Jordan Woyak
5a80105555
Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
2025-05-03 18:32:30 -05:00
Zopolis4
8d94d25203
Implement Triforce ID parsing
2025-04-21 22:05:25 +10:00
mitaclaw
433c6ce0f2
GCC: Remedy NRVO Fails
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Using the `-Wnrvo` flag introduced by GCC 14, I identified a few places where NRVO was clearly intended, but is fumbled.
2025-03-10 12:38:03 -07:00
JMC47 and GitHub
96c9591b99
Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
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Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
mitaclaw
4c064de235
Simplify std::copy with fmt::join
2024-10-19 12:18:16 -07:00
mitaclaw
728663bdc0
Modernize std::binary_search with ranges
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In VolumeVerifier.cpp, constructing a `std::string_view` of the volume's GameID is unnecessary, as `std::`(`ranges::`)`binary_search` supports heterogeneous lookup. The usage in GameFile.cpp is a perfect example.
2024-10-10 00:53:48 -07:00
mitaclaw
01d0bdf1bb
Modernize std::is_sorted with ranges
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In OGLConfig.cpp, `std::views::reverse` is used rather than sorting using `std::ranges::greater` in order to parallel other instances of reverse iteration in the function.
2024-10-10 00:53:48 -07:00
Dentomologist
37b89d5b71
GameList: Show (Disc 1) for first disc of two-disc games
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Append disc label to the first disc of two-disc games too, rather than
only labelling the second disc.
2024-04-14 13:55:18 -07:00
Lioncash
cdf8849e17
GameFile: Default GameBanner operator==
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Same behavior, but less code.
2023-12-11 11:36:35 -05:00
Dentomologist
7ff7c9e84f
Common: Convert FromWhichRoot to enum class
2023-06-13 13:25:22 -07:00
Sketch
a383e0cfd5
UICommon:DiscordPresence: Use GameTDB covers for RPC
2023-05-10 23:55:34 -04:00
Admiral H. Curtiss and GitHub
5508c52a95
Merge pull request #10932 from JosJuice/nfs
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DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice
a87dffe52d
DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
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Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
Tillmann Karras
d033d92b05
Move to C++20 for non-MSVC compilers
2022-07-30 23:35:53 +01:00
Shawn Hoffman
dd29a54cf6
introduce wrapper for SHA1 functionality
2022-07-26 22:16:37 -07:00
Pokechu22
2341ff00ab
NetPlay: Make messages about non-matching games clearer
2022-05-24 23:20:45 -07:00
Pokechu22
43e146a1d5
GameList: Convert file extensions to lowercase
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This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
Pokechu22
6e5f4125e3
Use Common::ToLower and Common::ToUpper
2022-01-16 17:00:12 -08:00
Pokechu22
161c627466
Treewide: Remove unused inclusions of <cinttypes>
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Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
Admiral H. Curtiss
2906889804
Core: Add a Maker field for GameModDescriptors.
2022-01-02 06:06:53 +01:00
Admiral H. Curtiss
418bb0b087
GameFile: Calculate a sensible sync hash for mod descriptors.
2021-12-12 21:26:09 +01:00
Admiral H. Curtiss
da161faff4
GameList: Show game mod descriptor .json files in game list.
2021-12-12 21:26:09 +01:00
Tillmann Karras
bd5c604718
GameFile: don't download covers for empty game IDs
2021-07-11 17:14:43 +01:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Léo Lam and GitHub
ddacbf83f6
Merge pull request #9461 from cbartondock/master
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Working Game IDs for Elf/Dol files
2021-02-10 22:50:40 +01:00