Jules Blok
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522e721830
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OGL: Add glClipControl support.
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2015-05-22 23:52:20 +02:00 |
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Jules Blok
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05f42f94a0
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OGL: Use floating point arithmetic to scale the depth value.
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2015-05-20 14:22:30 +02:00 |
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Jules Blok
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05d60f4fef
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Revert "OGL: Change the depth buffer type to GL_FLOAT."
This reverts commit 4b2e04b862.
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2015-05-20 14:22:29 +02:00 |
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Jules Blok
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9ef1ca4141
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Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format."
This reverts commit be810eb750.
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2015-05-20 14:22:28 +02:00 |
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degasus
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d91d935057
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OGL: reimplement poke-color
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2015-05-20 11:05:31 +02:00 |
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Jules Blok
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ef78941042
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VideoBackends: Clamp depth to uint24 range.
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2015-05-18 23:22:28 +02:00 |
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Lioncash
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a94e4dd07f
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OGL: Join declarations and assignments in Render
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2015-05-08 09:29:36 -04:00 |
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Lioncash
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eeb0f0b7c4
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OGL: Get rid of some explicit deletes in Render
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2015-05-08 09:28:29 -04:00 |
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Jules Blok
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84a5f4abb0
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VideoBackends: Use the new divisor when clearing the depth buffer.
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2015-05-08 14:32:22 +02:00 |
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Jules Blok
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1a409a2e16
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VideoBackends: Clamp Z peek values.
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2015-05-08 14:32:21 +02:00 |
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Jules Blok
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0f2c72f0f8
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VideoCommon: Clamp integer conversions.
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2015-05-08 14:32:16 +02:00 |
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Jules Blok
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b0770e2a0c
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VideoBackends: Floor depth values in depth copy shaders.
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2015-05-08 14:29:30 +02:00 |
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Jules Blok
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be810eb750
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OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format.
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2015-05-08 14:29:30 +02:00 |
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Jules Blok
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4b2e04b862
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OGL: Change the depth buffer type to GL_FLOAT.
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2015-05-08 14:29:29 +02:00 |
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Jules Blok
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c4f85a38e6
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VideoBackends: Use proper floating point depth precision.
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2015-05-08 14:29:29 +02:00 |
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Jules Blok
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7a1252f7e5
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VideoBackends: Implement depth copy shaders with integer math.
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2015-05-05 00:40:25 +02:00 |
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Jules Blok
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54f4443971
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VideoCommon: Implement EFB dumping for both backends.
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2015-05-02 13:23:33 +02:00 |
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Lioncash
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63393570fb
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PerfQueryBase: Move common implementation variables into base class
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2015-04-15 19:22:16 -04:00 |
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skidau
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94e435afbc
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Merge pull request #2201 from magumagu/ogl-clamp-origin
OpenGL: use ClampUL instead of ClampLL where appropriate.
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2015-03-21 12:45:46 +11:00 |
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magumagu
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629fb8fb49
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Merge pull request #2222 from Tilka/fix_warnings
Fix warnings
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2015-03-16 17:41:46 -07:00 |
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Tillmann Karras
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f82afd1b2f
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Fix warnings
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2015-03-16 19:02:30 +01:00 |
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Shawn Hoffman
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ad64336137
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quiet some warnings which appear on vs2015.
quieted warnings include shadowed variable names and integer extensions.
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2015-03-15 19:28:47 -07:00 |
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magumagu
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269be03908
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OpenGL: use ClampUL instead of ClampLL where appropriate.
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2015-03-12 13:24:52 -07:00 |
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degasus
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f3f2ed1536
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GLX: fix memory leak
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2015-03-08 17:42:37 +01:00 |
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Ryan Houdek
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b0f61201c3
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Merge pull request #2142 from Sonicadvance1/fix_gles31_non_nvidia
Fix OpenGL ES 3.1 on non-Nvidia devices.
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2015-03-08 09:03:05 -05:00 |
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