LightingShaderGen: Remove unnecessary includes

This commit is contained in:
Lioncash
2017-02-01 01:06:00 -05:00
parent a9627ac881
commit 273ace7bb7
20 changed files with 55 additions and 30 deletions
@@ -4,10 +4,13 @@
// Fast image conversion using OpenGL shaders.
#include "VideoBackends/OGL/TextureConverter.h"
#include <string>
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/HW/Memmap.h"
@@ -17,9 +20,7 @@
#include "VideoBackends/OGL/Render.h"
#include "VideoBackends/OGL/SamplerCache.h"
#include "VideoBackends/OGL/TextureCache.h"
#include "VideoBackends/OGL/TextureConverter.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/TextureConversionShader.h"
#include "VideoCommon/VideoCommon.h"