Config: Expose Default and 1x Anisotropic Filtering setting.

This commit is contained in:
Jordan Woyak
2025-03-17 20:46:24 -05:00
parent 4b711e1e0a
commit 561aee7707
8 changed files with 38 additions and 21 deletions
+1 -1
View File
@@ -265,7 +265,7 @@ void CheckForConfigChanges()
const ShaderHostConfig old_shader_host_config = ShaderHostConfig::GetCurrent();
const StereoMode old_stereo = g_ActiveConfig.stereo_mode;
const u32 old_multisamples = g_ActiveConfig.iMultisamples;
const int old_anisotropy = g_ActiveConfig.iMaxAnisotropy;
const auto old_anisotropy = g_ActiveConfig.iMaxAnisotropy;
const int old_efb_access_tile_size = g_ActiveConfig.iEFBAccessTileSize;
const auto old_texture_filtering_mode = g_ActiveConfig.texture_filtering_mode;
const bool old_vsync = g_ActiveConfig.bVSyncActive;