Léo Lam and GitHub
59f4164411
Merge pull request #9539 from iwubcode/dynamic_input_tex_more_optimizations
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InputCommon: dynamic input textures more optimizations
2021-03-02 02:53:22 +01:00
Léo Lam and GitHub
0c9f11af47
Merge pull request #9537 from AdmiralCurtiss/fastmem-error-messages
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Core/Memmap: Give more detailed error messages if memory mapping fails.
2021-03-02 02:47:12 +01:00
Admiral H. Curtiss
918f3d92e0
Core/Memmap: Give more detailed error messages if memory mapping fails.
2021-03-01 19:11:00 +01:00
Léo Lam and GitHub
010279f4e6
Merge pull request #9513 from leoetlino/info-ios-version-qt
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Qt: Re-add IOS version to the game info tab
2021-03-01 11:44:26 +01:00
Léo Lam and GitHub
858f00b641
Merge pull request #9492 from nolange/fix_norandr_build
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Cleanup X11 and XRANDR Macros
2021-03-01 11:36:39 +01:00
Léo Lam and GitHub
26f0bf8f34
Merge pull request #9538 from JosJuice/qt-sw-gameid
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DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
2021-03-01 11:34:53 +01:00
iwubcode
32d584a0f5
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
JosJuice
c98144334f
DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
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Same problem and same fix as in e55342a . Also changing <br />
to <br> for consistency with other strings while I'm at it.
2021-02-27 20:17:28 +01:00
iwubcode
158674c274
Common: Move 'GetSection' functions to be public
2021-02-27 12:21:23 -06:00
Léo Lam and GitHub
9d0983c9c9
Merge pull request #9536 from Filoppi/config_fixes
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Don't call OnConfigChanged() unless config actually changed
2021-02-26 01:56:01 +01:00
Filoppi
e020b2e8ea
Common: don't call OnConfigChanged() unless it has actually changed
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DualShock UDP Client is the only place in the code that assumed OnConfigChanged()
is called at least once on startup or it won't load up the setting, so I took care of that
2021-02-26 01:14:00 +02:00
Admiral H. Curtiss
22b300336a
Core/MemoryWatcher: Use appropriate memory read function in ChasePointer().
2021-02-24 19:02:30 +01:00
Norbert Lange
d4b293e969
Simplify macro guards for HAVE_XRANDR
2021-02-22 14:32:53 +01:00
Norbert Lange
29eaf09be4
Cleanup X11 and XRANDR Macros
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This fixes build with X11 enabled and XRANDR disabled.
2021-02-22 14:30:43 +01:00
Léo Lam and GitHub
1fe0953bd5
Merge pull request #9524 from InusualZ/master
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Debugger: Fix issue were loaded memory breakpoints were not being triggered (break)
2021-02-21 15:49:24 +01:00
Léo Lam and GitHub
c040b0151d
Merge pull request #8759 from sepalani/so-connect
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IOS/NET: Add timeout on blocking connect
2021-02-21 15:26:59 +01:00
Sepalani
bf246c36f5
IOS/NET: Add timeout on blocking connect
2021-02-21 18:15:26 +04:00
Léo Lam
985ede9ca0
Core: Fix time base unit mixup
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And add a strongly typed integer type so that making this kind of
mistake is more difficult
2021-02-20 14:18:21 +01:00
InusualZ
caf140dea9
Fix issue were loaded memory breakpoints were not being triggered
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This was caused, because we were saving the `break_on_hit` flag with the letter `p`. Then while loading the breakpoints, we read the flag with the letter `b`, resulting in the `break_on_hit` flag being always false
2021-02-19 16:09:50 +00:00
Léo Lam and GitHub
93f9d67d2f
Merge pull request #9511 from leoetlino/es-content-timings
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IOS: Emulate FS timings for ES content IPC commands
2021-02-19 16:08:24 +01:00
Léo Lam and GitHub
9957d6c106
Merge pull request #9516 from iwubcode/dynamic_input_textures_improved
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InputCommon: move some dynamic input texture logic and add specification option
2021-02-19 16:06:13 +01:00
iwubcode
55ba1c7c9c
InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)
2021-02-19 00:02:15 -06:00
Léo Lam and GitHub
34c9e0dece
Merge pull request #9521 from sepalani/watches
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Debugger: Fix "Add to watch" not working
2021-02-19 01:30:14 +01:00
Léo Lam
e3bf5fca93
IOS: Deduplicate IPC_OVERHEAD_TICKS timing constant
2021-02-18 21:10:55 +01:00
Léo Lam
f750208aa3
IOS/ES: Emulate FS timings for content wrapper IPC commands
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Filesystem accesses aren't magically faster when they are done by ES,
so this commit changes our content wrapper IPC commands to take FS
access times and read operations into account.
This should make content read timings a lot more accurate and closer
to console. Note that the accuracy of the timings are limited to the
accuracy of the emulated FS timings, and currently performance
differences between IOS9-IOS28 and newer IOS versions are not emulated.
Part 1 of fixing https://bugs.dolphin-emu.org/issues/11346
(part 2 will involve emulating those differences)
2021-02-18 18:53:33 +01:00