Commit Graph
186 Commits
Author SHA1 Message Date
Scott Mansell 211169e307 Merge pull request #3269 from JosJuice/purge-cache
Rename "Purge Cache" to "Purge Game List Cache"
2015-11-24 14:17:49 +13:00
Chris Burgener 1ea9b36e3b Fix Frame Advance Hold Delay Changes
Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
JosJuice 1c8938cd59 Rename "Purge Cache" to "Purge Game List Cache"
Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Scott Mansell 44a40642f3 Merge pull request #2704 from RisingFog/frameadvancehold
Add Frame Advance Hold Hotkey Functionality
2015-10-28 15:31:03 +13:00
Fog 471c835546 Add Frame Advance Hold Hotkey Functionality 2015-10-04 12:14:36 -04:00
ghost 7c1565b201 VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
Lioncash 9e9a293a85 Frame/TASInputDlg: Remove unused functions 2015-08-19 20:36:16 -04:00
Dominic Chen 09714f86c3 Fix some compilation warnings 2015-08-19 11:07:54 -04:00
Tillmann Karras 5a05187b3b Fix some warnings
reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
Jules Blok ed50d61287 Merge branch 'stable' 2015-07-23 08:12:57 +02:00
Jules Blok 703b1e8654 CFrame: Ignore "Pause on Focus Lost" when not started. 2015-07-22 19:31:23 +02:00
Jules Blok 809e480973 Merge branch 'stable' 2015-07-20 16:04:18 +02:00
Jules Blok ccb56ddf97 CFrame: Claim all keyboard events on OS X. 2015-07-20 10:11:11 +02:00
skidau 4b260fbd66 Merge pull request #2724 from AdmiralCurtiss/wiimote-reconnect-on-button-press
Wiimote: Reconnect a disconnected Wiimote when a button is pressed.
2015-07-20 14:06:48 +10:00
Admiral H. Curtiss 935292c6fc DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
2015-07-16 02:35:57 +02:00
Admiral H. Curtiss 5c0033e6d9 DolphinWX: ParseHotkeys() should use the State::NUM_STATES constant instead of a hardcoded 10. 2015-07-12 05:18:54 +02:00
Admiral H. Curtiss 878629a2bf DolphinWX: GetCmdForHotkey() should have Load Last Slot 9/10 as well. 2015-07-12 05:16:42 +02:00
Admiral H. Curtiss b3471e0abc DolphinWX: Add options to Load Last Slot 9/10 to menu. 2015-07-12 04:14:22 +02:00
rukai f91a228697 OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D. 2015-06-20 00:18:13 +10:00
Lioncash 458378528b DolphinWX: Remove the Toggle IR hotkey.
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
degasus c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
Markus Wick be1d1e2798 Merge pull request #2024 from RisingFog/irgui
Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Fog 6e7fedd4d0 Add UI Support for up to 8x Internal Resolutions 2015-06-10 20:17:30 -04:00
degasus 640b81a19f Hotkeys: Fix "Select State Slot"
This was a copy&paste issue from dfc951fbbb.

Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8645
2015-06-09 21:05:54 +02:00
Matthew Parlane 9e1aab663f Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00