mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
Fixed a bug caused by static usage of Core::System::GetInstance()
Removed unused headers Removed unneeded code Optimised code Added sanity checks Added SafeCopyFromEmu/SafeCopyToEmu Set Triforce buttons to be translatable
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@@ -30,41 +30,24 @@ std::string VolumeDisc::GetGameID(const Partition& partition) const
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memcpy(id + 1, boot_id->game_id.data() + 2, 2);
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switch (boot_id->region_flags)
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switch (GetCountry())
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{
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default:
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case 0x02: // JAPAN
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case Country::Japan:
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id[3] = 'J';
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break;
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case 0x08: // ASIA
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case Country::Taiwan:
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id[3] = 'W';
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break;
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case 0x0E: // USA
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case Country::USA:
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id[3] = 'E';
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break;
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case 0x0C: // EXPORT
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case Country::Europe:
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id[3] = 'P';
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break;
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}
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// There only seem to be three different makers here,
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// so we can just check the first char to difference between them.
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//
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// NAMCO CORPORATION, SEGA CORPORATION and Hitmaker co,ltd.
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switch (boot_id->manufacturer[0])
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{
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case 'N': // NAMCO CORPORATION
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id[4] = '8';
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id[5] = '2';
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break;
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default:
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case 'H': // Hitmaker co,ltd.
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case 'S': // SEGA CORPORATION
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id[4] = '6';
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id[5] = 'E';
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break;
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}
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memcpy(id + 4, GetMakerID().c_str(), 2);
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return DecodeString(id);
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}
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@@ -133,6 +116,11 @@ std::string VolumeDisc::GetMakerID(const Partition& partition) const
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{
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const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID();
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// There only seem to be three different makers here,
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// so we can just check the first char to difference between them.
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//
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// NAMCO CORPORATION, SEGA CORPORATION and Hitmaker co,ltd.
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switch (boot_id->manufacturer[0])
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{
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case 'S': // SEGA CORPORATION
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