Jordan Woyak
ad1511982a
InputCommon/SDL: Add touchpad inputs.
2024-12-04 21:08:18 -06:00
JMC47 and GitHub
8c3b9c9cf6
Merge pull request #13174 from jordan-woyak/sdl-battery
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ControllerInterface/SDL: Add Battery Input.
2024-12-04 21:46:07 -05:00
JosJuice and GitHub
0f2c2c7ae0
Merge pull request #13156 from jordan-woyak/sdl-no-wgi
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ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-11-17 21:51:56 +01:00
Jordan Woyak
83ed817ad2
ControllerInterface/SDL: Add Battery Input.
2024-11-04 22:24:42 -06:00
Jordan Woyak
346a9e0f97
InputCommon: Move FullAnalogSurface class definition out of header file.
2024-11-03 15:06:50 -06:00
Jordan Woyak
2f1390e9f9
InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
2024-11-03 15:06:50 -06:00
dreamsyntax
2f38a00534
InputCommon: Disable DualSense Player LED
2024-11-02 16:49:36 -07:00
Jordan Woyak
d361d4ba6e
ControllerInterface/SDL: Fix device removal event processing.
2024-10-31 14:11:27 -05:00
Jordan Woyak
19c3b88e5a
ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-10-30 17:41:09 -05:00
mitaclaw
5f3a8ff0de
Modernize std::unique with ranges
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The new return value is `std::ranges::subrange`.
2024-10-17 18:39:12 -07:00
JosJuice and GitHub
07605bf67c
Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
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Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
mitaclaw
e8d5fb89e4
C++20: Synthesize operator!= From operator==
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The inequality operator is automatically generated by the compiler if `operator==` is defined.
2024-10-10 20:23:55 -07:00
mitaclaw
ebf7cebc32
Modernize std::sort with ranges
2024-10-10 00:53:48 -07:00
mitaclaw
9bd1dae41d
Modernize std::fill with ranges
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In DSPCore.cpp, there were two `std::fill` uses that could be simplified using `std::fill_n`. Due to their proximity with other `std::fill` algorithms being modernized with ranges, I chose to make these examples into the rare `std::ranges::fill_n`.
2024-10-10 00:53:48 -07:00
mitaclaw
4cc5e1972a
Modernize std::count_if with ranges
2024-10-10 00:53:48 -07:00
mitaclaw
5f90673686
StringUtil: Remove JoinStrings
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With 12 uses of `JoinStrings` in the codebase vs 36 uses of `fmt::join`, fmtlib's range adapter for string concatenation with delimiters is clearly the preferred option.
2024-09-22 21:09:36 -07:00
Dr. Dystopia
9602f36248
Remove redundant semicolons
2024-08-20 14:59:54 +02:00
mitaclaw
de1c47a701
Misc. Container Find Changes
2024-08-15 14:25:51 -07:00
mitaclaw
9fa4eb9aab
Use 'contains' method
2024-08-15 14:20:16 -07:00
Dr. Dystopia
618b41a459
Use 'contains' method
2024-08-14 22:18:28 +02:00
Dentomologist
d627b78c46
Adjust order and spacing of various #includes
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Move some #includes around to match the Contributing guidelines.
2024-07-26 14:28:34 -07:00
Tillmann Karras
982893b04c
Use C++20 erase_if() instead of erase(remove_if()) (NFC)
2024-07-21 16:36:06 +01:00
Admiral H. Curtiss and GitHub
ed4a09fa56
Merge pull request #12850 from jordan-woyak/device-sorting
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ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first.
2024-06-15 21:12:08 +02:00
Jordan Woyak
42e73547eb
ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first.
2024-06-15 12:41:25 -05:00
Dentomologist
c3bdd05d2a
TAS Input: Enable hotkeys and controller input when Input has focus
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Enable emulator hotkeys and controller input (when that option is
enabled) when a TAS Input window has focus, as if it was the render
window instead. This allows TASers to use frame advance and the like
without having to switch the focused window or disabling Hotkeys Require
Window Focus which also picks up keypresses while other apps are active.
Cursor updates are disabled when the TAS Input window has focus, as
otherwise the Wii IR widget (and anything else controlled by the mouse)
becomes unusable. The cursor continues to work normally when the render
window has focus.
2024-05-31 15:14:44 -07:00