79 Commits
Author SHA1 Message Date
JosJuice 8e363c0995 Android: Translate C++ "w" to ParcelFileDescriptor "wt"
Previously we were translating "w" to "w", which unlike in C++ doesn't
truncate. See https://issuetracker.google.com/issues/180526528, and for
reference, https://en.cppreference.com/w/cpp/io/c/fopen and
https://en.cppreference.com/w/cpp/io/basic_filebuf/open.

This issue was brought to my attention by the recently published issue
CVE-2023-21036 in the screenshot editing tool on Pixel phones. I'm not
aware of any code in Dolphin that actually uses "w" with an existing
file on Android (when we ask the user for a location to save to using
SAF, a new file is always created), but still, best to fix this.
2023-03-18 13:44:01 +01:00
JosJuiceandCharles Lombardo c2779aef06 Android: Add the advanced input mapping dialog
It's missing a lot of features from the PC version for now, like
buttons for inserting functions and the ability to see what the
expression evaluates to. I mostly just wanted to get something in
place so you can set up rumble.

Co-authored-by: Charles Lombardo <clombardo169@gmail.com>
2023-03-07 17:39:30 +01:00
JosJuice 1c26a85e35 Android: Add NumericSetting support 2023-03-03 22:28:24 +01:00
JosJuice 2c529b9db1 Android: Add new input mapping implementation 2023-03-03 22:28:24 +01:00
JosJuice 68ebb5c33e Android: Remove old rumble implementation 2023-03-03 22:28:23 +01:00
MaiandGitHub 78e8669bac Merge pull request #11614 from t895/kotlin-cheats
Android: Convert Cheats Activity to Kotlin
2023-03-02 15:04:19 -05:00
Charles Lombardo ec7b811de3 Android: Convert RiivolutionPatches to Kotlin 2023-03-01 14:38:02 -05:00
Charles Lombardo 9e090c6bab Android: Convert GraphicsMod to Kotlin 2023-03-01 13:34:34 -05:00
Charles Lombardo 5f6995fe6c Android: Convert GraphicsModGroup to Kotlin 2023-03-01 13:34:09 -05:00
Charles Lombardo 9cbe66bce4 Android: Convert PatchCheat to Kotlin 2023-03-01 13:33:16 -05:00
Charles Lombardo 408b6cb50c Android: Convert ARCheat to Kotlin 2023-03-01 13:32:42 -05:00
Lioncash 5c1954c843 AndroidCommon: Make use of std::string_view where applicable
Several of these can take a string_view rather than needing to
specifically use std::string.
2023-01-30 13:30:52 -05:00
Lioncash e5b91f00b0 Common: Replace StringBeginsWith/StringEndsWith with std equivalents
Obsoletes these functions in favor of the standard member functions
added in C++20.
2023-01-24 14:58:20 -05:00
JosJuice b3a368ae06 Android: Add VectorToJObjectArray utility function 2022-12-27 22:59:42 +01:00
JosJuice 0b9351c194 Android: Make more meticulous use of DeleteLocalRef
If we're in a function that isn't just going to immediately return to
Java, leaking local references can lead to problems eventually.
2022-12-27 22:03:44 +01:00
JosJuice 8f410bff15 Android: Add graphics mods support to CheatsActivity 2022-07-23 21:58:45 +02:00
OatmealDome 7c86baee50 WiiUpdateCallback: Add interface for update callback 2022-01-21 17:14:16 -05:00
JosJuice 22a1f3422c Android: Add Riivolution patch configuration 2021-10-30 23:24:37 +02:00
JosJuice b28e5149a7 Android: Improve OpenModeToAndroid's handling of 'b'
Now it also works when b isn't at the very end. (+ goes after b.)
2021-10-13 17:39:09 +02:00
JosJuice 4d609c769f Android: Implement basic read-only cheats list 2021-09-16 16:46:48 +02:00
Pierre Bourdon e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
JosJuice c1c17339ff Android: Use DeleteLocalRef more in AndroidCommon
Any local references get cleaned up when returning to the JVM,
but some of the functions in AndroidCommon return to C++ rather
than the JVM, and functions with loops risk running into the
limit of how many simultaneous local references are allowed.
2021-05-24 22:01:49 +02:00
JosJuice b7ba126db0 Android: Use JNI for getting post-processsing shaders
The Java implementation of getting the list of post-processing
shaders only looked in the Sys folder and not the User folder.
This could be fixed in the Java implementation, but it's
simpler to just call the C++ implementation instead.
2021-05-20 16:43:03 +02:00
JosJuice d99d72f5a6 Android: Remove #ifdef __cplusplus checks
A C compiler would very much be unable to build this code anyway.
2021-03-04 22:47:23 +01:00
JosJuice ae5f8853a4 Android: Delete more references in IDCache.cpp
It's not causing any problems in practice so far, but let's fix it
before I add even more stuff without remembering to delete references.
2021-03-03 22:58:59 +01:00