Lioncash
4b9b82e000
DiscIO: Do swapping in GetTitleID implementations
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Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash
113cc119de
Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
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Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash
19459e827f
Partially revert "General: Toss out PRI macro usage"
2015-09-11 09:49:00 -04:00
Lioncash
623df9b5ca
DiscIO/VS: Remove an empty filter
2015-09-06 13:23:33 -04:00
Scott Mansell
be4caa3dc0
Merge pull request #2961 from lioncash/printf
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General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
Lioncash
4a2e680ed2
VolumeGC: Initialize a variable
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Silences an uninitialized variable warning
2015-09-05 23:05:28 -04:00
Lioncash
633be0387d
General: Remove unimplemented function prototypes
2015-09-05 22:01:07 -04:00
Lioncash
8fdb013d54
General: Toss out PRI macro usage
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Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
Shawn Hoffman
aa7208e270
[windows] Update projects to vs2015.
2015-09-03 04:23:01 -07:00
Lioncash
222b33f0a3
VolumeCreator: Fix a typo in VolumeKeyForPartition's name
2015-08-31 20:01:51 -04:00
Lioncash
1db1a8aacf
VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename
2015-08-31 20:01:44 -04:00
Anthony Serna
faedf1bc5c
Implemented .elf and .dol support in gamelist
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Fixed a TON of structuring, formatting.
removed README.txt files from themes at MaJoR's request
Added platform icon for ELFs/DOLs
2015-08-28 11:10:03 -07:00
Markus Wick
3469694b46
Merge pull request #2676 from Stevoisiak/SpellingCorrections
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Minor spelling corrections
2015-08-15 18:36:56 +02:00
JosJuice
e0a47c11f5
Fix reading Wii FST size (for real this time)
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04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
2015-08-10 16:35:23 +02:00
Lioncash
7ee0e75633
Remove unnecessary virtual keywords
2015-07-30 10:33:08 -04:00
skidau
a12a4520d8
Merge pull request #2684 from TraceBullet/master
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DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-14 10:56:12 +10:00
Scott Mansell
dc25277a2f
Merge branch 'stable' into 'master'
2015-07-13 12:40:38 +12:00
JosJuice
9018b546c7
WbfsBlob: Don't enter an infinite loop when reading beyond end of disc
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read_size remained 0 when the "Read beyond end of disc" error occurs,
which made the while (nbytes) loop never end. As a fix, SeekToCluster
now explicitly sets available to 0 when the error occurs, and Read
checks for it.
2015-07-06 15:41:37 +02:00
Trace Bullet
64bd20aba7
DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-02 11:45:22 -04:00
Stevoisiak
7248f9b524
Minor spelling corrections
2015-06-29 14:51:21 -04:00
Lioncash
daa205990f
Use emplace() instead of insert() where applicable for maps.
2015-06-28 19:52:40 -04:00
Markus Wick
156fb82117
Merge pull request #2620 from JosJuice/more-decodestring
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Volume: Use DecodeString more
2015-06-18 14:57:10 +02:00
JosJuice
a825c7ddfe
Volume: Use DecodeString more
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DecodeString handles the case where there is no trailing null byte,
so using it lets the code be a bit simpler.
2015-06-18 14:45:26 +02:00
yerejm
fff81fecb1
Reinstate format string.
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Avoid the consequences in the unlikely event the path includes a %.
2015-06-14 16:49:35 +10:00
JosJuice
ec0370d2d1
Volume: Add prefer_long parameter to GetNames
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GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00