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Split out everying remaining from Swap
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@@ -46,6 +46,7 @@ bool ShaderCache::Initialize()
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return false;
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m_async_shader_compiler = g_gfx->CreateAsyncShaderCompiler();
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m_frame_end_handler = AfterFrameEvent::Register([this] { RetrieveAsyncShaders(); }, "RetreiveAsyncShaders");
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return true;
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}
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