These settings were recently changed with 113c86f1b4 to be floats instead of ints.
This commit also changes the Android UI to use the direct convergence value instead of the percentage to match the Qt UI.
We were previously excluding this folder from Android builds because it
didn't contain any files that were used on Android. However, we now have
an OSD font file that we do want to use on Android, and there's also a
few PNG files that will be needed by the RetroAchievements integration.
In terms of file size, this is what gets added:
OSD font: 48.1 KiB
RetroAchievements graphics: 3.5 KiB
Unused graphics: 116.8 KiB
We're still excluding Sys/Themes/, which is 1.1 MiB and entirely unused.
Sliders can trigger change listeners very rapidly, so let's add some
rate limiting so dragging a slider doesn't cause the whole UI to lag.
(Now the input overlay looks laggy when dragging a slider, though.)
In the dialog where you can choose what controller the input overlay
should be controlling, there's an OK button. If you change controller
but don't press OK, your selection will be saved, but the input overlay
won't refresh to show the new controller unless you perform some other
action that would cause it to refresh. This is not good UX.
This commit changes the behavior not only of this dialog but also other
dialogs spawned by EmulationActivity so that everything is properly
updated when dismissing a dialog, as if you had pressed OK.