VideoBackends / VideoCommon: add support for specifying include files in shader code

This commit is contained in:
iwubcode
2025-10-26 22:47:23 -05:00
parent ba2acb872c
commit 96fe6a1575
40 changed files with 450 additions and 113 deletions
@@ -78,6 +78,7 @@ public:
std::unique_ptr<AbstractShader>
SWGfx::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source,
[[maybe_unused]] VideoCommon::ShaderIncluder* shader_includer,
[[maybe_unused]] std::string_view name)
{
return std::make_unique<SWShader>(stage);