Commit Graph

82 Commits

Author SHA1 Message Date
degasus
a051db9792 PixelEngine: Cleanup PE Token.
This also affects the behavior a bit, it should now fit better to the one of the commonly more used PE Finish flag.
2016-08-10 10:07:53 +02:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Lioncash
4ae4b241ec ChunkFile: Handle bool in a stable way across platforms
bool is not always guaranteed to be the same size on every platform.
On some platforms it may be one byte, on others it can be 8 bytes if the
platform dictates it. It's implementation-defined.

This can be problematic when it comes to storing this
data to disk (it can also be space-inefficient, but that's not really an
issue). Also say for some reason you moved your savestates to another
platform, it's possible they won't load correctly due to differences in size.

This change stores all bools to savestates as if they were a byte in size
and handles the loading of them accordingly.
2016-04-14 22:55:03 -04:00
JosJuice
be191c0473 DVDInterface/DVDThread: Don't store CoreTiming event IDs in savestates
CoreTiming event types aren't guaranteed to be stable across
runs of Dolphin, so they shouldn't be in savestates.
2016-04-11 22:14:25 +02:00
Chris Burgener
7991605ad9 Fix savestates if a device is changed after a savestate is made 2016-03-01 09:28:04 -05:00
degasus
4295751662 Fifo: More comments for SyncGPU functions. 2016-01-24 11:06:01 +01:00
Lioncash
d9fec92628 VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
Lioncash
f8fcceb99e Jit: Get rid of indirect includes 2016-01-12 00:12:36 -05:00
Pierre Bourdon
bf1c53a6e8 Merge pull request #3451 from RisingFog/libav
Use ffmpeg for Windows Video Dumping instead of VFW
2016-01-09 01:01:05 +01:00
Chris Burgener
c34fb3edf0 Use ffmpeg for Windows Video Dumping instead of VFW 2016-01-07 18:37:58 -05:00
booto
a1db1a2082 SI: Base SI sampling on VSync & horiz lines 2016-01-06 23:47:20 +08:00
Anthony Serna
42c38cbbd3 Blocked netplay users from desyncing by messing with savestates. 2015-12-31 18:50:45 -06:00
Markus Wick
e4b83d17bf Merge pull request #3270 from JosJuice/more-translations
Mark more strings for translation
2015-12-15 18:13:26 +01:00
JosJuice
0d3c763126 State/Movie: Use char instead of u8 for game ID
Gets rid of casts.
2015-11-28 09:36:48 +01:00
JosJuice
2b0bdc361f State: Don't use memcpy and memcmp with strings 2015-11-27 17:36:34 +01:00
JosJuice
74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
JosJuice
c119ad46d0 Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
Scott Mansell
973118511a Merge pull request #2742 from AdmiralCurtiss/display-savestate-stats
Display Savestate information in Overlay and Menu.
2015-11-08 02:20:56 +13:00
Tillmann Karras
ae999cb43c Wiimote: simplify DoState() parameters 2015-10-11 23:37:34 +02:00
Admiral H. Curtiss
1772eeb32f State.cpp: Extract the savestate version logic into its own function for clarity. 2015-10-11 03:21:44 +02:00
Admiral H. Curtiss
429f4ea158 SaveState/DolphinWX: Display time and date of savestate next to the load/save/select slot menu options. 2015-10-10 22:20:05 +02:00
Admiral H. Curtiss
16272f4975 SaveState/DolphinWX: Display time and date of savestate when a slot is selected, or Empty if no savestate exists in the slot. 2015-10-10 22:14:22 +02:00
shuffle2
b926061f64 Merge pull request #3095 from void-ghost/savestate_race_condition_fix
SaveState: Fix for race condition in SaveAs(...)
2015-10-03 18:08:33 -07:00
Lioncash
c6678687b0 ChunkFile: Provide additional helpers for C-style arrays
Gets rid of magic numbers in cases where the array size is known at compile time.
This is also useful for future entries that are stack allocated arrays as these
functions prevent incorrect sizes being provided.
2015-09-30 19:45:46 -04:00
Lioncash
311c76647d Get rid of some casts used with logging for size_t
Replaces them with the now-valid %z specifiers
2015-09-28 08:43:53 -04:00