Merge pull request #7663 from jordan-woyak/expression-parser-improve

Expression parser improvements
This commit is contained in:
JMC47
2019-10-17 17:35:30 -04:00
committed by GitHub
14 changed files with 1566 additions and 424 deletions
+2
View File
@@ -45,6 +45,8 @@ add_library(inputcommon
ControlReference/ControlReference.h
ControlReference/ExpressionParser.cpp
ControlReference/ExpressionParser.h
ControlReference/FunctionExpression.cpp
ControlReference/FunctionExpression.h
)
target_link_libraries(inputcommon PUBLIC
@@ -25,12 +25,12 @@ bool ControlReference::InputGateOn()
// Updates a controlreference's binded devices/controls
// need to call this to re-bind a control reference after changing its expression
//
void ControlReference::UpdateReference(const ciface::Core::DeviceContainer& devices,
const ciface::Core::DeviceQualifier& default_device)
void ControlReference::UpdateReference(ciface::ExpressionParser::ControlEnvironment& env)
{
ControlFinder finder(devices, default_device, IsInput());
if (m_parsed_expression)
m_parsed_expression->UpdateReferences(finder);
{
m_parsed_expression->UpdateReferences(env);
}
}
int ControlReference::BoundCount() const
@@ -54,7 +54,9 @@ std::string ControlReference::GetExpression() const
void ControlReference::SetExpression(std::string expr)
{
m_expression = std::move(expr);
std::tie(m_parse_status, m_parsed_expression) = ParseExpression(m_expression);
auto parse_result = ParseExpression(m_expression);
m_parse_status = parse_result.status;
m_parsed_expression = std::move(parse_result.expr);
}
ControlReference::ControlReference() : range(1), m_parsed_expression(nullptr)
@@ -30,8 +30,7 @@ public:
int BoundCount() const;
ciface::ExpressionParser::ParseStatus GetParseStatus() const;
void UpdateReference(const ciface::Core::DeviceContainer& devices,
const ciface::Core::DeviceQualifier& default_device);
void UpdateReference(ciface::ExpressionParser::ControlEnvironment& env);
std::string GetExpression() const;
void SetExpression(std::string expr);
File diff suppressed because it is too large Load Diff
@@ -4,56 +4,58 @@
#pragma once
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface::ExpressionParser
{
class ControlQualifier
enum TokenType
{
public:
bool has_device;
Core::DeviceQualifier device_qualifier;
std::string control_name;
ControlQualifier() : has_device(false) {}
operator std::string() const
{
if (has_device)
return device_qualifier.ToString() + ":" + control_name;
else
return control_name;
}
TOK_WHITESPACE,
TOK_INVALID,
TOK_EOF,
TOK_LPAREN,
TOK_RPAREN,
TOK_NOT,
TOK_CONTROL,
TOK_LITERAL,
TOK_VARIABLE,
TOK_BAREWORD,
TOK_COMMENT,
// Binary Ops:
TOK_BINARY_OPS_BEGIN,
TOK_AND = TOK_BINARY_OPS_BEGIN,
TOK_OR,
TOK_ADD,
TOK_SUB,
TOK_MUL,
TOK_DIV,
TOK_MOD,
TOK_ASSIGN,
TOK_LTHAN,
TOK_GTHAN,
TOK_COMMA,
TOK_BINARY_OPS_END,
};
class ControlFinder
class Token
{
public:
ControlFinder(const Core::DeviceContainer& container_, const Core::DeviceQualifier& default_,
const bool is_input_)
: container(container_), default_device(default_), is_input(is_input_)
{
}
std::shared_ptr<Core::Device> FindDevice(ControlQualifier qualifier) const;
Core::Device::Control* FindControl(ControlQualifier qualifier) const;
TokenType type;
std::string data;
private:
const Core::DeviceContainer& container;
const Core::DeviceQualifier& default_device;
bool is_input;
};
// Position in the input string:
std::size_t string_position = 0;
std::size_t string_length = 0;
class Expression
{
public:
virtual ~Expression() = default;
virtual ControlState GetValue() const = 0;
virtual void SetValue(ControlState state) = 0;
virtual int CountNumControls() const = 0;
virtual void UpdateReferences(ControlFinder& finder) = 0;
virtual operator std::string() const = 0;
explicit Token(TokenType type_);
Token(TokenType type_, std::string data_);
bool IsBinaryOperator() const;
};
enum class ParseStatus
@@ -63,5 +65,129 @@ enum class ParseStatus
EmptyExpression,
};
std::pair<ParseStatus, std::unique_ptr<Expression>> ParseExpression(const std::string& expr);
class Lexer
{
public:
std::string expr;
std::string::iterator it;
explicit Lexer(std::string expr_);
ParseStatus Tokenize(std::vector<Token>& tokens);
private:
template <typename F>
std::string FetchCharsWhile(F&& func)
{
std::string value;
while (it != expr.end() && func(*it))
{
value += *it;
++it;
}
return value;
}
std::string FetchDelimString(char delim);
std::string FetchWordChars();
Token GetDelimitedLiteral();
Token GetVariable();
Token GetFullyQualifiedControl();
Token GetBareword(char c);
Token GetRealLiteral(char c);
Token PeekToken();
Token NextToken();
};
class ControlQualifier
{
public:
bool has_device;
Core::DeviceQualifier device_qualifier;
std::string control_name;
ControlQualifier() : has_device(false) {}
operator std::string() const
{
if (has_device)
return device_qualifier.ToString() + ":" + control_name;
else
return control_name;
}
void FromString(const std::string& str)
{
const auto col_pos = str.find_last_of(':');
has_device = (str.npos != col_pos);
if (has_device)
{
device_qualifier.FromString(str.substr(0, col_pos));
control_name = str.substr(col_pos + 1);
}
else
{
device_qualifier.FromString("");
control_name = str;
}
}
};
class ControlEnvironment
{
public:
using VariableContainer = std::map<std::string, ControlState>;
ControlEnvironment(const Core::DeviceContainer& container_, const Core::DeviceQualifier& default_,
VariableContainer& vars)
: m_variables(vars), container(container_), default_device(default_)
{
}
std::shared_ptr<Core::Device> FindDevice(ControlQualifier qualifier) const;
Core::Device::Input* FindInput(ControlQualifier qualifier) const;
Core::Device::Output* FindOutput(ControlQualifier qualifier) const;
ControlState* GetVariablePtr(const std::string& name);
private:
VariableContainer& m_variables;
const Core::DeviceContainer& container;
const Core::DeviceQualifier& default_device;
};
class Expression
{
public:
virtual ~Expression() = default;
virtual ControlState GetValue() const = 0;
virtual void SetValue(ControlState state) = 0;
virtual int CountNumControls() const = 0;
virtual void UpdateReferences(ControlEnvironment& finder) = 0;
};
class ParseResult
{
public:
static ParseResult MakeEmptyResult();
static ParseResult MakeSuccessfulResult(std::unique_ptr<Expression>&& expr);
static ParseResult MakeErrorResult(Token token, std::string description);
ParseStatus status;
std::unique_ptr<Expression> expr;
// Used for parse errors:
// TODO: This should probably be moved elsewhere:
std::optional<Token> token;
std::optional<std::string> description;
private:
ParseResult() = default;
};
ParseResult ParseExpression(const std::string& expr);
ParseResult ParseTokens(const std::vector<Token>& tokens);
void RemoveInertTokens(std::vector<Token>* tokens);
} // namespace ciface::ExpressionParser
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,55 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <variant>
#include <vector>
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControlReference/FunctionExpression.h"
namespace ciface
{
namespace ExpressionParser
{
class FunctionExpression : public Expression
{
public:
struct ArgumentsAreValid
{
};
struct ExpectedArguments
{
std::string text;
};
using ArgumentValidation = std::variant<ArgumentsAreValid, ExpectedArguments>;
int CountNumControls() const override;
void UpdateReferences(ControlEnvironment& env) override;
ArgumentValidation SetArguments(std::vector<std::unique_ptr<Expression>>&& args);
void SetValue(ControlState value) override;
protected:
virtual ArgumentValidation
ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) = 0;
Expression& GetArg(u32 number);
const Expression& GetArg(u32 number) const;
u32 GetArgCount() const;
private:
std::vector<std::unique_ptr<Expression>> m_args;
};
std::unique_ptr<FunctionExpression> MakeFunctionExpression(std::string name);
} // namespace ExpressionParser
} // namespace ciface
@@ -38,23 +38,38 @@ std::unique_lock<std::recursive_mutex> EmulatedController::GetStateLock()
void EmulatedController::UpdateReferences(const ControllerInterface& devi)
{
const auto lock = GetStateLock();
m_default_device_is_connected = devi.HasConnectedDevice(m_default_device);
ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
UpdateReferences(env);
}
void EmulatedController::UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env)
{
const auto lock = GetStateLock();
for (auto& ctrlGroup : groups)
{
for (auto& control : ctrlGroup->controls)
control->control_ref.get()->UpdateReference(devi, GetDefaultDevice());
control->control_ref->UpdateReference(env);
// Attachments:
if (ctrlGroup->type == GroupType::Attachments)
{
for (auto& attachment : static_cast<Attachments*>(ctrlGroup.get())->GetAttachmentList())
attachment->UpdateReferences(devi);
attachment->UpdateReferences(env);
}
}
}
void EmulatedController::UpdateSingleControlReference(const ControllerInterface& devi,
ControlReference* ref)
{
ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
ref->UpdateReference(env);
}
bool EmulatedController::IsDefaultDeviceConnected() const
{
return m_default_device_is_connected;
@@ -13,6 +13,7 @@
#include "Common/Common.h"
#include "Common/IniFile.h"
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControllerInterface/Device.h"
class ControllerInterface;
@@ -20,6 +21,8 @@ class ControllerInterface;
const char* const named_directions[] = {_trans("Up"), _trans("Down"), _trans("Left"),
_trans("Right")};
class ControlReference;
namespace ControllerEmu
{
class ControlGroup;
@@ -43,6 +46,7 @@ public:
void SetDefaultDevice(ciface::Core::DeviceQualifier devq);
void UpdateReferences(const ControllerInterface& devi);
void UpdateSingleControlReference(const ControllerInterface& devi, ControlReference* ref);
// This returns a lock that should be held before calling State() on any control
// references and GetState(), by extension. This prevents a race condition
@@ -75,6 +79,12 @@ public:
return T(std::lround((zero_value - neg_1_value) * input_value + zero_value));
}
protected:
// TODO: Wiimote attachment has its own member that isn't being used..
ciface::ExpressionParser::ControlEnvironment::VariableContainer m_expression_vars;
void UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env);
private:
ciface::Core::DeviceQualifier m_default_device;
bool m_default_device_is_connected{false};
@@ -64,6 +64,7 @@
<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="ControlReference\FunctionExpression.cpp" />
<ClCompile Include="GCAdapter.cpp">
<!--
Disable "nonstandard extension used : zero-sized array in struct/union" warning,
@@ -100,6 +101,7 @@
<ClInclude Include="ControllerInterface\DInput\DInputKeyboardMouse.h" />
<ClInclude Include="ControllerInterface\DInput\XInputFilter.h" />
<ClInclude Include="ControlReference\ControlReference.h" />
<ClInclude Include="ControlReference\FunctionExpression.h" />
<ClInclude Include="ControlReference\ExpressionParser.h" />
<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
<ClInclude Include="ControllerInterface\Win32\Win32.h" />
@@ -113,6 +113,9 @@
<ClCompile Include="ControlReference\ControlReference.cpp">
<Filter>ControllerInterface</Filter>
</ClCompile>
<ClCompile Include="ControlReference\FunctionExpression.cpp">
<Filter>ControllerInterface</Filter>
</ClCompile>
<ClCompile Include="InputProfile.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Attachments.cpp">
<Filter>ControllerEmu\ControlGroup</Filter>
@@ -206,6 +209,9 @@
<ClInclude Include="ControlReference\ControlReference.h">
<Filter>ControllerInterface</Filter>
</ClInclude>
<ClCompile Include="ControlReference\FunctionExpression.h">
<Filter>ControllerInterface</Filter>
</ClCompile>
<ClInclude Include="InputProfile.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Attachments.h">
<Filter>ControllerEmu\ControlGroup</Filter>