Translation resources sync with Transifex

This commit is contained in:
JosJuice
2023-07-26 15:32:36 +02:00
parent 0a2afa48b7
commit 44d25602a0
30 changed files with 4224 additions and 2132 deletions
+150 -103
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File diff suppressed because it is too large Load Diff
+102 -49
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@@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Puniasterus <puniasterus@gmail.com>, 2013-2016,2021-2023\n"
"Language-Team: Catalan (http://app.transifex.com/delroth/dolphin-emu/"
@@ -192,6 +192,16 @@ msgstr "%1 s'ha unit"
msgid "%1 has left"
msgstr "%1 s'ha marxat"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr "%1 no és una ROM vàlida"
@@ -209,6 +219,11 @@ msgstr "%1 rangs de memòria"
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "S'ha trobat %1 sessió"
@@ -1116,7 +1131,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Precisió:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2365,7 +2380,7 @@ msgstr "Codi:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2373,7 +2388,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2658,6 +2673,14 @@ msgstr ""
msgid "Controllers"
msgstr "Comandaments"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2761,19 +2784,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2833,11 +2856,11 @@ msgstr ""
msgid "Core"
msgstr "Nucli"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3052,6 +3075,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3365,16 +3392,6 @@ msgstr ""
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3941,6 +3958,10 @@ msgstr "Activar Trucs"
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Habilitar Doble nucli"
@@ -4652,7 +4673,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5601,8 +5622,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5617,10 +5638,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5723,7 +5748,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5857,14 +5882,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6615,7 +6644,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7038,6 +7067,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7375,7 +7405,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7383,16 +7413,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7928,7 +7959,7 @@ msgstr "&Reprodueix l'enregistrament d'entrades"
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8333,6 +8364,7 @@ msgstr "Perfil"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8857,12 +8889,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9508,7 +9536,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9569,10 +9597,6 @@ msgstr "Mostrar Austràlia"
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10557,6 +10581,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11604,6 +11637,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr ""
@@ -12612,6 +12661,10 @@ msgstr ""
msgid "s"
msgstr "s"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016\n"
"Language-Team: Czech (http://app.transifex.com/delroth/dolphin-emu/language/"
@@ -168,6 +168,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -185,6 +195,11 @@ msgstr ""
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1090,7 +1105,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Přesnost:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2339,7 +2354,7 @@ msgstr "Kód:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2347,7 +2362,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2632,6 +2647,14 @@ msgstr ""
msgid "Controllers"
msgstr "Ovladače"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2735,19 +2758,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2807,11 +2830,11 @@ msgstr ""
msgid "Core"
msgstr "Jádro"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3026,6 +3049,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3339,16 +3366,6 @@ msgstr "Přímé spojení"
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3915,6 +3932,10 @@ msgstr "Povolit Cheaty"
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Povolit dvojité jádro"
@@ -4627,7 +4648,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5576,8 +5597,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5592,10 +5613,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5698,7 +5723,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5832,14 +5857,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6589,7 +6618,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7012,6 +7041,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7349,7 +7379,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7357,16 +7387,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7903,7 +7934,7 @@ msgstr "&Spustit vstupní nahrávku..."
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8308,6 +8339,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8832,12 +8864,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9485,7 +9513,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9546,10 +9574,6 @@ msgstr "Zobrazit Autrálii"
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10534,6 +10558,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11582,6 +11615,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Rozbalování"
@@ -12590,6 +12639,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Lars Lyngby <larslyngby@hotmail.com>, 2020-2022\n"
"Language-Team: Danish (http://app.transifex.com/delroth/dolphin-emu/language/"
@@ -187,6 +187,16 @@ msgstr "%1 ha tilsluttet sig"
msgid "%1 has left"
msgstr "%1 har forladt gruppen"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr "%1 er ikke en gyldig ROM"
@@ -204,6 +214,11 @@ msgstr "%1 hukommelsesområder"
msgid "%1 ms"
msgstr "%1 ms."
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 session fundet"
@@ -1123,7 +1138,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Nøjagtighed:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2374,7 +2389,7 @@ msgstr "Kode:"
msgid "Codes received!"
msgstr "Koder modtaget!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2382,7 +2397,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2667,6 +2682,14 @@ msgstr "Kontrollerindstillinger"
msgid "Controllers"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2772,19 +2795,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2844,11 +2867,11 @@ msgstr "Kopiér til B"
msgid "Core"
msgstr "Kerne"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3068,6 +3091,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "Tilpassede RTC indstillinger"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3381,16 +3408,6 @@ msgstr "Direkte forbindelse"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3957,6 +3974,10 @@ msgstr "Aktivér snydekoder"
msgid "Enable Custom RTC"
msgstr "Aktivér tilpasset RTC"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Aktivér dualcore"
@@ -4673,7 +4694,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5622,8 +5643,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5638,10 +5659,14 @@ msgstr ""
msgid "Game Folders"
msgstr "Spilmapper"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5744,7 +5769,7 @@ msgstr "GameCube mikrofonstik %1"
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5878,14 +5903,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6643,7 +6672,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7066,6 +7095,7 @@ msgstr "Lokal"
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7405,7 +7435,7 @@ msgstr ""
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7413,16 +7443,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7960,7 +7991,7 @@ msgstr "Spi&l inputoptagelse..."
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8365,6 +8396,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8889,12 +8921,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9543,7 +9571,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9604,10 +9632,6 @@ msgstr "Vis Australien"
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Vis debuggingskærmflade"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10592,6 +10616,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11652,6 +11685,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Udpakker"
@@ -12665,6 +12714,10 @@ msgstr "eller vælg en enhed"
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -55
View File
@@ -33,7 +33,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Marc Godhusen <Marc_Godhusen@web.de>, 2016-2022\n"
"Language-Team: German (http://app.transifex.com/delroth/dolphin-emu/language/"
@@ -209,6 +209,16 @@ msgstr "%1 ist beigetreten"
msgid "%1 has left"
msgstr "%1 ist gegangen"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -226,6 +236,11 @@ msgstr ""
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 Sitzung gefunden"
@@ -1162,7 +1177,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2494,7 +2509,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes empfangen!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2502,7 +2517,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2788,6 +2803,14 @@ msgstr "Controller-Einstellungen"
msgid "Controllers"
msgstr "Controller"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2912,19 +2935,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2984,11 +3007,11 @@ msgstr "Nach B kopieren"
msgid "Core"
msgstr "Kern"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3237,6 +3260,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "Benutzerdefinierte Echtzeituhr"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3560,22 +3587,6 @@ msgstr "Direktverbindung"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
"Der Direct3D 11-Renderer erfordert Unterstützung für Funktionen, die von "
"deiner Systemkonfiguration nicht unterstützt werden. Dies liegt "
"wahrscheinlich daran, dass du Windows 7 verwendest. Du kannst dieses Backend "
"weiterhin verwenden, es können jedoch Grafikfehler auftreten.\n"
"\n"
"Möchtest du wirklich zu Direct3D 11 wechseln? Im Zweifel 'Nein' auswählen."
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -4179,6 +4190,10 @@ msgstr "Cheats aktivieren"
msgid "Enable Custom RTC"
msgstr "Benutzerdefinierte Echtzeituhr aktivieren"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
@@ -4924,7 +4939,7 @@ msgstr "Konnte nicht mit Redump.org verbinden"
msgid "Failed to connect to server: %1"
msgstr "Konnte nicht mit Server %1 verbinden"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr "Fehler beim Erstellen der D3D-Swap-Kette"
@@ -5948,8 +5963,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5964,10 +5979,14 @@ msgstr "Spieldetails"
msgid "Game Folders"
msgstr "Spiele-Ordner"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -6072,7 +6091,7 @@ msgstr "GameCube Mikrofonslot %1"
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS-Eingabe %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -6211,14 +6230,18 @@ msgstr "Gyroskop"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -7032,7 +7055,7 @@ msgstr "JIT-Register-Cache Aus"
msgid "JIT SystemRegisters Off"
msgstr "JIT-SystemRegister Aus"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7467,6 +7490,7 @@ msgstr "Lokal"
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7819,7 +7843,7 @@ msgstr "NKit-Warnung"
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7827,16 +7851,17 @@ msgstr ""
msgid "NTSC-K"
msgstr "NTSC-K"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -8382,7 +8407,7 @@ msgstr "Eingabeau&fzeichnung wiedergeben..."
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8802,6 +8827,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr "Programmzähler"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -9337,12 +9363,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -10016,7 +10038,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -10077,10 +10099,6 @@ msgstr "Australien anzeigen"
msgid "Show Current Game on Discord"
msgstr "Zeige momentanes Spiel auf Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Zeige Debugging UI"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -11103,6 +11121,15 @@ msgstr ""
"Die mindeste Loader-Version des DFF ({0}) überschreitet die Version dieses "
"FIFO-Players ({1})"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr "Die H3-Hash-Tabelle für die {0} Partition ist nicht korrekt."
@@ -12283,6 +12310,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Auspacken"
@@ -13399,6 +13442,10 @@ msgstr "oder wähle ein Gerät"
msgid "s"
msgstr "s"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -165,6 +165,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -182,6 +192,11 @@ msgstr ""
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1087,7 +1102,7 @@ msgstr ""
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2336,7 +2351,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2344,7 +2359,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2629,6 +2644,14 @@ msgstr ""
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2732,19 +2755,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2804,11 +2827,11 @@ msgstr ""
msgid "Core"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3023,6 +3046,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3336,16 +3363,6 @@ msgstr ""
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3912,6 +3929,10 @@ msgstr ""
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr ""
@@ -4619,7 +4640,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5568,8 +5589,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5584,10 +5605,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5690,7 +5715,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5824,14 +5849,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6581,7 +6610,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7001,6 +7030,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7338,7 +7368,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7346,16 +7376,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7891,7 +7922,7 @@ msgstr ""
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8296,6 +8327,7 @@ msgstr ""
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8820,12 +8852,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9471,7 +9499,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9532,10 +9560,6 @@ msgstr ""
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10520,6 +10544,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11563,6 +11596,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr ""
@@ -12571,6 +12620,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: MRCYO Dev, 2023\n"
"Language-Team: Greek (http://app.transifex.com/delroth/dolphin-emu/language/"
@@ -176,6 +176,16 @@ msgstr ""
msgid "%1 has left"
msgstr "%1 έχει φύγει"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -193,6 +203,11 @@ msgstr ""
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1101,7 +1116,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Ακρίβεια:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2350,7 +2365,7 @@ msgstr "Κωδικός:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2358,7 +2373,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2643,6 +2658,14 @@ msgstr "Ρυθμίσεις Χειριστηρίων"
msgid "Controllers"
msgstr "Χειριστήρια"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2748,19 +2771,19 @@ msgstr ""
"Μετατροπή\n"
"%1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2820,11 +2843,11 @@ msgstr ""
msgid "Core"
msgstr "Πυρήνας"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3039,6 +3062,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3353,16 +3380,6 @@ msgstr ""
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3934,6 +3951,10 @@ msgstr "Ενεργοποίηση Cheat"
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Ενεργοποίηση Διπλού Πυρήνα"
@@ -4647,7 +4668,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5596,8 +5617,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5612,10 +5633,14 @@ msgstr ""
msgid "Game Folders"
msgstr "Φάκελοι Παιχνιδιών"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5718,7 +5743,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5852,14 +5877,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6609,7 +6638,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7032,6 +7061,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7371,7 +7401,7 @@ msgstr ""
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7379,16 +7409,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7924,7 +7955,7 @@ msgstr "Α&ναπαραγωγή Εγγραφής Χειρισμών..."
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8329,6 +8360,7 @@ msgstr "Προφίλ"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8853,12 +8885,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9507,7 +9535,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9568,10 +9596,6 @@ msgstr "Εμφάνιση Αυστραλίας"
msgid "Show Current Game on Discord"
msgstr "Εμφάνιση Τρέχοντος Παιχνιδιού σε Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Εμφάνιση Διεπαφής Αποσφαλμάτωσης"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10556,6 +10580,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11607,6 +11640,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Αποσυμπίεση"
@@ -12618,6 +12667,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2011-01-06 14:53+0100\n"
"Last-Translator: BhaaL <bhaal@0x1337.org>\n"
"Language-Team: \n"
@@ -164,6 +164,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -181,6 +191,11 @@ msgstr ""
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1086,7 +1101,7 @@ msgstr ""
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2335,7 +2350,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2343,7 +2358,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2628,6 +2643,14 @@ msgstr ""
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2731,19 +2754,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2803,11 +2826,11 @@ msgstr ""
msgid "Core"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3022,6 +3045,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3335,16 +3362,6 @@ msgstr ""
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3911,6 +3928,10 @@ msgstr ""
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr ""
@@ -4618,7 +4639,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5567,8 +5588,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5583,10 +5604,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5689,7 +5714,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5823,14 +5848,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6580,7 +6609,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7000,6 +7029,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7337,7 +7367,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7345,16 +7375,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7890,7 +7921,7 @@ msgstr ""
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8295,6 +8326,7 @@ msgstr ""
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8819,12 +8851,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9470,7 +9498,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9531,10 +9559,6 @@ msgstr ""
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10519,6 +10543,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11562,6 +11595,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr ""
@@ -12570,6 +12619,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+284 -125
View File
File diff suppressed because it is too large Load Diff
+102 -49
View File
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: H.Khakbiz <hamed.khakbiz@gmail.com>, 2011\n"
"Language-Team: Persian (http://app.transifex.com/delroth/dolphin-emu/"
@@ -168,6 +168,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -185,6 +195,11 @@ msgstr ""
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1090,7 +1105,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "دقت:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2339,7 +2354,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2347,7 +2362,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2632,6 +2647,14 @@ msgstr ""
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2735,19 +2758,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2807,11 +2830,11 @@ msgstr ""
msgid "Core"
msgstr "هسته"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3026,6 +3049,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3339,16 +3366,6 @@ msgstr ""
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3915,6 +3932,10 @@ msgstr "فعال کردن کدهای تقلب"
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "فعال کردن پردازنده با دو هسته یا بیشتر"
@@ -4625,7 +4646,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5574,8 +5595,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5590,10 +5611,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5696,7 +5721,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5830,14 +5855,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6587,7 +6616,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7010,6 +7039,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7347,7 +7377,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7355,16 +7385,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7900,7 +7931,7 @@ msgstr ""
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8305,6 +8336,7 @@ msgstr "پروفایل"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8829,12 +8861,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9480,7 +9508,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9541,10 +9569,6 @@ msgstr ""
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10529,6 +10553,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11576,6 +11609,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr ""
@@ -12584,6 +12633,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -55
View File
@@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Aleksi, 2023\n"
"Language-Team: Finnish (http://app.transifex.com/delroth/dolphin-emu/"
@@ -188,6 +188,16 @@ msgstr "%1 liittyi"
msgid "%1 has left"
msgstr "%1 lähti"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr "%1 ei ole kelvollinen ROM"
@@ -205,6 +215,11 @@ msgstr "%1 muistialuetta"
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 istunto löytyi"
@@ -1139,7 +1154,7 @@ msgstr "Kiihtyvyysanturin vaikutus"
msgid "Accuracy:"
msgstr "Tarkkuus:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2488,7 +2503,7 @@ msgstr "Koodi:"
msgid "Codes received!"
msgstr "Koodit saatu!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2496,7 +2511,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2787,6 +2802,14 @@ msgstr "Ohjainasetukset"
msgid "Controllers"
msgstr "Ohjaimet"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2914,19 +2937,19 @@ msgstr ""
"Muunnetaan...\n"
"%1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2986,11 +3009,11 @@ msgstr "Kopioi B:hen"
msgid "Core"
msgstr "Ydin"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3245,6 +3268,10 @@ msgstr "Nykyinen osoiteavaruus"
msgid "Custom RTC Options"
msgstr "Mukautetun reaaliaikaisen kellon asetukset"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3572,22 +3599,6 @@ msgstr "Suora yhteys"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
"Direct3D 11 -hahmonnin vaatii sellaisten ominaisuuksia tukea, joita "
"järjestelmäsi ei tue. Tämä johtuu mitä luultavimmin siitä, että käytössä on "
"Windows 7. Tätä hahmonninta voi silti käyttää, mutta vastaan voi tulla "
"graafisia virheitä\n"
".\n"
"Haluatko todella ottaa käyttöön Direct3D 11:n? Ellet ole varma, valitse 'Ei¨."
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr "Ei &yhteyttä"
@@ -4209,6 +4220,10 @@ msgstr "Ota huijauskoodit käyttöön"
msgid "Enable Custom RTC"
msgstr "Ota mukautettu reaaliaikainen kello käyttöön"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Ota kaksiydinsuoritin käyttöön"
@@ -4988,7 +5003,7 @@ msgstr "Redump.orgiin yhdistäminen epäonnistui"
msgid "Failed to connect to server: %1"
msgstr "Palvelinyhteys epäonnistui: %1"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr "D3D-vaihtoketjun luonti epäonnistui"
@@ -6031,8 +6046,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr "Game Boy Advance portissa %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -6047,10 +6062,14 @@ msgstr "Pelin lisätiedot"
msgid "Game Folders"
msgstr "Pelikansiot"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -6157,7 +6176,7 @@ msgstr "GameCube -mikrofonin paikka %1"
msgid "GameCube TAS Input %1"
msgstr "GameCube-TAS-syöte %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -6297,14 +6316,18 @@ msgstr "Gyroskooppi"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -7140,7 +7163,7 @@ msgstr "JIT-rekisterivälimuisti pois"
msgid "JIT SystemRegisters Off"
msgstr "JIT-järjestelmärekisterit pois"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7579,6 +7602,7 @@ msgstr "Paikallinen"
msgid "Lock Mouse Cursor"
msgstr "Lukitse hiiren osoitin paikoilleen"
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr "Lukittu"
@@ -7950,7 +7974,7 @@ msgstr "NKit-varoitus"
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7958,16 +7982,17 @@ msgstr ""
msgid "NTSC-K"
msgstr "NTSC-K"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -8529,7 +8554,7 @@ msgstr "&Toista nauhoitus..."
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8951,6 +8976,7 @@ msgstr "Profiili"
msgid "Program Counter"
msgstr "Ohjelmalaskuri"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -9494,12 +9520,8 @@ msgstr "SD-juuri:"
msgid "SD Sync Folder:"
msgstr "SD-synkronointikansio:"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -10191,7 +10213,7 @@ msgstr ""
"Järjestää haun käyttäen tavallisia MEM1- ja (Wii-konsolilla) MEM2-alueita "
"näennäisosoiteavaruudessa. Tämä toimii suurimmalle osalle peleistä."
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -10252,10 +10274,6 @@ msgstr "Näytä Australia"
msgid "Show Current Game on Discord"
msgstr "Näytä peli Discordissa"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Näytä virheenjäljityskäyttöliittymä"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -11318,6 +11336,15 @@ msgstr ""
"DFF:n pienin käynnistysversio ({0}) on suurempi kuin tämän FIFO-toistimen "
"version ({1})"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr "Osion {0} H3-tiivistetaulukko on virheellinen."
@@ -12512,6 +12539,22 @@ msgstr "Poista ROMin lataus"
msgid "Unlock Cursor"
msgstr "Poista hiiren osoittimen lukitus"
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Purku käynnissä"
@@ -13691,6 +13734,10 @@ msgstr "tai valitse laite"
msgid "s"
msgstr "s"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr "tämä arvo:"
+283 -126
View File
File diff suppressed because it is too large Load Diff
+102 -49
View File
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Alberto Poljak <albertopoljak@gmail.com>, 2013-2014\n"
"Language-Team: Croatian (http://app.transifex.com/delroth/dolphin-emu/"
@@ -168,6 +168,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -185,6 +195,11 @@ msgstr ""
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1090,7 +1105,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Kvaliteta:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2339,7 +2354,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2347,7 +2362,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2632,6 +2647,14 @@ msgstr ""
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2735,19 +2758,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2807,11 +2830,11 @@ msgstr ""
msgid "Core"
msgstr "Jezgra"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3026,6 +3049,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3339,16 +3366,6 @@ msgstr ""
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3915,6 +3932,10 @@ msgstr "Omogućite kodove za varanje"
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Omogućite korištenje dvije jezgre"
@@ -4625,7 +4646,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5574,8 +5595,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5590,10 +5611,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5696,7 +5721,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5830,14 +5855,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6587,7 +6616,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7010,6 +7039,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7347,7 +7377,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7355,16 +7385,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7900,7 +7931,7 @@ msgstr ""
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8305,6 +8336,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8829,12 +8861,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9480,7 +9508,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9541,10 +9569,6 @@ msgstr ""
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10529,6 +10553,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11572,6 +11605,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr ""
@@ -12580,6 +12629,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Evin, 2016,2023\n"
"Language-Team: Hungarian (http://app.transifex.com/delroth/dolphin-emu/"
@@ -173,6 +173,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -190,6 +200,11 @@ msgstr ""
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1095,7 +1110,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Pontosság:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2345,7 +2360,7 @@ msgstr "Kód:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2353,7 +2368,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2638,6 +2653,14 @@ msgstr ""
msgid "Controllers"
msgstr "Vezérlők"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2741,19 +2764,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2813,11 +2836,11 @@ msgstr ""
msgid "Core"
msgstr "Mag"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3032,6 +3055,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "Egyéni RTC beállítások"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3345,16 +3372,6 @@ msgstr "Közvetlen kapcsolat"
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3921,6 +3938,10 @@ msgstr "Csalások használata"
msgid "Enable Custom RTC"
msgstr "Egyéni RTC használata"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Kétmagos mód használata"
@@ -4634,7 +4655,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5583,8 +5604,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5599,10 +5620,14 @@ msgstr ""
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5705,7 +5730,7 @@ msgstr ""
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5839,14 +5864,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6597,7 +6626,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7020,6 +7049,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7357,7 +7387,7 @@ msgstr ""
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7365,16 +7395,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7912,7 +7943,7 @@ msgstr "Bemeneti fe&lvétel lejátszása..."
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8317,6 +8348,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8841,12 +8873,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9495,7 +9523,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9556,10 +9584,6 @@ msgstr "Ausztrália megjelenítése"
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10544,6 +10568,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11595,6 +11628,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Kicsomagolása"
@@ -12605,6 +12654,10 @@ msgstr ""
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+276 -125
View File
File diff suppressed because it is too large Load Diff
+102 -55
View File
@@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: DanbSky <danbsky@live.jp>, 2015-2022\n"
"Language-Team: Japanese (http://app.transifex.com/delroth/dolphin-emu/"
@@ -194,6 +194,16 @@ msgstr "%1 が入室しました"
msgid "%1 has left"
msgstr "%1 が退室しました"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -211,6 +221,11 @@ msgstr "%1 memory ranges"
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 個のセッションを発見"
@@ -1140,7 +1155,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "精度:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2467,7 +2482,7 @@ msgstr "コード:"
msgid "Codes received!"
msgstr "コードを受け取りました!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2475,7 +2490,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2760,6 +2775,14 @@ msgstr "Dolphin コントローラ設定"
msgid "Controllers"
msgstr "コントローラ"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2879,19 +2902,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2951,11 +2974,11 @@ msgstr "Bへコピー"
msgid "Core"
msgstr "コア"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3181,6 +3204,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "リアルタイムクロック設定"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3498,22 +3525,6 @@ msgstr "直接接続 (Direct)"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
"Direct3D 11 レンダラは、使用中のシステムではサポートされていない機能を必要と"
"しています。これは主に Windows 7 を使用していることが原因である可能性が高いで"
"す。このまま使用することはできますが、描画に問題が発生する場合があります。\n"
"\n"
"本当に Direct3D 11 を使いますか?\n"
"よく分からない場合、「いいえ」を選択してください。"
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -4111,6 +4122,10 @@ msgstr "チートコードを有効化"
msgid "Enable Custom RTC"
msgstr "Custom RTC を使用する"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "デュアルコア動作を行う"
@@ -4866,7 +4881,7 @@ msgstr "Redump.org に接続できませんでした"
msgid "Failed to connect to server: %1"
msgstr "サーバー %1 に接続できませんでした"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr "Failed to create D3D swap chain"
@@ -5860,8 +5875,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr "ポート %1 のゲームボーイアドバンス"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5876,10 +5891,14 @@ msgstr "ゲーム情報"
msgid "Game Folders"
msgstr "ゲームファイルのあるフォルダ"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5982,7 +6001,7 @@ msgstr "ゲームキューブ マイク スロット %1"
msgid "GameCube TAS Input %1"
msgstr "TAS用入力 ゲームキューブ %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -6120,14 +6139,18 @@ msgstr "ジャイロスコープ"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6935,7 +6958,7 @@ msgstr "JIT Register Cache Off"
msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters Off"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7371,6 +7394,7 @@ msgstr "IPアドレスと使用ポート番号"
msgid "Lock Mouse Cursor"
msgstr "マウスカーソルをロック"
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7728,7 +7752,7 @@ msgstr "NKit Warning"
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7736,16 +7760,17 @@ msgstr ""
msgid "NTSC-K"
msgstr "NTSC-K"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -8294,7 +8319,7 @@ msgstr "録画ファイルを再生(&L)"
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8713,6 +8738,7 @@ msgstr "プロファイル"
msgid "Program Counter"
msgstr "Program Counter"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -9251,12 +9277,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr "同期させるフォルダ"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9934,7 +9956,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9995,10 +10017,6 @@ msgstr "オーストラリア"
msgid "Show Current Game on Discord"
msgstr "Discordにプレイ中のゲームを表示"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "デバッグモード"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -11037,6 +11055,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr "The H3 hash table for the {0} partition is not correct."
@@ -12141,6 +12168,22 @@ msgstr "ROMを取り外してリセット"
msgid "Unlock Cursor"
msgstr "マウスカーソルをロック 解除"
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "復元処理を行っています..."
@@ -13204,6 +13247,10 @@ msgstr "もしくは下の一覧から選択"
msgid "s"
msgstr "秒"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr "this value:"
+102 -55
View File
@@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Siegfried, 2013-2023\n"
"Language-Team: Korean (http://app.transifex.com/delroth/dolphin-emu/language/"
@@ -186,6 +186,16 @@ msgstr "%1 가 참가했습니다"
msgid "%1 has left"
msgstr "%1 가 떠났습니다"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr "%1 는 적합한 롬이 아닙니다"
@@ -203,6 +213,11 @@ msgstr "%1 메모리 영역"
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 세션이 발견되었습니다"
@@ -1134,7 +1149,7 @@ msgstr "가속도계 영향"
msgid "Accuracy:"
msgstr "정확성:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2460,7 +2475,7 @@ msgstr "코드:"
msgid "Codes received!"
msgstr "코드들을 받았습니다!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2468,7 +2483,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2759,6 +2774,14 @@ msgstr "컨트롤러 설정"
msgid "Controllers"
msgstr "컨트롤러"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2881,19 +2904,19 @@ msgstr ""
"변환중...\n"
"%1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2953,11 +2976,11 @@ msgstr "B로 복사"
msgid "Core"
msgstr "코어"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3208,6 +3231,10 @@ msgstr "커스텀 주소 공간"
msgid "Custom RTC Options"
msgstr "사용자 지정 RTC 옵션"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3530,22 +3557,6 @@ msgstr "직접 연결"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
"Direct3D 11 렌더러는 당신의 시스템 환경에서 지원하지 않는 특성들 지원을 요구"
"합니다. 이것은 대체로 아마 당신이 윈도우7을 사용하고 있기 때문입니다. 당신은 "
"이 백엔드를 여전히 사용할지도 모릅니다, 하지만 그래픽적 인공물을 접할지도 모"
"릅니다.\n"
"\n"
"정말 Direct3D 11로 전환하고 싶습니까? 잘 모르겠으면, '아니오'를 선택하세요."
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr "연결 끊어진(&c)"
@@ -4156,6 +4167,10 @@ msgstr "치트 활성화"
msgid "Enable Custom RTC"
msgstr "사용자 지정 RTC 켜기"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "듀얼 코어 활성화"
@@ -4922,7 +4937,7 @@ msgstr "Redump.org 연결에 실패했습니다"
msgid "Failed to connect to server: %1"
msgstr "서버 연결에 실패했습니다: %1"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr "D3D 스왑 체인 생성에 실패했습니다"
@@ -5945,8 +5960,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr "포트 %1 에 게임 보이 어드밴스"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5961,10 +5976,14 @@ msgstr "게임 세부사항"
msgid "Game Folders"
msgstr "게임 폴더들"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -6070,7 +6089,7 @@ msgstr "게임큐브 마이크 슬롯 %1"
msgid "GameCube TAS Input %1"
msgstr "게임큐브 TAS 입력 %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -6208,14 +6227,18 @@ msgstr "자이로스"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -7039,7 +7062,7 @@ msgstr "JIT 레지스터 캐시 끄기"
msgid "JIT SystemRegisters Off"
msgstr "JIT 시스템레지스터 끄기"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7476,6 +7499,7 @@ msgstr "지역"
msgid "Lock Mouse Cursor"
msgstr "마우스 커서 가두기"
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr "잠긴"
@@ -7835,7 +7859,7 @@ msgstr "NKit 경고"
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7843,16 +7867,17 @@ msgstr ""
msgid "NTSC-K"
msgstr "NTSC-K"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -8412,7 +8437,7 @@ msgstr "입력 기록 플레이...(&l)"
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8832,6 +8857,7 @@ msgstr "프로파일"
msgid "Program Counter"
msgstr "프로그램 카운터"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -9371,12 +9397,8 @@ msgstr "SD 루트:"
msgid "SD Sync Folder:"
msgstr "SD 동기화 폴더:"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -10059,7 +10081,7 @@ msgstr ""
"가상 주소 공간에서 표준 MEM1 과 (Wii 상의) MEM2 매핑을 사용하여 검색을 설정합"
"니다. 방대한 다수의 게임들에서 작동할 것입니다."
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -10120,10 +10142,6 @@ msgstr "오스트레일리아"
msgid "Show Current Game on Discord"
msgstr "디스코드에 현재 게임을 보여주기"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "UI 디버깅 표시"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -11172,6 +11190,15 @@ msgid ""
msgstr ""
"DFF 의 최소 로더 버전 ({0}) 이 이 FIFO 플레이어의 버전 ({1}) 을 초과합니다"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr "{0} 파티션에 대한 H3 해쉬 테이블이 올바르지 않습니다."
@@ -12354,6 +12381,22 @@ msgstr "롬 언로드"
msgid "Unlock Cursor"
msgstr "마우스 커서 풀기"
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "풀기"
@@ -13513,6 +13556,10 @@ msgstr "또는 장치를 선택하세요"
msgid "s"
msgstr "s"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr "이 값:"
+102 -49
View File
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: abuyop <abuyop@gmail.com>, 2018\n"
"Language-Team: Malay (http://app.transifex.com/delroth/dolphin-emu/language/"
@@ -175,6 +175,16 @@ msgstr ""
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -192,6 +202,11 @@ msgstr ""
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
@@ -1099,7 +1114,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Ketepatan:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2363,7 +2378,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2371,7 +2386,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2656,6 +2671,14 @@ msgstr "Tetapan Pengawal"
msgid "Controllers"
msgstr "Kawalan"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2759,19 +2782,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2831,11 +2854,11 @@ msgstr ""
msgid "Core"
msgstr "Teras"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3058,6 +3081,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "Pilihan RTC Suai"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3371,16 +3398,6 @@ msgstr "Sambungan Terus"
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3950,6 +3967,10 @@ msgstr "Benarkan Menipu"
msgid "Enable Custom RTC"
msgstr "Benarkan RTC Suai"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Benarkan Dwi-Teras"
@@ -4667,7 +4688,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr ""
@@ -5620,8 +5641,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5636,10 +5657,14 @@ msgstr ""
msgid "Game Folders"
msgstr "Folder Permainan"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5742,7 +5767,7 @@ msgstr "Slot Mikrofon GameCube %1"
msgid "GameCube TAS Input %1"
msgstr "Input TAS GameCube %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5876,14 +5901,18 @@ msgstr ""
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6645,7 +6674,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7068,6 +7097,7 @@ msgstr ""
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7409,7 +7439,7 @@ msgstr ""
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7417,16 +7447,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -7966,7 +7997,7 @@ msgstr "Ma&in Rakaman Input..."
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8375,6 +8406,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr "Kiraan Program"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8899,12 +8931,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9555,7 +9583,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9616,10 +9644,6 @@ msgstr "Tunjuk Australia"
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Tunjuk UI Penyahpepijatan"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10606,6 +10630,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11679,6 +11712,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Nyahpek"
@@ -12695,6 +12744,10 @@ msgstr "atau pilih satu peranti"
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+102 -49
View File
@@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-06-27 22:41+0200\n"
"POT-Creation-Date: 2023-07-26 15:31+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 "
"<bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015\n"
@@ -190,6 +190,16 @@ msgstr "%1 ble med"
msgid "%1 has left"
msgstr "%1 har forlatt"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
@@ -207,6 +217,11 @@ msgstr ""
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 økt funnet"
@@ -1128,7 +1143,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Nøyaktighet:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
@@ -2396,7 +2411,7 @@ msgstr "Kode:"
msgid "Codes received!"
msgstr "Koder mottatt!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
@@ -2404,7 +2419,7 @@ msgstr ""
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
@@ -2689,6 +2704,14 @@ msgstr "Kontroller-innstillinger"
msgid "Controllers"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
@@ -2798,19 +2821,19 @@ msgid ""
"%1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br>given there were multiple standards and most games "
"didn't acknowledge them,<br>so it's not correct to assume a format from the "
"game disc region.<br>Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
@@ -2870,11 +2893,11 @@ msgstr "Kopier til B"
msgid "Core"
msgstr "Kjerne"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
@@ -3097,6 +3120,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "Egendefinerte RTC-valg"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
@@ -3410,16 +3437,6 @@ msgstr "Direkte tilkobling"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
@@ -3990,6 +4007,10 @@ msgstr "Aktiver juksekoder"
msgid "Enable Custom RTC"
msgstr "Aktiver egendefinert RTC (klokke)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Aktiver bruk av dobbelkjerne"
@@ -4710,7 +4731,7 @@ msgstr ""
msgid "Failed to connect to server: %1"
msgstr "Kunne ikke koble til server: %1"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr "Kunne ikke lage D3D swap chain"
@@ -5671,8 +5692,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space:"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
@@ -5687,10 +5708,14 @@ msgstr "Spilldetaljer"
msgid "Game Folders"
msgstr "Spillmapper"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
@@ -5793,7 +5818,7 @@ msgstr "GameCube-mikrofoninngang i inngang %1"
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS-inndata %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
@@ -5927,14 +5952,18 @@ msgstr "Gyroskop"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
@@ -6695,7 +6724,7 @@ msgstr ""
msgid "JIT SystemRegisters Off"
msgstr "JIT Systemregistre Av"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
@@ -7122,6 +7151,7 @@ msgstr "Lokal"
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
@@ -7463,7 +7493,7 @@ msgstr "NKit-advarsel"
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
@@ -7471,16 +7501,17 @@ msgstr ""
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here."
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
@@ -8025,7 +8056,7 @@ msgstr "Spi&ll av inndataopptak…"
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
@@ -8440,6 +8471,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr "Programteller"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
@@ -8964,12 +8996,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
@@ -9623,7 +9651,7 @@ msgid ""
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
@@ -9684,10 +9712,6 @@ msgstr "Vis Australia"
msgid "Show Current Game on Discord"
msgstr "Vis nåværende spill på Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Vis utviklingsgrensesnitt"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
@@ -10678,6 +10702,15 @@ msgid ""
"Player ({1})"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
@@ -11792,6 +11825,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Utpakning"
@@ -12810,6 +12859,10 @@ msgstr "eller velg en enhet"
msgid "s"
msgstr "sek"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
+263 -141
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