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Manual de-duplication of game INIs
That took a few hours...
This commit is contained in:
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# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@@ -1,27 +0,0 @@
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# D43E01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Minor video glitches when pausing
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@@ -1,4 +1,4 @@
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# G2MJ01 - Metroid Prime 2: Dark Echoes
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# G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@@ -1,4 +1,4 @@
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# G2ME01 - Metroid Prime 2 Echoes
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# G2ME01 - Metroid Prime 2: Echoes
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@@ -1,4 +1,4 @@
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# G2MP01 - Metroid Prime 2 Echoes
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# G2MP01 - Metroid Prime 2: Echoes
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@@ -1,4 +1,4 @@
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# G4QJ01 - Super Mario Strikers
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# G4QE01, G4QJ01, G4QP01 - Super Mario Strikers
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@@ -1,4 +1,4 @@
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# GAVP78 - Avatar: The Legend of Aang
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# G4SE01, G4SP01 - The Legend of Zelda: Four Swords
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
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# G4SP01 - The Legend of Zelda: Four Swords
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# G8MP01 - Paper Mario
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# G8ME01, G8MJ01, G8MP01 - Paper Mario
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,22 +0,0 @@
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# G8MJ01 - Paper Mario
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@@ -1,4 +1,4 @@
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# G8WE01 - Battalion Wars
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# G8WE01, G8WP01 - Battalion Wars
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# GAFU01 - Animal Crossing
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# GAFJ01, GAFP01, GAFU01 - Doubutsu no Mori Plus
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# GALJ01 - Super Smash Bros Melee
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# GALE01, GALJ01, GALP01 - Super Smash Bros Melee
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,27 +0,0 @@
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# GALE01 - Super Smash Bros Melee
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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EFBScale = -1
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@@ -1,4 +1,4 @@
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# GATE51 - ATV: Quad Power Racing 2
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# GATE51, GATP51 - ATV: Quad Power Racing 2
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# GAUJ08 - auto modellista
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# GAUE08, GAUJ08 - auto modellista
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# GAVE78 - Avatar: The Legend of Aang
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# GAVE78, GAVP78, GAVY78 - Avatar: The Legend of Aang
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,25 +0,0 @@
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# GAVE78 - Avatar 06
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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@@ -1,4 +1,4 @@
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# GBZE08 - Resident Evil 0
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# GB4E51, GB4P51 - Burnout 2
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@@ -1,4 +1,4 @@
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# GG4E08 - GotchaForceUsa
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# GBDE5G, GBDS7D - BloodRayne
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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