VKPipeline: Don't include depth clamp control struct when not supported

This should not be needed
This commit is contained in:
CrossVR
2025-07-29 08:42:22 +09:00
parent 59e9267e3d
commit 0d87f835e2
3 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -158,8 +158,8 @@ constexpr BugInfo m_known_bugs[] = {
BUG_BROKEN_DYNAMIC_SAMPLER_INDEXING, -1.0, -1.0, true},
{API_VULKAN, OS_ANDROID, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN,
BUG_SLOW_OPTIMAL_IMAGE_TO_BUFFER_COPY, -1.0, -1.0, true},
{API_VULKAN, OS_WINDOWS, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN,
BUG_BROKEN_DEPTH_CLAMP_CONTROL, -1.0, -1.0, true},
{API_VULKAN, OS_ALL, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN, BUG_BROKEN_DEPTH_CLAMP_CONTROL,
-1.0, -1.0, true},
};
static std::map<Bug, BugInfo> m_bugs;