Commit Graph
77 Commits
Author SHA1 Message Date
Jordan Woyak 5a80105555 Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
Zopolis4 8d94d25203 Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
mitaclaw 433c6ce0f2 GCC: Remedy NRVO Fails
Using the `-Wnrvo` flag introduced by GCC 14, I identified a few places where NRVO was clearly intended, but is fumbled.
2025-03-10 12:38:03 -07:00
JMC47andGitHub 96c9591b99 Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
mitaclaw 4c064de235 Simplify std::copy with fmt::join 2024-10-19 12:18:16 -07:00
mitaclaw 728663bdc0 Modernize std::binary_search with ranges
In VolumeVerifier.cpp, constructing a `std::string_view` of the volume's GameID is unnecessary, as `std::`(`ranges::`)`binary_search` supports heterogeneous lookup. The usage in GameFile.cpp is a perfect example.
2024-10-10 00:53:48 -07:00
mitaclaw 01d0bdf1bb Modernize std::is_sorted with ranges
In OGLConfig.cpp, `std::views::reverse` is used rather than sorting using `std::ranges::greater` in order to parallel other instances of reverse iteration in the function.
2024-10-10 00:53:48 -07:00
Dentomologist 37b89d5b71 GameList: Show (Disc 1) for first disc of two-disc games
Append disc label to the first disc of two-disc games too, rather than
only labelling the second disc.
2024-04-14 13:55:18 -07:00
Lioncash cdf8849e17 GameFile: Default GameBanner operator==
Same behavior, but less code.
2023-12-11 11:36:35 -05:00
Dentomologist 7ff7c9e84f Common: Convert FromWhichRoot to enum class 2023-06-13 13:25:22 -07:00
Sketch a383e0cfd5 UICommon:DiscordPresence: Use GameTDB covers for RPC 2023-05-10 23:55:34 -04:00
Admiral H. CurtissandGitHub 5508c52a95 Merge pull request #10932 from JosJuice/nfs
DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice a87dffe52d DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
Tillmann Karras d033d92b05 Move to C++20 for non-MSVC compilers 2022-07-30 23:35:53 +01:00
Shawn Hoffman dd29a54cf6 introduce wrapper for SHA1 functionality 2022-07-26 22:16:37 -07:00
Pokechu22 2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
Pokechu22 43e146a1d5 GameList: Convert file extensions to lowercase
This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
Pokechu22 6e5f4125e3 Use Common::ToLower and Common::ToUpper 2022-01-16 17:00:12 -08:00
Pokechu22 161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
Admiral H. Curtiss 2906889804 Core: Add a Maker field for GameModDescriptors. 2022-01-02 06:06:53 +01:00
Admiral H. Curtiss 418bb0b087 GameFile: Calculate a sensible sync hash for mod descriptors. 2021-12-12 21:26:09 +01:00
Admiral H. Curtiss da161faff4 GameList: Show game mod descriptor .json files in game list. 2021-12-12 21:26:09 +01:00
Tillmann Karras bd5c604718 GameFile: don't download covers for empty game IDs 2021-07-11 17:14:43 +01:00
Pierre Bourdon e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Léo LamandGitHub ddacbf83f6 Merge pull request #9461 from cbartondock/master
Working Game IDs for Elf/Dol files
2021-02-10 22:50:40 +01:00