161 Commits
Author SHA1 Message Date
MaiandGitHub d85cb749c0 Merge pull request #11382 from skyfloogle/traversal-fix-2
Traversal: Use low TTL for probe packet
2023-11-30 18:03:50 -05:00
Dentomologist 715ba3cd0f NetPlaySetupDialog: Fix spacing in Connect tab
Add a spacer between the alert text and Connect button to prevent the
alert text from migrating down with larger window heights.
2023-11-25 13:14:45 -08:00
Dentomologist 43e69d3e6a DolphinQt: Remove unnecessary qOverloads
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00
Admiral H. Curtiss e2fb8fab2f DolphinQt: Set window decorations for all top-level QWidgets. 2023-08-12 16:54:54 +02:00
Floogle 5c1c22bab9 Traversal: Notify user of TTL to be used 2023-05-20 17:15:10 +02:00
Lioncash 30e7ab94fa Common/TraversalProto: Move interface into Common namespace
Gets the types out of the global namespace.
2023-04-24 08:53:14 -04:00
Lioncash 27f38c6c8f Common/TraversalClient: Move interface into Common namespace
Gets the interface out of the global namespace.
2023-04-24 08:28:25 -04:00
Scott Mansell abfc75f362 Cleanup headers 2023-01-31 19:41:24 +13:00
Pokechu22 f9fe25291d Remove most uses of StringFromFormat in favor of fmt 2022-10-12 16:50:47 -07:00
Admiral H. CurtissandGitHub 571e300e9e Merge pull request #11047 from AdmiralCurtiss/netplay-save-options-rework
Netplay: Simplify save data options.
2022-09-24 20:26:05 +02:00
JMC47andGitHub b0ac5ac6af Merge pull request #10949 from Zopolis4/reprecated
Resolve C++20 deprecation warnings
2022-09-22 21:56:24 -04:00
Admiral H. Curtiss 0d095b4d9b Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
Admiral H. Curtiss bec4850fc3 Netplay: Rename variable names in NetSettings to match style guide. 2022-09-19 01:25:46 +02:00
Zopolis4 e54818e60d Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning 2022-08-08 11:25:19 +10:00
Shawn Hoffman 403f3693da NetPlay: use sha1 instead of md5 2022-08-02 22:25:05 -07:00
Shawn Hoffman c7ce035a7f NetPlay: rename md5 -> game digest 2022-08-02 22:25:05 -07:00
Pokechu22 2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
Admiral H. CurtissandGitHub b379df360a Merge pull request #10497 from martinD2014/master
Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
Jordan Woyak c058c8e1a6 NetPlayDialog: Display external IP/Port as seen by the traversal server when it's used. 2022-03-15 01:56:16 -05:00
Martin a4d031cfda Add NonDefaultQPushButton to set autoDefault of buttons to false 2022-03-08 08:51:29 +01:00
Léo Lam 83c5446d85 Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Admiral H. Curtiss b928900f6e Core/WiiRoot: Handle the combination of NetPlay and savegame redirects. 2021-12-14 06:15:37 +01:00
Admiral H. Curtiss 6350c93ae1 NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals. 2021-11-22 01:33:46 +01:00
Admiral H. Curtiss 7b776f3769 NetPlay: Refactor game boot code path to allow passing BootSessionData through it. 2021-11-22 00:52:15 +01:00
Techjar 3ce5caf887 NetPlay: Split save and SD card write settings
This actually eliminates any setting pertaining to SD cards from the
NetPlay dialog, as it would effectively just be a duplicate of the
setting in the Wii pane, potentially causing confusion.

This also enables save data writing by default, as this is probably
what most players want, and should avoid them losing hours of progress
because they forgot to tick a checkbox.
2021-07-22 01:16:20 -04:00