Admiral H. Curtiss
36cb8110f4
Merge pull request #12346 from iwubcode/arb_mipmaps_default_off
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Core: disable arbitrary mipmap detection by default
2023-12-16 16:23:10 +01:00
JosJuice
fe014dac06
Merge pull request #12369 from t895/coil-cache
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Android: Allow Coil image cache to use more memory
2023-12-13 21:11:59 +01:00
Lioncash
4bef3b93b4
AndroidCommon: Resolve -Wsign-compare warning
2023-12-11 18:06:40 -05:00
JosJuice
f87a4f0385
Merge pull request #12383 from iwubcode/android_new_sdk_for_cpp20
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Android: update NDK to 26.1.10909125 in order to pick up new compiler features
2023-12-11 19:16:32 +01:00
iwubcode
b27cf432eb
Android: update NDK to 26.1.10909125 in order to pick up new compiler with more C++20 features
2023-12-10 19:14:29 -06:00
JosJuice
c55f21729f
Add "large entry points map" setting
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To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
Charles Lombardo
93a5df3b92
android: Compile and target Android 14
2023-12-09 15:44:29 -05:00
Charles Lombardo
5d2e3de576
android Update dependencies
2023-12-09 15:44:29 -05:00
Charles Lombardo
c5d81c1006
android: Regenerate baseline profile module for AGP 8.2.0
2023-12-09 15:44:29 -05:00
Charles Lombardo
7d4db6603b
android: Update AGP to 8.2.0
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Also updates gradle to 8.2 as that is the minimum required version for AGP 8.2.0
2023-12-09 15:44:29 -05:00
Charles Lombardo
001089dbf4
android: Convert gradle files to kotlin gradle dsl
2023-12-09 14:57:09 -05:00
Charles Lombardo
57b33e9142
android: Remove benchmark module
2023-12-09 14:57:09 -05:00
t895
42a4630245
Android: Allow Coil image cache to use more memory
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Allows the Coil memory cache to use up to 90% of the application's available memory. Previously this could cause problems with reloading images in very large libraries of games.
2023-12-09 14:55:58 -05:00
JosJuice
a4eff2acc1
Android: Don't call Run before directory initialization
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Combined with the previous commits, this finally fixes the bug where
Dolphin had a chance of crashing if you returned to it after Android
killed the Dolphin process.
2023-12-08 19:36:11 +01:00
JosJuice
a31214b8c6
Android: Fix EmulationActivity's handling of process recreation
2023-12-08 19:31:12 +01:00
JosJuice
5aa80603d7
Android: Reload EmulationActivity settings on title change
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This way, we ensure that game INI settings are properly applied. I don't
think we actually expose the affected settings on a per-game basis in
the UI, but still.
2023-12-08 17:57:30 +01:00
JosJuice
11041e950d
Android: Combine reading cutout setting with updateOrientation
2023-12-08 17:56:29 +01:00
JosJuice
4203632c93
Android: Improve GameFileCacheManager comments
2023-12-07 21:09:17 +01:00
JosJuice
3e7a16f225
Android: Use config changed callback for tracking recursive scan setting
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This way the Settings class doesn't contain a hardcoded reference to
a specific setting. And Settings.loadSettings no longer calls
getBoolean, which is a step towards fixing the crash when recreating
EmulationActivity after process death.
2023-12-07 21:09:17 +01:00
JosJuice
d80f9d53fc
Android: Expose config changed callbacks
2023-12-07 21:09:17 +01:00
Minh Truong
4b91bf48f5
Finish parent activity after directory initializer completes
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Add frontIntent flag to control activity.finish()
Moved parent activity finish inside of performLaunchChecks
2023-12-01 15:12:10 -06:00
iwubcode
d57c1cbe6c
Android / Core / DolphinQt: disable arbitrary mipmap detection by default, let the games that need it be enabled with a config option, there aren't many of them
2023-12-01 14:23:56 -06:00
Mai
b7435be90a
Merge pull request #12298 from Shoegzer/master
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Update default IP for HLE BBA
2023-11-28 22:45:17 +01:00
Mai
ac53766058
Merge pull request #12215 from JosJuice/android-si-devices
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Android: Add more GameCube controller types
2023-11-28 19:21:29 +01:00
JosJuice
5bda811a00
Android: Remove HostThreadLocks that are no longer needed
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71ce8bb6f0 got rid of the need to be the
host or CPU thread when writing to the config.
2023-11-25 14:06:29 +01:00