Vincent Pelletier
556d18f865
DSPSpy: Unhide stack registers
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The screen real-estate is already reserved, the values are dumped and
restored by the on-DSP code, why not make something out of these values ?
Allows following:
- where exactly send_back was called from ($st1)
- the boundaries and progress of the innermost BLOOP{,I} ($st0, 2 and 3)
up to send_back's call
2022-09-30 11:07:41 +00:00
Bram Speeckaert
9d73583ea3
JitArm64: Skip redundant imm to register writes
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When a guest register is an immediate, it may be necessary to move this
value into a register. This is handled by gpr.R(), which lacks context
on how the register will be used. This leads to cases where the
immediate is written to a register, only for it to be overwritten. Take
for example this code generated by srwx:
0x5280031b mov w27, #0x18
0x53187edb lsr w27, w22, #24
gpr.BindToRegister() does have this context through the do_load
parameter, but didn't handle immediates. By adding this logic, we can
intelligently skip the write when do_load is false.
2022-09-25 10:04:51 +02:00
Admiral H. Curtiss and GitHub
f106bc150a
Merge pull request #11083 from sepalani/bba-check
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BBA/BuiltIn: Fix a crash during network stack exhaustion
2022-09-24 20:30:46 +02:00
Admiral H. Curtiss and GitHub
63975556a4
Merge pull request #10175 from dreamsyntax/pause-on-panic
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Core/DolphinQt: Add Pause on Panic Option for DSI Exceptions and Unknown Instruction
2022-09-24 20:28:09 +02:00
Admiral H. Curtiss and GitHub
571e300e9e
Merge pull request #11047 from AdmiralCurtiss/netplay-save-options-rework
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Netplay: Simplify save data options.
2022-09-24 20:26:05 +02:00
Admiral H. Curtiss
02a967f786
InputCommon: Add equality operators to RawValue.
2022-09-24 01:44:21 +02:00
Admiral H. Curtiss
24a1fe32f1
InputCommon: Make RawValue constructors constexpr.
2022-09-24 01:38:09 +02:00
Admiral H. Curtiss
70485472b1
Common/Matrix: Add equality operators to TVec2/3/4.
2022-09-24 01:38:01 +02:00
Admiral H. Curtiss and GitHub
3fa9fdf57a
Merge pull request #11075 from AdmiralCurtiss/controller-gui-refresh
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Qt/Controllers: Refresh GUI on settings change.
2022-09-24 00:14:54 +02:00
Sepalani
34858e934f
BBA/BuiltIn: Ignore UPnP request to itself
2022-09-23 20:54:26 +04:00
Sepalani
df53ebb59f
BBA/BuiltIn: Fix a crash during network stack exhaustion
2022-09-23 18:59:27 +04:00
Admiral H. Curtiss
9860b68b9c
Common: Add [[nodiscard]] to GetStringT().
2022-09-23 14:58:18 +02:00
Admiral H. Curtiss
4cb8914ad3
VolumeVerifier: Add missing assignment to summary_text.
2022-09-23 14:57:55 +02:00
Admiral H. Curtiss and GitHub
f426e3cd79
Merge pull request #11039 from TryTwo/PR_MemoryWidget_MiniMenu
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Debugger MemoryWidget: Create mini-menu at top of sidebar.
2022-09-23 04:22:10 +02:00
Admiral H. Curtiss and GitHub
b7855a3a56
Merge pull request #11073 from Hibyehello/Fix-Metal-init
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Add Metal as backend option with Vulkan Disabled
2022-09-23 04:21:23 +02:00
Admiral H. Curtiss and GitHub
75c50223f2
Merge pull request #11078 from Minty-Meeo/mapfloat-tweak
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Use std::llround in MapFloat
2022-09-23 04:18:03 +02:00
Admiral H. Curtiss and GitHub
79c5d1b003
Merge pull request #10780 from OatmealDome/steam-windows
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msbuild: Add property for creating Steam builds on Windows
2022-09-23 04:14:23 +02:00
JMC47 and GitHub
b0ac5ac6af
Merge pull request #10949 from Zopolis4/reprecated
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Resolve C++20 deprecation warnings
2022-09-22 21:56:24 -04:00
Minty-Meeo
73dfcc15a5
Use std::llround in MapFloat
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I don't see why not.
2022-09-22 11:30:32 -05:00
Admiral H. Curtiss
270ffa7351
Qt/WiimoteControllersWidget: Refresh GUI on settings change and refactor a bit.
2022-09-20 23:47:16 +02:00
Admiral H. Curtiss
a5dbf6b60d
Qt/GamecubeControllersWidget: Refresh GUI on settings change and refactor a bit.
2022-09-20 23:46:45 +02:00
Admiral H. Curtiss
019dc86b6f
Qt/CommonControllersWidget: Refresh GUI on settings change.
2022-09-20 23:46:36 +02:00
JMC47 and GitHub
22197c09a3
Merge pull request #10781 from tellowkrinkle/UberVertexLoader
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VideoCommon: Add dynamic vertex loader for ubershaders to reduce pipeline count
2022-09-20 17:14:07 -04:00
JosJuice
6203c101f8
JitArm64: Enforce correct alignment of SPR_TL
2022-09-20 18:55:28 +02:00
TellowKrinkle
ee692abbe1
VideoBackends:Metal: Use BitField for stuffing bits in pipeline ids
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Also removes cullmode all handling, it's handled in CPU and DX11 backend doesn't specially handle it either
2022-09-20 01:45:18 -05:00