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VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible
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@@ -286,6 +286,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsLogicOp = false; // Dependent on features.
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config->backend_info.bSupportsLargePoints = false; // Dependent on features.
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config->backend_info.bSupportsFramebufferFetch = false; // No support.
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config->backend_info.bSupportsCoarseDerivatives = true; // Assumed support.
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}
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void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)
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