Commit Graph
1929 Commits
Author SHA1 Message Date
Lioncash c73cac3ee9 Merge pull request #2220 from shuffle2/win-con-listener
[windows] Replace ConsoleListener, which was not actually used.
2015-03-16 02:03:27 -04:00
Shawn Hoffman 78be0ab9ad [windows] Just kill ExtendedTrace.
The code is not really worth saving, and afaik it has never actually been helpful.
2015-03-15 22:30:38 -07:00
Shawn Hoffman 0a79b6d5a7 [windows] Remove ConsoleListener, which was not actually used.
Replace it with the DebuggerLogListener.
2015-03-15 22:11:18 -07:00
Ryan Houdek 5e0b9179db Merge pull request #2186 from Sonicadvance1/aarch64_optimize_paired_slowmem
[AArch64] Optimize slowmem paired stores.
2015-03-15 14:37:21 -05:00
Ryan Houdek bcc434095d Merge pull request #2212 from Sonicadvance1/fix_user_paths
Fix user directories at times doing stupid things.
2015-03-15 09:45:02 -05:00
Ryan Houdek aaf04aeaca Fix user directories at times doing stupid things.
With my previous changes Dolphin would fail to create the user directory if it didn't exist, and would dump all the configuration options in to the cwdir.
This was a bit more complicated to fix in a clean fashion, so I took to moving around code concerning user directories.
Instead of having GetUserPath serve a dual purpose of both getting and setting our user directories, break out to a new SetUserPath function.

GetUserPath will know only get the configured user path.
SetUserPath will set our user paths and setup the internal user path state.

This ending up being a lot cleaner overall, which is nice. Also less mind bending when attempting to read the code.

So now we won't dump all of our configuration in to the cwdir if ~/.dolphin-emu isn't found.

Fixes issue 8371.
2015-03-15 09:19:48 -05:00
Ryan Houdek 5e6d49d96b Merge pull request #2209 from magumagu/remove-hle-opcode
Remove remnants of old fake opcodes.
2015-03-15 07:13:07 -05:00
Rohit Nirmal 48ec42d4a0 Core: Change NULLs to nullptrs. 2015-03-14 20:20:41 -05:00
magumagu 87dcda5785 Remove remnants of old fake opcodes.
These are illegal opcodes, and should be treated as such.
2015-03-14 16:59:12 -07:00
Markus Wick ec8a074690 Merge pull request #2153 from degasus/enet
enet: Search for shared library
2015-03-14 17:23:27 +01:00
skidau 5dc23a93b6 Merge pull request #2169 from magumagu/rect-clamp
Fix clamping for rectangles.
2015-03-12 13:31:51 +11:00
Ryan Houdek f6511c3ba5 [AArch64] Add an assert to SMOV in the emitter.
SMOV doesn't have an encoding for moving a 32bit element to a 32bit GPR.
One should use UMOV if they want that.
2015-03-08 12:29:45 -05:00
Ryan Houdek a9622c247b Merge pull request #2146 from Sonicadvance1/aarch64_optimize_fpr_push_pop
[AArch64] Optimize FPR pushing and popping.
2015-03-08 08:51:45 -05:00
magumagu 863a4c9ce0 Fix clamping for rectangles.
Clamping a rectangle correctly requires fully clamping all four
coordinates in the general case.

This should fix issue 6923, sort of; at least, it fixes the part where a
rectangle ends up with a nonsensical height after being clamped.
2015-03-04 17:15:29 -08:00
Ryan Houdek fbdee7b15f [AArch64] Handle FPR island registers in a less dumb way. 2015-03-03 00:30:05 -06:00
Tillmann Karrasanddegasus a5ea6c6e93 enet: fix Visual Studio files 2015-03-02 22:20:37 +01:00
degasus 691b690afe enet: Search for shared library 2015-03-02 22:18:57 +01:00
Ryan Houdek f1a9db9bdc [AArch64] Stop violating the AAPCS64 so much. 2015-03-02 11:21:15 -06:00
Ryan Houdek fad46729b0 [AArch64] Implemented paired pushing/popping for the VFP.
A bit more efficient if we are only pushing two VFP registers.
We can probably be a bit more efficient in the future by mixing paired loadstores in to the other paths as well.
2015-03-02 06:27:47 -06:00
Ryan Houdek 39e357d62d [AArch64] Implement VFP loadstore paired in the emitter. 2015-03-02 06:27:17 -06:00
Ryan Houdek 8b8310d28c [AArch64] Optimize FPR pushing and popping.
Previously on FPR pushing and popping we would do a single STR/LDR per quad FPR we wanted to push/pop.
In most of our cases when we are pushing and popping VFP registers they will be consecutive registers that will save more efficiently using the NEON
loadstores that can do up to four quad registers.
So this can potentially cutting instructions down to ~1/4th the amount of instructions if the registers are all consecutive.

On the Cortex-A57 this is basically just an icache improvement, but on the Nvidia Denver this may be optimized to be more efficient. Either way it's a
win.
2015-03-02 06:27:13 -06:00
Tillmann Karras 88264f5712 Fix -Wswitch warning 2015-03-01 16:17:32 +01:00
skidau 1dcd0ad879 Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
Ziek 779f275486 Added TraversalServer.cpp to Core/Common 2015-02-25 18:28:27 -08:00
Ziek 619a3a5171 Added all of enet lib, changed Cmake files accordingly 2015-02-25 18:28:27 -08:00