Jules Blok
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031096c8d4
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FramebufferManager: Remove unnecessary sampler declaration.
It's not needed and invalid when declared for the geometry shader.
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2015-01-09 14:53:56 +01:00 |
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Tillmann Karras
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4d1face540
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Fix indentation
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2015-01-07 21:51:47 +01:00 |
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Patrick A. Ferry
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069a0864c0
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Scale the offset to the IR scale
The offset between fbStride and fbWidth will need to be scaled by IR
scale.
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2015-01-03 22:05:22 +00:00 |
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Tillmann Karras
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6bcdb10eee
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CMake: simplify some expressions
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2015-01-03 13:17:57 +01:00 |
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Jules Blok
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dddaa11595
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OGL: Fix stereoscopy not being applied properly while the game is running.
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2015-01-03 01:36:43 +01:00 |
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Jules Blok
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582a15deb3
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PostProcessing: Mark all shaders constant.
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2015-01-02 20:03:20 +01:00 |
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Jules Blok
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26a9afa0e7
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Anaglyph: Use matrices instead of vectors.
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2015-01-02 14:32:42 +01:00 |
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Jules Blok
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e3969f763e
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PostProcessing: Use Dubois algorithm for anaglyph shader.
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2015-01-02 03:02:28 +01:00 |
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Markus Wick
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ec4dfae333
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Merge pull request #1747 from Armada651/intel-workaround
OGL: Work around Intel structures bug.
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2015-01-01 21:41:09 +01:00 |
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Ryan Houdek
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479d1e56c3
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Merge pull request #1783 from degasus/disablelogs
OGL: disable driver warnings fetch
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2015-01-01 14:12:02 -06:00 |
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Jules Blok
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29e05c5ff8
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Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
Shaders may be compiled before the FramebufferManager is initialized.
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2014-12-29 11:19:55 +01:00 |
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Jules Blok
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7eb353b3bd
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VideoCommon: Don't pass structs between shaders, use the interface blocks instead.
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2014-12-28 23:28:00 +01:00 |
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Jules Blok
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2c0bee5da9
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DriverDetails: Update Intel bug description.
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2014-12-28 23:28:00 +01:00 |
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degasus
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1ed41672f5
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OGL: disable driver warnings fetch
This did give a decent slowdown on some drivers.
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2014-12-28 22:31:24 +01:00 |
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Markus Wick
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0f87d9b669
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Merge pull request #1781 from Armada651/xfb-fixes
D3D: Fix Virtual XFB viewport.
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2014-12-28 22:22:27 +01:00 |
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Ryan Houdek
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15f074dd21
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Merge pull request #1766 from Armada651/enable-stereo
Enable stereoscopy settings.
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2014-12-28 15:14:53 -06:00 |
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Jules Blok
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e1dc033113
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Renderer: Cosmetics.
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2014-12-28 18:35:23 +01:00 |
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Jules Blok
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89de7e0526
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Renderer: Invalidate the FramebufferManager if the XFB mode is changed.
Fixes incorrect texture sizes after switching XFB modes.
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2014-12-28 18:26:25 +01:00 |
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Markus Wick
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7764a5ed9d
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Merge pull request #1733 from degasus/glx
GLX: try to get an OpenGL 3.3 core context
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2014-12-26 13:31:41 +01:00 |
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Jules Blok
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46bb4fd364
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FramebufferManagerBase: Remove obsolete parameters.
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2014-12-25 00:58:16 +01:00 |
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Jules Blok
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31a55384b3
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VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Makes a little bit more sense.
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2014-12-24 23:30:40 +01:00 |
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Jules Blok
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b109b31f61
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FramebufferManagerBase: Only allocate one layer for Real XFB.
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2014-12-24 17:22:23 +01:00 |
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Jules Blok
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a9364cd5db
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OGL: Support stereoscopic XFB blit to screen.
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2014-12-24 17:22:23 +01:00 |
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Jules Blok
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12412ac5b7
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FramebufferManager: Copy all EFB layers to the XFB framebuffer.
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2014-12-24 17:22:22 +01:00 |
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Markus Wick
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5526b39320
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Merge pull request #1748 from Armada651/stereo-format
FramebufferManager: Support stereoscopic EFB format changes.
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2014-12-24 11:02:17 +01:00 |
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