
As the PS2 version is the only one with proper 16:9 widescreen, this cheat brings widescreen to the Gamecube version. This cheat has been tested on the NTSC version, but is stated to be region free.
2025-03-10 01:41:25 -05:00