Commit Graph
653 Commits
Author SHA1 Message Date
Pokechu22 72de74d4fc Mixer: Add assertions regarding num_samples versus buffer length 2022-09-08 12:10:10 -07:00
Pokechu22 abb59a781a Mixer: Use smaller array for PushWiimoteSpeakerSamples 2022-09-08 12:10:02 -07:00
Admiral H. Curtiss c310e504cb AudioCommon: Move sound stream variables to Core::System. 2022-08-31 21:44:21 +02:00
Shawn Hoffman f92541fbd9 StripSpaces: only strip spaces
StripWhitespace maintains old behavior
2022-07-25 18:40:12 -07:00
Shawn Hoffman 0a15d2fcec cubeb: fix logged source file paths 2022-07-18 09:52:54 -07:00
CasualPokePlayer 4234b25682 Do not directly store input sample rate, rather just store a divisor for that sample rate, with it using a fixed dividend of 54000000 * 2.
This should reduce (but not completely eliminate) gradual audio desyncs in dumps. This also allows for accurate sample rates for the GameCube.
Completely eliminating gradual audio desyncs will require resampling to an integer sample rate, as nothing seems to support a non-integer sample rate.
2022-07-03 15:07:06 -07:00
CasualPokePlayer ad892176d0 have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
Admiral H. Curtiss 580c721c82 cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
Admiral H. Curtiss 36cfcb530f IOFile: Make origin parameter to Seek() an enum class. 2022-01-29 06:49:21 +01:00
Pokechu22 ca9bf3174f Use HRWrap in remaining locations
Note that D3DCommon can't use DX11HRWrap or DX12HRWrap since it's shared between them.
2022-01-09 12:44:55 -08:00
Admiral H. Curtiss eb5bb2993e Core/AudioCommon: Add config caching to Mixer. 2022-01-06 16:43:43 +01:00
Admiral H. Curtiss 2aa44b10ba Config: Port TimingVariance setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss fb47035f97 Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
Pokechu22 2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Mai MandGitHub 6c72e6814d Merge pull request #10169 from leoetlino/fmt-localtime
Use fmt::localtime instead of thread-unsafe std::localtime
2021-11-07 00:08:14 -04:00
Pokechu22 04d8cdfe88 Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00
Léo LamandGitHub 8195d0bda1 Merge pull request #10144 from malleoz/dsp-onion
Port Main.DSP to MainSettings
2021-10-16 11:32:38 +02:00
sowens99 8ea6bef98f Port Main.DSP to MainSettings
While trying to work on adding audiodump support for CLI, I was alerted that it was important to first try moving the DSP configs to the new config before continuing, as that makes it substantially easier to write clean code to add such a feature.

This commit aims to allow for Dolphin to only rely on the new config for DSP-related settings.
2021-10-15 23:24:46 -04:00
Léo Lam fd7df2ccae Use fmt::localtime instead of thread-unsafe std::localtime
fmt::localtime is also less awkward to use compared to std::localtime.
2021-10-15 22:49:13 +02:00
Léo LamandGitHub 6bf10e0276 Merge pull request #10149 from malleoz/audiodump-add-timecode
Add Game ID, timecode to dspdump and dtkdump filenames
2021-10-15 19:42:30 +02:00
Pokechu22 78bfd25964 Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
sowens99 1d5d896eaa Add timecode to dspdump and dtkdump
Match the same formatting present in framedump filenames.
2021-10-03 18:20:01 -04:00
Tillmann Karras eda2035874 AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
Tillmann Karras b6d8c111bc AudioCommon: make SoundLoop() non-virtual and private 2021-08-08 00:15:05 +01:00
Tillmann Karras d14b9a73b2 AudioCommon: get rid of Update(), it never does anything 2021-08-08 00:14:49 +01:00