Ryan Houdek
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2e1aa64958
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[Android] Fix joysticks only capable of right/down movements. Also make it capable of using onscreen joystick even if controller 1 is bound.
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2013-12-12 21:24:39 -06:00 |
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Ryan Houdek
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50df037bb5
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[Android] Fix gamepad input.
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2013-12-12 14:42:25 -06:00 |
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Ryan Houdek
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2a0adc3972
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[Android] Make our OpenGL ES 3 check in the UI less stupid.
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2013-12-12 11:58:38 -06:00 |
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Ryan Houdek
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bc01785264
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[Android] Fix an issue that occurs due to the warning dialog.
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2013-11-30 19:48:08 -06:00 |
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Ryan Houdek
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65ce711a21
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[Android] 0.13 release.
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2013-11-30 14:28:48 -06:00 |
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Ryan Houdek
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020331383a
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[Android] Fix alert when using crappy Qualcomm drivers.
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2013-11-30 14:28:00 -06:00 |
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Ryan Houdek
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2ad686a2a2
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[Android-overlay] Z-button support.
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2013-11-29 21:50:42 -06:00 |
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Ryan Houdek
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b9f03444cd
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[Android-overlay] Fix Java imports.
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2013-11-29 21:32:27 -06:00 |
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Ryan Houdek
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7bdd8191db
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Merge branch 'master' into android-new-control-input-overlay
Conflicts:
Source/Android/src/org/dolphinemu/dolphinemu/settings/video/VideoSettingsFragment.java
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2013-11-29 21:27:17 -06:00 |
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Ryan Houdek
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00a25cdaf5
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[Android-overlay] Disable Wiimote configuration until it is wired up.
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2013-11-29 21:12:36 -06:00 |
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Lioncash
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f6e89356c7
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[Android] Simplify some things in the overlay. Also Javadoc the new static function.
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2013-11-29 20:06:39 -05:00 |
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Ryan Houdek
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49eef423a8
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[Android-overlay] Add the new overlay icons. Support configuring them. Disable hardfloat since it has issues since Dalvik doesn't understand passing floats due to ABI differences.
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2013-11-29 18:37:33 -06:00 |
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Lioncash
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7f85c3215b
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[Android] Add Javadoc to InputOverlayDrawableJoystick.
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2013-11-25 17:18:31 -05:00 |
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Lioncash
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76843b450b
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[Android] Build the configuration window for the overlay programmatically. Moved the overlay configuration classes into their own package. Also launch the overlay config activity through the preference XML via an embedded Intent. Lets us remove code explicitly handling this.
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2013-11-25 14:23:28 -05:00 |
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Ryan Houdek
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7ed8e6a29c
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[Android] Fix the check for the Qualcomm graphics driver version for v53 drivers with the screen being rotated 90 degrees. Initialize the OpenGL information grabbing only once. Check for v14 Qualcomm drivers and spit out an error if the user tries selecting OpenGL ES 3.
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2013-11-24 22:45:48 -06:00 |
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Ryan Houdek
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ba18f38e70
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Merge branch 'master' into android-new-control-input-overlay
Conflicts:
Source/Android/res/values-ja/strings.xml
Source/Android/res/values/strings.xml
Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java
Source/Android/src/org/dolphinemu/dolphinemu/emulation/EmulationActivity.java
Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java
Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java
Source/Android/src/org/dolphinemu/dolphinemu/settings/video/VideoSettingsFragment.java
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2013-11-24 16:12:00 -06:00 |
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Ryan Houdek
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f292819ff5
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[Android] Due to recent changes in code breaking Tegra 4 support, and also the upcoming code which will be breaking GLES2 support entirely. Taking the initiative to drop the remaining support code from the codebase in preparation for the upcoming changes. For a look at how Dolphin on Tegra 4 looked like prior and would not have been able to be fixed at all due to Tegra 4 not supporting the precision we need in our shaders; Look at this Youtube video http://youtu.be/Ga7Jc_Ote7U
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2013-11-24 15:49:23 -06:00 |
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Ryan Houdek
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f6f2b1fc60
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[Android-overlay] Support multiple gamepads with touch screen controls.
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2013-11-24 15:04:53 -06:00 |
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Lioncash
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42f8562e5c
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[Android] Basic Wiimote binding settings now implemented.
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2013-11-19 19:28:10 -05:00 |
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Lioncash
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7e544d8996
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[Android] Basic UI functionality for enabling/disabling aforementioned Gamecube controllers.
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2013-11-19 16:14:40 -05:00 |
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Lioncash
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53ab104d5f
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[Android] Expand the input binding UI in the settings to handle 4 Gamecube controllers in the future.
Other changes:
- Broke out MotionAlertDialog into it's own separate class.
- Made a preference specifically for handling input bindings.
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2013-11-19 15:53:30 -05:00 |
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Ryan Houdek
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ae11fba069
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[Android] Make joysticks less dumb from a configuration standpoint.
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2013-11-18 14:48:08 -06:00 |
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Lioncash
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ee32c8b4e9
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[Android] Remove accidental fragment tag in GameListActivity (it was useless, since it's an empty string)
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2013-11-16 15:17:37 -05:00 |
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Lioncash
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11a156615f
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[Android] Like the previous commit (but for the GameListFragment), don't constantly create a new adapter when filling the game list.
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2013-11-16 05:30:58 -05:00 |
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Lioncash
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d98664b053
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[Android] Simplify the FolderBrowserAdapter a little, as well as the Fill method within FolderBrowser.java. Previously the fill method would create an entire new adapter and assign it to the backing ListView. This is pretty unnecessary, so what it now does is, when the function is called, it clears out the adapter, then simply fills it in again with the new directory's contents. Simple, and doesn't require a reference to the actual ListView to be used.
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2013-11-16 04:36:22 -05:00 |
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