Commit Graph
27899 Commits
Author SHA1 Message Date
Sepalani 7202cf2650 BBA/BuiltIn: Add SSDP multicast support 2022-08-24 21:29:57 +04:00
Sepalani f992f8f38c BBA/BuiltIn: Make network interface consistent 2022-08-24 21:05:18 +04:00
Sepalani e783a7f409 Common/Network: Add StrNetworkError helper function 2022-08-24 21:05:18 +04:00
Admiral H. CurtissandGitHub 9c9962083d Merge pull request #10956 from Dentomologist/address_cpp20_todo_comments
Address c++20 TODO comments
2022-08-24 17:18:56 +02:00
Admiral H. CurtissandGitHub e5cfa286bd Merge pull request #10960 from shuffle2/mz
ResourcePack: dont scan for individual files
2022-08-24 17:11:21 +02:00
Admiral H. CurtissandGitHub a7d358a97b Merge pull request #11003 from sepalani/decode-error
Move SocketManager's DecodeError to Common
2022-08-24 17:01:07 +02:00
Pokechu22 0cced44142 Use __VA_OPT__(, ) __VA_ARGS__ instead of ##__VA_ARGS__
Per https://en.cppreference.com/w/cpp/preprocessor/replace#.23_and_.23.23_operators the `##` behavior is a nonstandard extension; this extension seems to be supported by all compilers we care about, but IntelliSense in visual studio doesn't correctly handle it, resulting in false errors in the IDE (but not when compiling).

Per https://en.cppreference.com/w/cpp/preprocessor/replace#Function-like_macros C++20 introduced a workaround, where `__VA_OPT__(, )` generates a comma if and only if `__VA_ARGS__` is non-empty.

This PR replaces all occurrences, with the exception of Externals, DSPSpy (which is not likely to be edited in MSVC and does not target C++20 currently), and JitArm64_Integer.cpp (which uses `Function(__VA_ARGS__)`, and thus does not ever need a comma).
2022-08-23 12:09:57 -07:00
JosJuiceandGitHub 299aef945b Merge pull request #11005 from t895/cover-only
Android: Add option to disable game cover text
2022-08-23 18:24:51 +02:00
Admiral H. CurtissandGitHub aa8364a327 Merge pull request #10996 from JosJuice/gpu-texture-uint
VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-23 10:48:51 +02:00
JMC47andGitHub 48fdbcde23 Merge pull request #10809 from TryTwo/PR_CodeWidget_Filters
Debugger CodeWidget: Add filter boxes to callstack, function calls, a…
2022-08-22 15:47:20 -04:00
Charles Lombardo 2caa1f3b43 Android: Add option to disable game cover text 2022-08-22 13:50:39 -04:00
Admiral H. CurtissandGitHub 1845a13cbe Merge pull request #10905 from shuffle2/netplay-hash
netplay: use sha1 instead of md5
2022-08-22 15:57:49 +02:00
Admiral H. CurtissandGitHub 8b7e6f1863 Merge pull request #10933 from shuffle2/vs
msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
Admiral H. CurtissandGitHub aba87ba1e3 Merge pull request #10997 from JosJuice/nfs-check
DiscIO: Fix an incorrect error check in NFSBlob
2022-08-22 15:14:15 +02:00
Sepalani 597fb9ff6d Move SocketManager's DecodeError to Common
Fix thread safety issue
2022-08-22 14:02:26 +04:00
JosJuice 052fdfa00d DiscIO: Fix an incorrect error check in NFSBlob 2022-08-21 00:06:53 +02:00
MaiandGitHub fef8325ff7 Merge pull request #10995 from JosJuice/nfs-size-out
DiscIO: Fix calculation of NFS raw size
2022-08-20 17:57:46 -04:00
JosJuice 724bd3e597 VideoCommon: Fix OpenGL ES GPU texture decoding 2022-08-20 23:21:23 +02:00
JosJuice aca624ef9c DiscIO: Fix calculation of NFS raw size 2022-08-20 21:18:36 +02:00
Shawn Hoffman 7c3cdeda2b qt: defer writing gamelist cache until EndRefresh
large speedup
2022-08-19 19:51:31 -07:00
JMC47andGitHub 498c06b85a Merge pull request #10989 from CasualPokePlayer/fifo_reset_dual_core
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 17:32:29 -04:00
CasualPokePlayer ab8a8e6f84 Fix crashes in dual core mode on a PI_FIFO_RESET 2022-08-18 13:38:37 -07:00
MaiandGitHub 39aa5f29a6 Merge pull request #10991 from Pokechu22/dsp-hle-ax-ucode-switch-state
DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
2022-08-18 10:34:57 -04:00
MaiandGitHub 7a23b45aa1 Merge pull request #10992 from Pokechu22/swapchain-unused-functions
VideoCommon: Remove unused swap chain functions
2022-08-18 10:32:51 -04:00
Pokechu22 3c38f5c1d2 D3DCommon: Remove unused swap chain functions
These were added in ea15080d8f (which added D3DCommon), but never were used.
2022-08-17 18:16:50 -07:00