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Improve iterator usage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5528 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -142,12 +142,6 @@ struct TargetRectangle : public MathUtil::Rectangle<int>
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#define LOG_VTX()
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#ifdef _WIN32
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#define ERASE_THROUGH_ITERATOR(container, iterator) iterator = container.erase(iterator)
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#else
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#define ERASE_THROUGH_ITERATOR(container, iterator) container.erase(iterator++)
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#endif
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bool IsD3D();
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#endif // _VIDEOCOMMON_H
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