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TextureCacheBase: Eliminate static state
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@@ -841,11 +841,11 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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OSD::DrawMessages();
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D3D::EndFrame();
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TextureCacheBase::Cleanup(frameCount);
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g_texture_cache->Cleanup(frameCount);
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// Enable configuration changes
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UpdateActiveConfig();
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TextureCacheBase::OnConfigChanged(g_ActiveConfig);
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g_texture_cache->OnConfigChanged(g_ActiveConfig);
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SetWindowSize(fbStride, fbHeight);
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