mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer.
This commit is contained in:
@@ -75,6 +75,7 @@ public:
|
||||
static GLuint GetResolvedFramebuffer() { return m_resolvedFramebuffer; }
|
||||
|
||||
static void SetFramebuffer(GLuint fb);
|
||||
static void FramebufferTexture(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
|
||||
// If in MSAA mode, this will perform a resolve of the specified rectangle, and return the resolve target as a texture ID.
|
||||
// Thus, this call may be expensive. Don't repeat it unnecessarily.
|
||||
|
||||
Reference in New Issue
Block a user