Lioncash
|
0dc437e94d
|
[Android] Finally check if regular OpenGL is possible on devices and display/hide it's fragment based upon this in AboutActivity.java.
Also added another constructor to EGLHelper which can be used to quickly query for information.
|
2014-01-21 00:12:40 -05:00 |
|
Lioncash
|
f8abdbf91a
|
[Android] Initial introduction of the EGLHelper utility class. Should simplify all interop with the EGL/GL APIs. Not hooked up yet. However it is entirely functional.
|
2014-01-19 18:29:43 -05:00 |
|
Lioncash
|
45964e4b46
|
[Android] Initial implementation of the extended info menu.
Most fragments are not implemented yet. This is just a working base framework for it.
|
2014-01-07 19:47:15 -05:00 |
|
Lioncash
|
e6497bca5a
|
[Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.
|
2014-01-02 12:23:17 -05:00 |
|
Lioncash
|
5635c94a30
|
[Android] Simplify resizeDrawable in OverlayConfigButton.java.
Also add a missing override to onRestart in DolphinEmulator.java.
|
2014-01-02 11:53:28 -05:00 |
|
Ryan Houdek
|
2ed24d5311
|
[Android] Fix the gradle build system to allow for building from terminal. It will now copy the library files correctly and sign the resulting apk.
|
2013-12-24 15:28:24 -06:00 |
|
Ryan Houdek
|
86b3719d14
|
[Android] Add a gradle build file for use with Android Studio 4.0
|
2013-12-23 12:26:55 -07:00 |
|
Ryan Houdek
|
6737904c83
|
[Android] Stop copying assets that don't need to be copied anymore.
|
2013-12-21 16:20:14 -06:00 |
|
Ryan Houdek
|
2e1aa64958
|
[Android] Fix joysticks only capable of right/down movements. Also make it capable of using onscreen joystick even if controller 1 is bound.
|
2013-12-12 21:24:39 -06:00 |
|
Ryan Houdek
|
50df037bb5
|
[Android] Fix gamepad input.
|
2013-12-12 14:42:25 -06:00 |
|
Ryan Houdek
|
2a0adc3972
|
[Android] Make our OpenGL ES 3 check in the UI less stupid.
|
2013-12-12 11:58:38 -06:00 |
|
Ryan Houdek
|
bc01785264
|
[Android] Fix an issue that occurs due to the warning dialog.
|
2013-11-30 19:48:08 -06:00 |
|
Ryan Houdek
|
65ce711a21
|
[Android] 0.13 release.
|
2013-11-30 14:28:48 -06:00 |
|
Ryan Houdek
|
020331383a
|
[Android] Fix alert when using crappy Qualcomm drivers.
|
2013-11-30 14:28:00 -06:00 |
|
Ryan Houdek
|
2ad686a2a2
|
[Android-overlay] Z-button support.
|
2013-11-29 21:50:42 -06:00 |
|
Ryan Houdek
|
b9f03444cd
|
[Android-overlay] Fix Java imports.
|
2013-11-29 21:32:27 -06:00 |
|
Ryan Houdek
|
7bdd8191db
|
Merge branch 'master' into android-new-control-input-overlay
Conflicts:
Source/Android/src/org/dolphinemu/dolphinemu/settings/video/VideoSettingsFragment.java
|
2013-11-29 21:27:17 -06:00 |
|
Ryan Houdek
|
00a25cdaf5
|
[Android-overlay] Disable Wiimote configuration until it is wired up.
|
2013-11-29 21:12:36 -06:00 |
|
Lioncash
|
f6e89356c7
|
[Android] Simplify some things in the overlay. Also Javadoc the new static function.
|
2013-11-29 20:06:39 -05:00 |
|
Ryan Houdek
|
49eef423a8
|
[Android-overlay] Add the new overlay icons. Support configuring them. Disable hardfloat since it has issues since Dalvik doesn't understand passing floats due to ABI differences.
|
2013-11-29 18:37:33 -06:00 |
|
Lioncash
|
7f85c3215b
|
[Android] Add Javadoc to InputOverlayDrawableJoystick.
|
2013-11-25 17:18:31 -05:00 |
|
Lioncash
|
76843b450b
|
[Android] Build the configuration window for the overlay programmatically. Moved the overlay configuration classes into their own package. Also launch the overlay config activity through the preference XML via an embedded Intent. Lets us remove code explicitly handling this.
|
2013-11-25 14:23:28 -05:00 |
|
Ryan Houdek
|
7ed8e6a29c
|
[Android] Fix the check for the Qualcomm graphics driver version for v53 drivers with the screen being rotated 90 degrees. Initialize the OpenGL information grabbing only once. Check for v14 Qualcomm drivers and spit out an error if the user tries selecting OpenGL ES 3.
|
2013-11-24 22:45:48 -06:00 |
|
Ryan Houdek
|
ba18f38e70
|
Merge branch 'master' into android-new-control-input-overlay
Conflicts:
Source/Android/res/values-ja/strings.xml
Source/Android/res/values/strings.xml
Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java
Source/Android/src/org/dolphinemu/dolphinemu/emulation/EmulationActivity.java
Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java
Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java
Source/Android/src/org/dolphinemu/dolphinemu/settings/video/VideoSettingsFragment.java
|
2013-11-24 16:12:00 -06:00 |
|
Ryan Houdek
|
f292819ff5
|
[Android] Due to recent changes in code breaking Tegra 4 support, and also the upcoming code which will be breaking GLES2 support entirely. Taking the initiative to drop the remaining support code from the codebase in preparation for the upcoming changes. For a look at how Dolphin on Tegra 4 looked like prior and would not have been able to be fixed at all due to Tegra 4 not supporting the precision we need in our shaders; Look at this Youtube video http://youtu.be/Ga7Jc_Ote7U
|
2013-11-24 15:49:23 -06:00 |
|