Add SDL as a submodule

This commit is contained in:
Jun Bo Bi
2022-07-10 15:38:59 -07:00
committed by Shawn Hoffman
parent 6cb936d0cf
commit ceed42a0ee
10 changed files with 464 additions and 28 deletions
+2
View File
@@ -52,6 +52,7 @@
<AdditionalIncludeDirectories>$(ExternalsDir)picojson;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)pugixml;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)rangeset\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)SDL\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)SFML\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)soundtouch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)Vulkan\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -91,6 +92,7 @@
<PreprocessorDefinitions>HAS_LIBMGBA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>AUTOUPDATE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>HAVE_SDL2=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<!--
Make sure we include a clean version of windows.h.
-->