booto
b89c79b9f2
Comment change to reflect what code does
2016-01-10 02:42:56 +08:00
Ryan Houdek
74478addeb
Move Android JNI bits from DolphinWX to the Android folder.
2016-01-06 15:36:44 -06:00
Phatcat
f62054e467
Android: More analog input configurations
...
Lets the user set the following in intervals of 10 between 10 and 100;
- Stick/Radius (default 100,000000)
- Triggers/Threshold (default 90,000000)
- Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button
to the configurations for wiimotes & nunchuks
2016-01-04 13:35:04 +01:00
skidau
f96f90b334
Ignored the mouse position unless the cursor is over the Dolphin window.
...
Fixes issue 8673.
2015-12-24 09:44:26 +11:00
Phatcat
ca9c9b7135
Wiimote + Extensions for Android
2015-12-02 21:58:54 +01:00
spxtr
4faf958fee
Fix some bugs in Pipe input parsing.
...
If there were two commands in the buffer at once, it would only run the
first because of an error in UpdateInput.
If you sent the command "SET C" it would segfault because of a logic
issue in ParseCommand.
2015-11-03 20:26:23 -08:00
Lioncash
e76b1f2d56
Merge pull request #3170 from spxtr/pipes
...
Implemented GC Controller inputs via named pipes.
2015-10-28 16:39:57 -04:00
spxtr
d9d6cf8eda
GC controller input using named pipes
...
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.
Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
2015-10-24 20:20:03 -07:00
catzilla4
867a1beb9f
Added some headers to allow Dolphin to compile in my environment.
2015-10-06 19:09:57 -05:00
Lioncash
a30681834c
InputCommon: Use NSNumber numeric literals in Obj-C code
2015-10-02 13:23:46 -04:00
Lioncash
19ac565e0d
Common: Move asserts to their own header
2015-09-26 18:51:27 -04:00
Lioncash
c3332604fa
ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX
2015-09-17 15:15:15 -04:00
Lioncash
88c9c6d086
ExpressionParser: Make all control paths return a value in operator std::string
2015-09-09 22:41:47 -04:00
Lioncash
22635c1800
Add missing override specifiers
2015-09-05 22:40:19 -04:00
Lioncash
633be0387d
General: Remove unimplemented function prototypes
2015-09-05 22:01:07 -04:00
Tillmann Karras
b3ff66dc7a
evdev: don't pass null path to the kernel
2015-08-15 12:51:34 +02:00
Rohit Nirmal
ac54bbe02d
Fix building with PCH disabled.
2015-08-04 12:59:34 -05:00
Tillmann Karras
5a05187b3b
Fix some warnings
...
reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
Gabriel Corona
2722f3f337
Stable device identifier for evdev
2015-08-02 01:51:06 +02:00
Lioncash
7ee0e75633
Remove unnecessary virtual keywords
2015-07-30 10:33:08 -04:00
sigmabeta
1cb07b1c48
Android: Wiimote UI Fixup
2015-07-23 23:17:16 -04:00
Ryan Houdek
a8227ad9b1
Add Wiimote support to the Android backend.
...
Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
Scott Mansell
dc25277a2f
Merge branch 'stable' into 'master'
2015-07-13 12:40:38 +12:00
Rohit Nirmal
c38ae5236e
Fix building with PCH disabled.
2015-07-08 13:52:43 -05:00
Scott Mansell
6e969133f5
evdev: Delete rumble effects on the correct file descriptor.
...
Was using m_id insted of m_fd.
Also re-arrange the code so rumble effects always get deleted instead of
just on stop commands.
2015-07-07 16:59:10 +12:00