Normalize all Game INI files

Add a simple Python script that does a basic normalization on
the game INI files and run it across all the files we have. This
normalizes the sections, their order and comments, and the whitespace
within them.

It also removes the sections Video_Hardware, Gecko, and Wii, which
should not be in the game INI files we ship by default.
This commit is contained in:
Jasper St. Pierre
2013-08-11 11:32:11 -04:00
parent 8bbd1d12e8
commit e5f4586356
1468 changed files with 34307 additions and 16232 deletions
+112
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@@ -0,0 +1,112 @@
import chardet
import codecs
import os
import glob
standard_sections = [
"Core",
"EmuState",
"OnLoad",
"OnFrame",
"ActionReplay",
"Video",
"Video_Settings",
"Video_Enhancements",
"Video_Hacks",
"Speedhacks",
]
standard_comments = {
"Core": "Values set here will override the main dolphin settings.",
"EmuState": "The Emulation State. 1 is worst, 5 is best, 0 is not set.",
"OnLoad": "Add memory patches to be loaded once on boot here.",
"OnFrame": "Add memory patches to be applied every frame here.",
"ActionReplay": "Add action replay cheats here.",
"Video": "",
"Video_Settings": "",
"Video_Enhancements": "",
"Video_Hacks": "",
"Speedhacks": "",
}
def normalize_comment(line):
line = line.strip().lstrip('#').lstrip()
if line:
return "# %s" % (line,)
else:
return ""
def normalize_ini_file(in_, out):
sections = {}
current_section = None
toplevel_comment = ""
wants_comment = False
for line in in_:
line = line.strip()
# strip utf8 bom
line = line.lstrip(u'\ufeff')
if line.startswith('#'):
line = normalize_comment(line)
if current_section is None:
toplevel_comment += line
continue
if line.startswith('['):
end = line.find(']')
section_name = line[1:end]
if section_name not in standard_sections:
continue
current_section = []
sections[section_name] = current_section
wants_comment = False
continue
if current_section is None and line:
raise ValueError("invalid junk")
if current_section is None:
continue
if line.startswith('#') and not wants_comment:
continue
current_section.append(line)
if line:
wants_comment = True
out.write(toplevel_comment.strip() + "\n\n")
for section in standard_sections:
lines = '\n'.join(sections.get(section, "")).strip()
comments = standard_comments[section]
if not lines and not comments:
continue
out.write("[%s]\n" % (section,))
if comments:
out.write("# %s\n" % (comments,))
if lines:
out.write(lines)
out.write('\n')
out.write('\n')
def main():
for name in glob.glob("??????.ini"):
in__name = name
out_name = name + '.new'
in_str = open(in__name, 'r').read()
encoding = chardet.detect(in_str)
in_ = codecs.open(in__name, 'r', encoding['encoding'])
out = codecs.open(out_name, 'w', 'utf8')
normalize_ini_file(in_, out)
os.rename(out_name, in__name)
if __name__ == "__main__":
main()
+19 -7
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@@ -1,15 +1,27 @@
# D43E01 - ZELDA OCARINA MULTI PACK # D43E01 - ZELDA OCARINA MULTI PACK
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 5
EmulationIssues = Minor video glitches when pausing EmulationIssues = Minor video glitches when pausing
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
+12 -5
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@@ -1,14 +1,21 @@
# D43J01 - ZELDA OCARINA MULTI PACK # D43J01 - ZELDA OCARINA MULTI PACK
[Core] [Core]
#Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]
#Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
+$loophack +$loophack
0x806866E4:word:0x60000000 0x806866E4:word:0x60000000
[ActionReplay] [ActionReplay]
[Video] # Add action replay cheats here.
+16 -3
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@@ -1,10 +1,23 @@
# D43P01 - The Legend of Zelda: Ocarina of Time # D43P01 - The Legend of Zelda: Ocarina of Time
[Core]
# Values set here will override the main dolphin settings.
[EmuState] [EmuState]
#The Emulation State. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 1
Issues="Dolphin doesn't support soft reset" Issues="Dolphin doesn't support soft reset"
EmulationIssues = EmulationIssues =
[OnFrame]#Add memory patches here.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
+18 -6
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@@ -1,10 +1,22 @@
# D43U01 - ZELDA OCARINA MULTI PACK # D43U01 - ZELDA OCARINA MULTI PACK
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
[Gecko]
+14 -3
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@@ -1,9 +1,20 @@
# DTLX01 - ACTION REPLAY # DTLX01 - ACTION REPLAY
[Core] [Core]
# Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
#Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 0
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
+17 -5
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@@ -1,6 +1,18 @@
# DVDXDV - Unknown # DVDXDV - Unknown
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
EmulationIssues = # Values set here will override the main dolphin settings.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
+19 -6
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@@ -1,9 +1,22 @@
# FABP01 - Zelda: Link to Past # FABP01 - Zelda: Link to Past
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
EmulationIssues = # Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4 EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
+16 -5
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@@ -1,8 +1,19 @@
# FBYE01 - Super Mario Bros. 2 # FBYE01 - Super Mario Bros. 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 3
EmulationIssues = Can't see graphics EmulationIssues = Can't see graphics
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
[Video] # Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
+30 -17
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@@ -1,17 +1,30 @@
# G2BE5G - Black & Bruised # G2BE5G - Black & Bruised
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
EmulationStateId = 4 # Values set here will override the main dolphin settings.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [EmuState]
[ActionReplay] Add action replay cheats here. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
[Video] EmulationStateId = 4
ProjectionHack = 0 EmulationIssues =
PH_SZNear = 0
PH_SZFar = 0 [OnLoad]
PH_ExtraParam = 0 # Add memory patches to be loaded once on boot here.
PH_ZNear =
PH_ZFar = [OnFrame]
[Gecko] # Add memory patches to be applied every frame here.
[Video_Settings]
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
+30 -17
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@@ -1,17 +1,30 @@
# G2BP7D - Black & Bruised # G2BP7D - Black & Bruised
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
EmulationStateId = 4 # Values set here will override the main dolphin settings.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [EmuState]
[ActionReplay] Add action replay cheats here. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
[Video] EmulationStateId = 4
ProjectionHack = 0 EmulationIssues =
PH_SZNear = 0
PH_SZFar = 0 [OnLoad]
PH_ExtraParam = 0 # Add memory patches to be loaded once on boot here.
PH_ZNear =
PH_ZFar = [OnFrame]
[Gecko] # Add memory patches to be applied every frame here.
[Video_Settings]
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
+16 -4
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@@ -1,7 +1,19 @@
# G2CE52 - TC2 US # G2CE52 - TC2 US
[Core] Values set here will override the main dolphin settings.
[Core]
# Values set here will override the main dolphin settings.
TLBHack=1 TLBHack=1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 3
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
+17 -5
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@@ -1,10 +1,21 @@
# G2FE78 - Tak 2: The Staff of Dreams # G2FE78 - Tak 2: The Staff of Dreams
[Core] Values set here will override the main dolphin settings.
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = [EmuState]
[OnFrame] Add memory patches to be applied every frame here. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
[ActionReplay] Add action replay cheats here. EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
$Infinite Health $Infinite Health
04112828 48232224 04112828 48232224
04344A4C D017021C 04344A4C D017021C
@@ -16,3 +27,4 @@ $Max JuJu Elements
$Have All Cards/All Cards Mixable $Have All Cards/All Cards Mixable
00000000 8439A5E0 00000000 8439A5E0
00000001 001E000A 00000001 001E000A
+16 -4
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@@ -1,6 +1,18 @@
# G2GJB2 - MOBILE SUIT GUNDAM GUNDAMvs.ZGUNDAM # G2GJB2 - MOBILE SUIT GUNDAM GUNDAMvs.ZGUNDAM
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 5
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
+167 -152
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@@ -1,152 +1,167 @@
# G2ME01 - Metroid Prime 2 Echoes # G2ME01 - Metroid Prime 2 Echoes
[EmuState]
#The Emulation State. [Core]
EmulationStateId = 4 # Values set here will override the main dolphin settings.
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[Speedhacks] [EmuState]
0x803758bc=400 # The Emulation State. 1 is worst, 5 is best, 0 is not set.
[OnFrame] EmulationStateId = 4
[ActionReplay] EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
$This Code Must Be On!
043BC410 906D0000 [OnLoad]
043BC414 88030004 # Add memory patches to be loaded once on boot here.
043BC418 4BC5C1F4
04018608 483A3E08 [OnFrame]
$Infinite Health # Add memory patches to be applied every frame here.
4241FD80 000A44BB
4241FD80 000B6000 [ActionReplay]
$Max Energy Tanks # Add action replay cheats here.
4241FD80 012B000E $This Code Must Be On!
4241FD80 012D000E 043BC410 906D0000
$Maximum Missiles 043BC414 88030004
4241FD80 013900FA 043BC418 4BC5C1F4
$Infinite Missiles 04018608 483A3E08
4241FD80 013700FA $Infinite Health
$Have Charge Beam 4241FD80 000A44BB
4241FD80 00310001 4241FD80 000B6000
4241FD80 00330001 $Max Energy Tanks
$Have Dark Beam 4241FD80 012B000E
4241FD80 0037000F 4241FD80 012D000E
4241FD80 0039000F $Maximum Missiles
$Have Light Beam 4241FD80 013900FA
4241FD80 003D000F $Infinite Missiles
4241FD80 003F000F 4241FD80 013700FA
$Have Annihilator $Have Charge Beam
4241FD80 0043000F 4241FD80 00310001
4241FD80 0045000F 4241FD80 00330001
$Have Super Missile $Have Dark Beam
4241FD80 00470001 4241FD80 0037000F
4241FD80 00490001 4241FD80 0039000F
$Have Darkburst $Have Light Beam
4241FD80 004D0001 4241FD80 003D000F
4241FD80 004F0001 4241FD80 003F000F
$Have Sunburst $Have Annihilator
4241FD80 00530001 4241FD80 0043000F
4241FD80 00550001 4241FD80 0045000F
$Have Sonic Boom $Have Super Missile
4241FD80 00590001 4241FD80 00470001
4241FD80 005B0001 4241FD80 00490001
$Have Combat Visor $Have Darkburst
4241FD80 005F0001 4241FD80 004D0001
4241FD80 00610001 4241FD80 004F0001
$Have Scan Visor $Have Sunburst
4241FD80 00650001 4241FD80 00530001
4241FD80 00670001 4241FD80 00550001
$Have Dark Visor $Have Sonic Boom
4241FD80 006B0001 4241FD80 00590001
4241FD80 006D0001 4241FD80 005B0001
$Have Echo Visor $Have Combat Visor
4241FD80 00710001 4241FD80 005F0001
4241FD80 00730001 4241FD80 00610001
$Have Varia Suit $Have Scan Visor
4241FD80 00770001 4241FD80 00650001
4241FD80 00790001 4241FD80 00670001
$Have Dark Suit $Have Dark Visor
4241FD80 007D0001 4241FD80 006B0001
4241FD80 007F0001 4241FD80 006D0001
$Have Light Suit $Have Echo Visor
4241FD80 00830001 4241FD80 00710001
4241FD80 00850001 4241FD80 00730001
$Have Space Jump Boots $Have Varia Suit
4241FD80 00BF0001 4241FD80 00770001
4241FD80 00C10001 4241FD80 00790001
$Have Grapple Beam $Have Dark Suit
4241FD80 00B90001 4241FD80 007D0001
4241FD80 00BB0001 4241FD80 007F0001
$Have Gravity Boost $Have Light Suit
4241FD80 00C50001 4241FD80 00830001
4241FD80 00C70001 4241FD80 00850001
$Have Screw Attack $Have Space Jump Boots
4241FD80 00D10001 4241FD80 00BF0001
4241FD80 00D30001 4241FD80 00C10001
$Have Seeker Missile $Have Grapple Beam
4241FD80 00CB0001 4241FD80 00B90001
4241FD80 00CD0001 4241FD80 00BB0001
$Have Morph Ball Power Bomb $Have Gravity Boost
4241FD80 01310001 4241FD80 00C50001
4241FD80 01330001 4241FD80 00C70001
$Have Beam Ammo Expansion $Have Screw Attack
4241FD80 013D000F 4241FD80 00D10001
4241FD80 013F000F 4241FD80 00D30001
$Have Sky Temple Key 1 $Have Seeker Missile
4241FD80 00DD0001 4241FD80 00CB0001
4241FD80 00DF0001 4241FD80 00CD0001
$Have Sky Temple Key 2 $Have Morph Ball Power Bomb
4241FD80 00E30001 4241FD80 01310001
4241FD80 00E50001 4241FD80 01330001
$Have Sky Temple Key 3 $Have Beam Ammo Expansion
4241FD80 00E90001 4241FD80 013D000F
4241FD80 00EB0001 4241FD80 013F000F
$Have Agon Temple Key 1 $Have Sky Temple Key 1
4241FD80 00EF0001 4241FD80 00DD0001
4241FD80 00F10001 4241FD80 00DF0001
$Have Agon Temple Key 2 $Have Sky Temple Key 2
4241FD80 00F50001 4241FD80 00E30001
4241FD80 00F70001 4241FD80 00E50001
$Have Agon Temple Key 3 $Have Sky Temple Key 3
4241FD80 00FB0001 4241FD80 00E90001
4241FD80 00FD0001 4241FD80 00EB0001
$Have Torvus Temple Key 1 $Have Agon Temple Key 1
4241FD80 01010001 4241FD80 00EF0001
4241FD80 01030001 4241FD80 00F10001
$Have Torvus Temple Key 2 $Have Agon Temple Key 2
4241FD80 01070001 4241FD80 00F50001
4241FD80 01090001 4241FD80 00F70001
$Have Torvus Temple Key 3 $Have Agon Temple Key 3
4241FD80 010D0001 4241FD80 00FB0001
4241FD80 010F0001 4241FD80 00FD0001
$Have Ing Hive Temple Key 1 $Have Torvus Temple Key 1
4241FD80 01130001 4241FD80 01010001
4241FD80 01150001 4241FD80 01030001
$Have Ing Hive Temple Key 2 $Have Torvus Temple Key 2
4241FD80 01190001 4241FD80 01070001
4241FD80 011B0001 4241FD80 01090001
$Have Ing Hive Temple Key 3 $Have Torvus Temple Key 3
4241FD80 011F0001 4241FD80 010D0001
$One Hit Kill 4241FD80 010F0001
0403DB68 4BFC539C $Have Ing Hive Temple Key 1
04002F04 FFC00090 4241FD80 01130001
04002F08 7C1BE050 4241FD80 01150001
04002F0C 2C000010 $Have Ing Hive Temple Key 2
04002F10 41820008 4241FD80 01190001
04002F14 EFDEF028 4241FD80 011B0001
04002F18 4803AC54 $Have Ing Hive Temple Key 3
$Full Logbook 4241FD80 011F0001
0421166C 4BDF18CC $One Hit Kill
04002F38 3BE000FF 0403DB68 4BFC539C
04002F3C 9BE50004 04002F04 FFC00090
04002F40 88050004 04002F08 7C1BE050
04002F44 4820E72C 04002F0C 2C000010
[Video] 04002F10 41820008
ProjectionHack = 0 04002F14 EFDEF028
PH_SZNear = 0 04002F18 4803AC54
PH_SZFar = 0 $Full Logbook
PH_ExtraParam = 0 0421166C 4BDF18CC
PH_ZNear = 04002F38 3BE000FF
PH_ZFar = 04002F3C 9BE50004
[Gecko] 04002F40 88050004
[Video_Settings] 04002F44 4820E72C
SafeTextureCacheColorSamples = 512 [Video]
[Video_Hacks] ProjectionHack = 0
EFBCopyEnable = True PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Speedhacks]
0x803758bc=400
+166 -152
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@@ -1,152 +1,166 @@
# G2MP01 - Metroid Prime 2 Echoes # G2MP01 - Metroid Prime 2 Echoes
[EmuState]
#The Emulation State. [Core]
EmulationStateId = 4 # Values set here will override the main dolphin settings.
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[Speedhacks] [EmuState]
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
0x80375c68=400 EmulationStateId = 4
[OnFrame] EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[ActionReplay]
$Infinite Health [OnLoad]
423DDE0C 000A44BB # Add memory patches to be loaded once on boot here.
423DDE0C 000B6000
$Max Energy Tanks [OnFrame]
423DDE0C 012B000E # Add memory patches to be applied every frame here.
423DDE0C 012D000E
$Maximum Missiles [ActionReplay]
423DDE0C 013900FA # Add action replay cheats here.
$Infinite Missiles $Infinite Health
423DDE0C 013700FA 423DDE0C 000A44BB
$Moon Jump (Hold B) 423DDE0C 000B6000
3A705F24 00000200 $Max Energy Tanks
423DDDFC 00D84101 423DDE0C 012B000E
$Have Charge Beam 423DDE0C 012D000E
423DDE0C 00310001 $Maximum Missiles
423DDE0C 00330001 423DDE0C 013900FA
$Have Dark Beam $Infinite Missiles
423DDE0C 00370001 423DDE0C 013700FA
423DDE0C 00390001 $Moon Jump (Hold B)
$Have Light Beam 3A705F24 00000200
423DDE0C 003D0001 423DDDFC 00D84101
423DDE0C 003F0001 $Have Charge Beam
$Have Annihilator 423DDE0C 00310001
423DDE0C 00430001 423DDE0C 00330001
423DDE0C 00450001 $Have Dark Beam
$Have Super Missile 423DDE0C 00370001
423DDE0C 00470001 423DDE0C 00390001
423DDE0C 00490001 $Have Light Beam
$Have Darkburst 423DDE0C 003D0001
423DDE0C 004D0001 423DDE0C 003F0001
423DDE0C 004F0001 $Have Annihilator
$Have Sunburst 423DDE0C 00430001
423DDE0C 00530001 423DDE0C 00450001
423DDE0C 00550001 $Have Super Missile
$Have Sonic Boom 423DDE0C 00470001
423DDE0C 00590001 423DDE0C 00490001
423DDE0C 005B0001 $Have Darkburst
$Have Combat Visor 423DDE0C 004D0001
423DDE0C 005F0001 423DDE0C 004F0001
423DDE0C 00610001 $Have Sunburst
$Have Scan Visor 423DDE0C 00530001
423DDE0C 00650001 423DDE0C 00550001
423DDE0C 00670001 $Have Sonic Boom
$Have Dark Visor 423DDE0C 00590001
423DDE0C 006B0001 423DDE0C 005B0001
423DDE0C 006D0001 $Have Combat Visor
$Have Echo Visor 423DDE0C 005F0001
423DDE0C 00710001 423DDE0C 00610001
423DDE0C 00730001 $Have Scan Visor
$Have Varia Suit 423DDE0C 00650001
423DDE0C 00770001 423DDE0C 00670001
423DDE0C 00790001 $Have Dark Visor
$Have Dark Suit 423DDE0C 006B0001
423DDE0C 007D0001 423DDE0C 006D0001
423DDE0C 007F0001 $Have Echo Visor
$Have Light Suit 423DDE0C 00710001
423DDE0C 00830001 423DDE0C 00730001
423DDE0C 00850001 $Have Varia Suit
$Have Space Jump Boots 423DDE0C 00770001
423DDE0C 00BF0001 423DDE0C 00790001
423DDE0C 00C10001 $Have Dark Suit
$Have Grapple Beam 423DDE0C 007D0001
423DDE0C 00B90001 423DDE0C 007F0001
423DDE0C 00BB0001 $Have Light Suit
$Have Gravity Boost 423DDE0C 00830001
423DDE0C 00C50001 423DDE0C 00850001
423DDE0C 00C70001 $Have Space Jump Boots
$Have Screw Attack 423DDE0C 00BF0001
423DDE0C 00D10001 423DDE0C 00C10001
423DDE0C 00D30001 $Have Grapple Beam
$Have Seeker Missile 423DDE0C 00B90001
423DDE0C 00CB0001 423DDE0C 00BB0001
423DDE0C 00CD0001 $Have Gravity Boost
$Have Morph Ball Power Bomb 423DDE0C 00C50001
423DDE0C 01310001 423DDE0C 00C70001
423DDE0C 01330001 $Have Screw Attack
$Have Beam Ammo Expansion 423DDE0C 00D10001
423DDE0C 013D000F 423DDE0C 00D30001
423DDE0C 013F000F $Have Seeker Missile
$Have Sky Temple Key 1 423DDE0C 00CB0001
423DDE0C 00DD0001 423DDE0C 00CD0001
423DDE0C 00DF0001 $Have Morph Ball Power Bomb
$Have Sky Temple Key 2 423DDE0C 01310001
423DDE0C 00E30001 423DDE0C 01330001
423DDE0C 00E50001 $Have Beam Ammo Expansion
$Have Sky Temple Key 3 423DDE0C 013D000F
423DDE0C 00E90001 423DDE0C 013F000F
423DDE0C 00EB0001 $Have Sky Temple Key 1
$Have Agon Temple Key 1 423DDE0C 00DD0001
423DDE0C 00EF0001 423DDE0C 00DF0001
423DDE0C 00F10001 $Have Sky Temple Key 2
$Have Agon Temple Key 2 423DDE0C 00E30001
423DDE0C 00F50001 423DDE0C 00E50001
423DDE0C 00F70001 $Have Sky Temple Key 3
$Have Agon Temple Key 3 423DDE0C 00E90001
423DDE0C 00FB0001 423DDE0C 00EB0001
423DDE0C 00FD0001 $Have Agon Temple Key 1
$Have Torvus Temple Key 1 423DDE0C 00EF0001
423DDE0C 01010001 423DDE0C 00F10001
423DDE0C 01030001 $Have Agon Temple Key 2
$Have Torvus Temple Key 2 423DDE0C 00F50001
423DDE0C 01070001 423DDE0C 00F70001
423DDE0C 01090001 $Have Agon Temple Key 3
$Have Torvus Temple Key 3 423DDE0C 00FB0001
423DDE0C 010D0001 423DDE0C 00FD0001
423DDE0C 010F0001 $Have Torvus Temple Key 1
$Have Ing Hive Temple Key 1 423DDE0C 01010001
423DDE0C 01130001 423DDE0C 01030001
423DDE0C 01150001 $Have Torvus Temple Key 2
$Have Ing Hive Temple Key 2 423DDE0C 01070001
423DDE0C 01190001 423DDE0C 01090001
423DDE0C 011B0001 $Have Torvus Temple Key 3
$Have Ing Hive Temple Key 3 423DDE0C 010D0001
423DDE0C 011F0001 423DDE0C 010F0001
423DDE0C 01210001 $Have Ing Hive Temple Key 1
$One Hit Kill 423DDE0C 01130001
0403DCB8 4BFC524C 423DDE0C 01150001
04002F04 FFC00090 $Have Ing Hive Temple Key 2
04002F08 7C1BE050 423DDE0C 01190001
04002F0C 2C000010 423DDE0C 011B0001
04002F10 41820008 $Have Ing Hive Temple Key 3
04002F14 EFDEF028 423DDE0C 011F0001
04002F18 4803ADA4 423DDE0C 01210001
$Full Logbook $One Hit Kill
04211974 4BDF15C4 0403DCB8 4BFC524C
04002F38 3BE000FF 04002F04 FFC00090
04002F3C 9BE50004 04002F08 7C1BE050
04002F40 88050004 04002F0C 2C000010
04002F44 4820EA34 04002F10 41820008
[Video] 04002F14 EFDEF028
ProjectionHack = 0 04002F18 4803ADA4
PH_SZNear = 0 $Full Logbook
PH_SZFar = 0 04211974 4BDF15C4
PH_ExtraParam = 0 04002F38 3BE000FF
PH_ZNear = 04002F3C 9BE50004
PH_ZFar = 04002F40 88050004
[Gecko] 04002F44 4820EA34
[Video_Settings]
[Video]
SafeTextureCacheColorSamples = 512 ProjectionHack = 0
[Video_Hacks] PH_SZNear = 0
EFBCopyEnable = True PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Speedhacks]
0x80375c68=400
+31 -19
View File
@@ -1,19 +1,31 @@
# G2OE41 - PoP:WW # G2OE41 - PoP:WW
[Core] Values set here will override the main dolphin settings.
TLBHack = 1 [Core]
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. # Values set here will override the main dolphin settings.
EmulationStateId = 4 TLBHack = 1
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [EmuState]
[ActionReplay] Add action replay cheats here. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
[Video] EmulationStateId = 4
ProjectionHack = 0 EmulationIssues =
PH_SZNear = 0
PH_SZFar = 0 [OnLoad]
PH_ExtraParam = 0 # Add memory patches to be loaded once on boot here.
PH_ZNear =
PH_ZFar = [OnFrame]
[Gecko] # Add memory patches to be applied every frame here.
[Video_Settings]
[ActionReplay]
SafeTextureCacheColorSamples = 512 # Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
+31 -18
View File
@@ -1,18 +1,31 @@
# G2OP41 - PoP:WW # G2OP41 - PoP:WW
[Core] Values set here will override the main dolphin settings.
TLBHack = 1 [Core]
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. # Values set here will override the main dolphin settings.
EmulationStateId = 4 TLBHack = 1
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [EmuState]
[ActionReplay] Add action replay cheats here. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
[Video] EmulationStateId = 4
ProjectionHack = 0 EmulationIssues =
PH_SZNear = 0
PH_SZFar = 0 [OnLoad]
PH_ExtraParam = 0 # Add memory patches to be loaded once on boot here.
PH_ZNear =
PH_ZFar = [OnFrame]
[Gecko] # Add memory patches to be applied every frame here.
[Video_Settings]
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
+20 -8
View File
@@ -1,16 +1,28 @@
# G2RE52 - Shrek SuperSlam # G2RE52 - Shrek SuperSlam
[Core] Values set here will override the main dolphin settings.
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
+20 -8
View File
@@ -1,16 +1,28 @@
# G2TE52 - Tony Hawk's Underground 2 # G2TE52 - Tony Hawk's Underground 2
[Core] Values set here will override the main dolphin settings.
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]

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