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VideoCommon: De-globalize PixelShaderManager class.
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@@ -330,7 +330,7 @@ void VideoBackendBase::InitializeShared()
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VertexLoaderManager::Init();
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VertexShaderManager::Init();
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GeometryShaderManager::Init();
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PixelShaderManager::Init();
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system.GetPixelShaderManager().Init();
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TMEM::Init();
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g_Config.VerifyValidity();
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