Bonta
2d744da68c
Core: Add GBA host interface
2021-07-13 16:42:49 +02:00
Bonta
d849d56695
SI/DeviceGBA: Expose GetTransferTime
2021-07-13 16:42:44 +02:00
Bonta
fdcee30a3d
SI: Expose Commands constants and switch to enum class
2021-07-13 16:42:40 +02:00
Bonta
8ee21acf34
Pad: GBA config
2021-07-13 16:42:35 +02:00
Bonta
d2353c79ea
MappingWidget: Support for boxes with multiple columns
2021-07-13 16:42:31 +02:00
Bonta
27eab609dc
GCController: Make HandleMoviePadStatus static
2021-07-13 16:42:27 +02:00
Bonta
ec5d557895
Qt: GBA Config dialog
2021-07-13 16:42:23 +02:00
Bonta
110887435c
Config: GBA settings
2021-07-13 16:41:18 +02:00
Bonta
502def7f71
Mixer: Support GBA samples mixing
2021-07-13 16:40:07 +02:00
Bonta
1b27f22cbc
SI: Allow devices to schedule events
2021-07-13 16:40:01 +02:00
Bonta
44aaf108d1
Externals: Integrate mGBA as a submodule
2021-07-13 16:39:29 +02:00
Léo Lam and GitHub
b0d2df727a
Merge pull request #9686 from Dentomologist/convert_adapter_tooltip_to_balloontip
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GeneralWidget: Convert Adapter tooltip to BalloonTip
2021-07-13 03:33:42 +02:00
Léo Lam and GitHub
de54856fbb
Merge pull request #9846 from jordan-woyak/report-dup-setting
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Config: Add an ini setting to control real Wii Remote report duplication.
2021-07-13 03:32:49 +02:00
Léo Lam and GitHub
162af2a7bb
Merge pull request #9870 from OatmealDome/ui-thread
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macOS: Move UI API calls to the main thread
2021-07-13 03:29:49 +02:00
Léo Lam and GitHub
b09347c160
Merge pull request #9877 from JosJuice/android-early-panic
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Android: Avoid crash on early panic alert
2021-07-13 03:27:12 +02:00
Tilka and GitHub
8fcda4c315
Merge pull request #9889 from leoetlino/ax-symbols
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DSPHLE: Prevent AX GC and AX Wii symbol mixups
2021-07-13 01:41:44 +01:00
Markus Wick and GitHub
edc4396603
Merge pull request #9888 from JosJuice/jitarm64-logicalimm-everywhere
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JitArm64: Stop using hand-encoded logical immediates
2021-07-12 23:03:31 +02:00
JosJuice
3af21d3d22
JitArm64: Optimize FloatCompare's CR value emitting
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Setting bit 32 is only needed in the case where EQ and GT are set
but SO and LT are not, which is not a possible outcome of a compare.
2021-07-12 22:54:37 +02:00
JosJuice
8af5095ff4
JitArm64: Stop using hand-encoded logical immediates
2021-07-12 22:25:49 +02:00
Léo Lam
474adcc601
DSPHLE: Prevent AX GC and AX Wii symbol mixups
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Putting AX functions from AXVoice.h in an anonymous namespace does
successfully prevent compilers from merging those functions and
allows us to avoid ODR violations.
However, tools such as gdb still mix up AX GC and AX Wii functions
and variables because those have the exact same symbol names.
This can be fixed by using inline namespaces which are transparent
at the source code level but forces AX GC and AX Wii symbols to be
different.
2021-07-12 16:30:15 +02:00
CrystalGamma
beb6ec0569
VideoCommon: fix generic build
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On x86/ARM Common/Assert.h is included by way of
VideoCommon/VertexLoader{X64,ARM64}.h, on other platforms it is missing.
2021-07-12 04:30:43 +02:00
Pokechu22
b880be0aa5
Use separate fmt::formatters for each indirect matrix column
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This also fixes a bug where the float version of row 1 actually showed row 0 again.
2021-07-11 15:01:42 -07:00
Pokechu22
f467c02d1a
Ignore the top bit of the indirect texture matrix scale
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This fixes the Zora eye coloration in Twilight Princess.
2021-07-11 15:01:37 -07:00
Tilka and GitHub
20a8e9c872
Merge pull request #9876 from Pokechu22/skyward-sword-map
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Fix indirect textures when format is not ITF_8
2021-07-11 22:59:23 +01:00
Tillmann Karras
bd5c604718
GameFile: don't download covers for empty game IDs
2021-07-11 17:14:43 +01:00