[[unlikely]] ASSERT

and other ASSERT usage changes
This commit is contained in:
Minty-Meeo
2023-03-02 19:54:15 -06:00
parent 6361586a04
commit bf079d6d3a
10 changed files with 19 additions and 20 deletions
@@ -70,7 +70,7 @@ static void GenerateLightShader(ShaderCode& object, const LightingUidData& uid_d
swizzle_components, LIGHT_COL_PARAMS(index, swizzle));
break;
default:
ASSERT(0);
ASSERT(false);
}
object.Write("\n");