2509 Commits
Author SHA1 Message Date
JosJuice 55f787b898 Remove unused function Host_UpdateProgressDialog 2020-04-03 12:53:38 +02:00
JosJuice 163b176bab Android: Use the newly added style for all dialogs
For consistency, and in case I missed any cases where not specifing
a theme could lead to a crash on Android TV.
2020-04-02 15:06:34 +02:00
JosJuice ff0c36b21a Android: Use the newly added style for the analytics alert too
See 85ac06a.
2020-04-02 15:03:39 +02:00
JosJuice 4fd42d994e Android TV: Fix crash when long pressing a game
Also fixes the same crash when accessing the game details
(which only can be accessed after long pressing a game).
The problem was that we were not using a theme that had
an AppCompat theme as a parent.

Unfortunately, the game details dialog uses white on white on
Android TV, and I don't know how to fix this in a clean way.
2020-04-02 15:03:24 +02:00
Paul KeithandAaron Kling 85ac06a57d Android: Force an AppCompat theme in the analytics AlertDialog
This fixes a crash on ATV devices, because the the AlertDialog is
from the appcompat class, but the theme derived from the parent
view on ATV devices isn't from AppCompat.
2020-04-01 18:46:57 -05:00
Ryan Meredith a3ff20a5f9 Android: Add Insert SD Card and update description 2020-03-31 14:58:00 -04:00
Ryan Meredith 4e0fc6cfe5 Android: Reduce Submenu height by 25 percent 2020-03-30 05:15:50 -04:00
Ryan Meredith fba1e3c7ca Android: Split General settings 2020-03-30 04:58:26 -04:00
JosJuiceandGitHub 1b97f081b8 Merge pull request #7920 from Ebola16/DISO
Android: Add Paths to UI
2020-03-29 15:13:27 +02:00
Ryan Meredith d15d6e70d7 Android: Don't let onSettingChanged clobber ConfirmRunnable changes 2020-03-24 17:08:35 -04:00
Léo LamandGitHub 584eee818c Merge pull request #8660 from TheRealPSV/master
Android: Set up Day/Night mode for system-compatible optional dark theme
2020-03-24 10:03:35 +01:00
JosJuiceandRyan Meredith de5430b222 Android: Don't use SettingsAdapter's static state in file picker 2020-03-23 00:53:22 -04:00
Ryan Meredith ccda75f33f Android: Add Paths to UI 2020-03-22 06:43:35 -04:00
Parthiv Vora 0ba3f497a7 Android: add lighter accent color for dark mode 2020-03-18 23:57:21 -04:00
JosJuice 868cc15b71 Android/JNI: Remove odd usage of the comma operator
This was probably a copypaste mistake of mine.
(env is used as the first argument when calling ToJString.)
2020-03-18 12:37:28 +01:00
Parthiv Vora 5446e7b7d6 Android: Set up Day/Night mode for system-compatible optional dark theme 2020-03-17 01:00:59 -04:00
Léo LamandGitHub d4085382dc Merge pull request #8598 from JosJuice/channel-sync-android-tv
Android: More robust check for whether to sync channels
2020-03-16 20:53:47 +01:00
Léo LamandGitHub f81c0658c0 Merge pull request #8503 from JosJuice/android-stick-calibration
Android: Use square stick calibration
2020-03-15 23:42:05 +01:00
Stenzek 86db015c23 Common: Add a render_window field to WindowSystemInfo
We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
Ryan Meredith 38fa38d424 Android: Add Set as Default ISO to UI 2020-03-11 01:06:32 -04:00
Ryan Meredith 163d9506e8 Android: Fix obscured Dolphin version 2020-03-03 13:19:08 -05:00
TilkaandGitHub e323f47ceb Merge pull request #8472 from degasus/jitsetting
Core/Jits: Adds an option to disable the register cache.
2020-02-08 13:49:33 +00:00
JosJuice 64953bb63a Android: More robust check for whether to sync channels
This changes channel syncing to happen when the operating system is
Android TV rather than when TvMainActivity is launched. (You can run
TvMainActivity on a phone by specifying a launch activity manually
in Android Studio, which I do sometimes for testing purposes. Without
this change, you get an exception when channel syncing runs.)
2020-02-01 22:07:29 +01:00
Stenzek f83b2fc62d Android: Fix typo in Skip Presenting Duplicate Frames setting name 2020-01-31 22:14:51 +10:00
Stenzek 11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00