shuffle2 and GitHub
720cb34573
Merge pull request #4347 from SeannyM/android-wii-control
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Android: On-screen classic controller + Wii controller select
2016-10-15 22:51:27 -07:00
Sean Maas
662cedfb78
Android: Fix some settings
2016-10-15 23:14:48 -04:00
Sean Maas
f981098438
Android: On-screen classic controller + Wii controller select
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It's now possible to switch between a horizontal or vertical Wiimote
with no extension, a Wiimote with a Nunchuk, a Classic Controller,
or a GameCube Controller when running a Wii game.
2016-10-13 21:31:36 -04:00
Sean Maas
126117cdf7
Android: Use the light theme for emulation
2016-10-12 22:45:03 -04:00
Sean Maas
05f78a7707
Android: Add custom control scaling
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Also put all touch control settings under a "Configure Controls" submenu
so the in-game menu isn't so cluttered.
2016-10-09 19:00:32 -04:00
sigmabeta
01b8a937ff
Fix games being invisible in the game list on non-TV devices
2016-10-08 08:57:32 -04:00
degasus
05eff01229
Android: Update the gradle file to use android studio 2.2 cmake.
2016-10-05 23:44:10 +02:00
Stenzek
4a4f6cc135
Android: Add video backend choice to settings
2016-10-01 02:40:02 +10:00
Stenzek
6a99cbd9fc
VideoCommon: Call Renderer::SurfaceChanged on render parent resize
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This is needed because for some reason the WSI for NV Vulkan drivers
doesn't return VK_ERROR_OUT_OF_DATE_KHR, so there is no other way to know
that a resize has occured apart from polling, which is a poor solution for
X11 (since it is blocking).
2016-10-01 01:09:12 +10:00
Sean Maas
a317953ad4
Android: More accurate button scaling
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Also scale based on button ID for consistency.
2016-09-29 21:46:46 -04:00
Sean Maas
313be655f4
Android: Option to toggle on/off individual buttons
2016-09-29 20:06:59 -04:00
Sean Maas
50b44fa337
Android: More on-screen buttons
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GameCube now has a c-stick. For Wii games, there is now a Wiimote + Nunchuk setup.
2016-09-29 20:06:59 -04:00
Sean Maas
bd99b318e5
Android: Add on-screen dpad support
2016-09-29 20:06:59 -04:00
Sean Maas
c24a22e30f
Android: Use button IDs to save screen layout
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Using the drawable caused problems such as not being able to have multiple joysticks.
2016-09-29 20:06:59 -04:00
MaJoR
daac4c4ae9
Adding forgotten wiimote home button
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Ooops, forgot something. This adds the home button, that's all.
2016-09-28 23:28:44 -07:00
Markus Wick and GitHub
dc40e75642
Merge pull request #4248 from SeannyM/android-left
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Android: Fix Wiimote left button
2016-09-26 08:52:46 +02:00
Sean Maas and GitHub
6ca8974b13
Android: Fix Wiimote left button
2016-09-25 21:05:40 -04:00
MaJoR
df5ea3d292
Adds Android Wiimote button images.
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These were made when the button images were first remade many months ago, but they were never committed since there was no use for them at the time (and laziness :P). BUT now there is a PR that finally has use for these images, so it's time to get this into Dolphin and available for use!
2016-09-23 02:25:31 -07:00
Markus Wick and GitHub
023eb34247
Merge pull request #4229 from SeannyM/android-joystick
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Android: fix joystick saving incorrect y-coordinate
2016-09-20 07:03:15 +02:00
Sean Maas and GitHub
001afae420
Android: fix joystick saving incorrect y-coordinate
2016-09-19 18:03:30 -04:00
Markus Wick and GitHub
90ab952588
Merge pull request #4219 from SeannyM/android-state
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Android: fix save and load state menus on non-TV devices
2016-09-19 22:32:05 +02:00
Markus Wick and GitHub
0e2ec349ad
Merge pull request #4221 from SeannyM/android-cleanup
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Android: remove unused files
2016-09-19 22:30:20 +02:00
Sean Maas
9d54c472ae
Android: scale buttons based on smaller screen dimension
2016-09-18 17:48:47 -04:00
Sean Maas
d49b38a5c9
Android: remove unused files
2016-09-16 18:24:16 -04:00
Sean Maas and GitHub
094470ead6
Android: fix save and load state menus on non-TV devices
2016-09-16 17:43:38 -04:00