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PixelShaderGen: Remove unused num_texgens argument
It became unused in f039149198.
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@@ -64,7 +64,7 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
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out.Write("// Pixel UberShader for {} texgens{}{}\n", numTexgen,
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early_depth ? ", early-depth" : "", per_pixel_depth ? ", per-pixel depth" : "");
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WritePixelShaderCommonHeader(out, ApiType, numTexgen, host_config, bounding_box);
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WritePixelShaderCommonHeader(out, ApiType, host_config, bounding_box);
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WriteUberShaderCommonHeader(out, ApiType, host_config);
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if (per_pixel_lighting)
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WriteLightingFunction(out);
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